summaryrefslogtreecommitdiff
path: root/graphics/sprites/monsters/spinning-scythe.xml
diff options
context:
space:
mode:
authorAli-G <gauvain.dauchy@free.fr>2011-06-16 06:38:56 +0200
committerAli-G <gauvain.dauchy@free.fr>2011-06-16 06:38:56 +0200
commite06db12a449484f8d980b7be9ab81711af2aec72 (patch)
tree6cf1b175583b24f2c4cfc4d9a96c9cb67c2c8197 /graphics/sprites/monsters/spinning-scythe.xml
parent8e3ac99acc7c353a79e36a784d570e88e22e2f58 (diff)
downloadclientdata-e06db12a449484f8d980b7be9ab81711af2aec72.tar.gz
clientdata-e06db12a449484f8d980b7be9ab81711af2aec72.tar.bz2
clientdata-e06db12a449484f8d980b7be9ab81711af2aec72.tar.xz
clientdata-e06db12a449484f8d980b7be9ab81711af2aec72.zip
Finished the reorganisationof the monster spritesheet.
Diffstat (limited to 'graphics/sprites/monsters/spinning-scythe.xml')
-rwxr-xr-xgraphics/sprites/monsters/spinning-scythe.xml38
1 files changed, 38 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/spinning-scythe.xml b/graphics/sprites/monsters/spinning-scythe.xml
new file mode 100755
index 00000000..5f3cfa60
--- /dev/null
+++ b/graphics/sprites/monsters/spinning-scythe.xml
@@ -0,0 +1,38 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/spinning-scythe.png" width="100" height="100" />
+
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="7" delay="40" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="7" delay="40" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="8" delay="80" offsetY="-10" />
+ <frame index="9" delay="90" offsetY="10" />
+ <frame index="10" delay="110" offsetY="20" />
+ <frame index="11" delay="140" offsetY="35" />
+ <frame index="12" delay="110" offsetY="35" />
+ <frame index="13" delay="80" offsetY="35" />
+ <frame index="14" delay="120" offsetY="35" />
+ <frame index="15" offsetY="35" />
+ </animation>
+ </action>
+
+
+ <action name="attack" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="7" delay="40" />
+ </animation>
+ </action>
+
+</sprite>