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author | Philipp Sehmisch <tmw@crushnet.org> | 2009-10-09 20:04:39 +0200 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2009-10-09 20:04:39 +0200 |
commit | 20710ecae96c7f1e0615db4406cb6420f4b50484 (patch) | |
tree | 347ff8300e168bcd4b1ebe62deb548ced15e2d6e /graphics/sprites/monsters/monster-mouboo.xml | |
parent | ab3f96a207c501efe95b8f53d4c93a75166cc056 (diff) | |
parent | 4f8fe737cede9d0750347f3bead71577b4693005 (diff) | |
download | clientdata-20710ecae96c7f1e0615db4406cb6420f4b50484.tar.gz clientdata-20710ecae96c7f1e0615db4406cb6420f4b50484.tar.bz2 clientdata-20710ecae96c7f1e0615db4406cb6420f4b50484.tar.xz clientdata-20710ecae96c7f1e0615db4406cb6420f4b50484.zip |
Merge branch 'master' of git@gitorious.org:tmwdata/mainline
Diffstat (limited to 'graphics/sprites/monsters/monster-mouboo.xml')
-rw-r--r-- | graphics/sprites/monsters/monster-mouboo.xml | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/monster-mouboo.xml b/graphics/sprites/monsters/monster-mouboo.xml new file mode 100644 index 00000000..3ab9c3ba --- /dev/null +++ b/graphics/sprites/monsters/monster-mouboo.xml @@ -0,0 +1,82 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-mouboo.png" width="80" height="80" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="15" /> + </animation> + <animation direction="up"> + <frame index="30" /> + </animation> + <animation direction="right"> + <frame index="45" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="16" end="21" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="31" end="36" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="46" end="51" delay="75" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="14" delay="100" /> + <frame index="29" delay="100" /> + <frame index="44" delay="100" /> + <frame index="59" delay="100" /> + </animation> + <animation direction="left"> + <frame index="14" delay="100" /> + <frame index="29" delay="100" /> + <frame index="44" delay="100" /> + <frame index="59" delay="100" /> + </animation> + <animation direction="up"> + <frame index="14" delay="100" /> + <frame index="29" delay="100" /> + <frame index="44" delay="100" /> + <frame index="59" delay="100" /> + </animation> + <animation direction="right"> + <frame index="14" delay="100" /> + <frame index="29" delay="100" /> + <frame index="44" delay="100" /> + <frame index="59" delay="100" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="7" end="13" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="21" end="27" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="36" end="42" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="52" end="58" delay="75" /> + <end /> + </animation> + </action> + +</sprite> |