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author | Jarrett Thomas-Huxley <fotherjarrett@gmail.com> | 2010-05-14 01:28:00 -0400 |
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committer | Jarrett Thomas-Huxley <fotherjarrett@gmail.com> | 2010-05-14 01:28:00 -0400 |
commit | 2d315af37d3ef4ecd1b8c2594176be801c5ac060 (patch) | |
tree | 1f2946cd778a132b9935b2c431f0a67b3213f604 /graphics/sprites/monsters/monster-slime.xml | |
parent | fcadf1cf8e29d430334b419e4d87b7b47b34aa84 (diff) | |
download | clientdata-2d315af37d3ef4ecd1b8c2594176be801c5ac060.tar.gz clientdata-2d315af37d3ef4ecd1b8c2594176be801c5ac060.tar.bz2 clientdata-2d315af37d3ef4ecd1b8c2594176be801c5ac060.tar.xz clientdata-2d315af37d3ef4ecd1b8c2594176be801c5ac060.zip |
Fix lighting on slime monster sprite and reduce sheet.
Replace spider monster sprite.
Diffstat (limited to 'graphics/sprites/monsters/monster-slime.xml')
-rw-r--r-- | graphics/sprites/monsters/monster-slime.xml | 45 |
1 files changed, 15 insertions, 30 deletions
diff --git a/graphics/sprites/monsters/monster-slime.xml b/graphics/sprites/monsters/monster-slime.xml index dbc27e9d..a96562b4 100644 --- a/graphics/sprites/monsters/monster-slime.xml +++ b/graphics/sprites/monsters/monster-slime.xml @@ -4,65 +4,50 @@ <imageset name="base" src="graphics/sprites/monsters/monster-slime.png|W" width="52" height="24" /> <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY ="-4" /> - </animation> - <animation direction="left"> - <frame index="10" offsetY ="-4" /> - </animation> - <animation direction="up"> - <frame index="20" offsetY ="-4" /> - </animation> - <animation direction="right"> - <frame index="30" offsetY ="-4" /> + <animation> + <frame index="0" offsetY="-4" /> </animation> </action> <action name="walk" imageset="base"> <animation direction="down"> - <sequence start="1" end="4" delay="200" offsetY ="-4" /> + <sequence start="0" end="3" delay="200" offsetY="-4" /> </animation> <animation direction="left"> - <sequence start="11" end="14" delay="200" offsetY ="-4" /> + <frame index="0" delay="200" offsetY="-4" /> + <sequence start="10" end="12" delay="200" offsetY="-4" /> </animation> <animation direction="up"> - <sequence start="21" end="24" delay="200" offsetY ="-4" /> + <frame index="0" delay="200" offsetY="-4" /> + <sequence start="19" end="21" delay="200" offsetY="-4" /> </animation> <animation direction="right"> - <sequence start="31" end="34" delay="200" offsetY ="-4" /> + <frame index="0" delay="200" offsetY="-4" /> + <sequence start="28" end="30" delay="200" offsetY="-4" /> </animation> </action> <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetY ="-4" /> - </animation> - <animation direction="left"> - <frame index="19" offsetY ="-4" /> - </animation> - <animation direction="up"> - <frame index="29" offsetY ="-4" /> - </animation> - <animation direction="right"> - <frame index="39" offsetY ="-4" /> + <animation> + <frame index="9" offsetY="-4" /> </animation> </action> <action name="attack" imageset="base"> <animation direction="down"> - <sequence start="5" end="8" delay="100" offsetY ="-4" /> + <sequence start="4" end="7" delay="100" offsetY="-4" /> <end /> </animation> <animation direction="left"> - <sequence start="15" end="18" delay="100" offsetY ="-4" /> + <sequence start="4" end="7" delay="100" offsetY="-4" /> <end /> </animation> <animation direction="up"> - <sequence start="25" end="28" delay="100" offsetY ="-4" /> + <sequence start="22" end="25" delay="100" offsetY="-4" /> <end /> </animation> <animation direction="right"> - <sequence start="35" end="38" delay="100" offsetY ="-4" /> + <sequence start="22" end="25" delay="100" offsetY="-4" /> <end /> </animation> </action> |