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authorAndrei Karas <akaras@inbox.ru>2013-02-27 01:06:42 +0300
committerJessica Tölke <jtoelke@mail.upb.de>2013-02-27 13:38:21 +0100
commitd0bcf73a15ab39b80b57a5f5415a49fd4b9704a5 (patch)
tree6a627862bb33c1f076f70499b5843cb47d3c5e97 /graphics/sprites/monsters/element-ball.xml
parent9d2bbe52cdd52d67748e416c311c1ddf6c01e765 (diff)
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Fix attack animation infinite loop in most monsters.
Diffstat (limited to 'graphics/sprites/monsters/element-ball.xml')
-rw-r--r--graphics/sprites/monsters/element-ball.xml19
1 files changed, 17 insertions, 2 deletions
diff --git a/graphics/sprites/monsters/element-ball.xml b/graphics/sprites/monsters/element-ball.xml
index ed29fda8..f8884488 100644
--- a/graphics/sprites/monsters/element-ball.xml
+++ b/graphics/sprites/monsters/element-ball.xml
@@ -53,8 +53,22 @@
</animation>
</action>
<action name="attack" imageset="base">
- <animation direction="right"><frame index="20" delay="80"/><frame index="21" delay="80"/><frame index="22" delay="80"/><frame index="23" delay="80"/><frame index="24" delay="80"/> 3
-<frame index="25" delay="80"/><frame index="26" delay="220"/><frame index="25" delay="180"/><frame index="24" delay="140"/><frame index="23" delay="100"/><frame index="22" delay="80"/><frame index="21" delay="60"/><frame index="20" delay="60"/></animation>
+ <animation direction="right">
+ <frame index="20" delay="80"/>
+ <frame index="21" delay="80"/>
+ <frame index="22" delay="80"/>
+ <frame index="23" delay="80"/>
+ <frame index="24" delay="80"/>
+ <frame index="25" delay="80"/>
+ <frame index="26" delay="220"/>
+ <frame index="25" delay="180"/>
+ <frame index="24" delay="140"/>
+ <frame index="23" delay="100"/>
+ <frame index="22" delay="80"/>
+ <frame index="21" delay="60"/>
+ <frame index="20" delay="60"/>
+ <end/>
+ </animation>
<animation direction="left">
<frame index="36" delay="80"/>
<frame index="35" delay="80"/>
@@ -69,6 +83,7 @@
<frame index="34" delay="80"/>
<frame index="35" delay="60"/>
<frame index="36" delay="60"/>
+ <end/>
</animation>
</action>
</sprite>