summaryrefslogtreecommitdiff
path: root/graphics/sprites/monsters/monster-bandit-lord.xml
diff options
context:
space:
mode:
authorWombat <hpwombat@yahoo.com>2010-09-04 17:04:53 -0400
committerStefan Beller <stefanbeller@googlemail.com>2010-11-07 15:16:21 +0100
commit7f70c8afd621f79bd13e3ebd028669e483b61408 (patch)
tree78839724cd60c2eaafaa43fd1e457ee9b21705f7 /graphics/sprites/monsters/monster-bandit-lord.xml
parent6a93ab141d8d7bc67594a56820c13de93d8d913e (diff)
downloadclientdata-7f70c8afd621f79bd13e3ebd028669e483b61408.tar.gz
clientdata-7f70c8afd621f79bd13e3ebd028669e483b61408.tar.bz2
clientdata-7f70c8afd621f79bd13e3ebd028669e483b61408.tar.xz
clientdata-7f70c8afd621f79bd13e3ebd028669e483b61408.zip
bandit quest related xml and png adds and changes
bandit-hood icon add, fixed fairy hat png, bandit, bandit lord xml and png added
Diffstat (limited to 'graphics/sprites/monsters/monster-bandit-lord.xml')
-rw-r--r--graphics/sprites/monsters/monster-bandit-lord.xml76
1 files changed, 76 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/monster-bandit-lord.xml b/graphics/sprites/monsters/monster-bandit-lord.xml
new file mode 100644
index 00000000..82182970
--- /dev/null
+++ b/graphics/sprites/monsters/monster-bandit-lord.xml
@@ -0,0 +1,76 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base"
+ src= "graphics/sprites/monsters/monster-bandit-lord.png"
+ width= "64"
+ height= "64"
+ />
+
+ <action name = "stand"
+ imageset = "base"
+ >
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>