summaryrefslogtreecommitdiff
path: root/graphics/sprites/monsters/chick.xml
diff options
context:
space:
mode:
authorAli-G <gauvain.dauchy@free.fr>2011-06-14 09:07:31 +0200
committerAli-G <gauvain.dauchy@free.fr>2011-06-14 09:07:31 +0200
commit5fc2b88cbe7a4d66909010ea833587dd6284e9ee (patch)
treeb01666dea24f7894c2466006891074a2640ab21e /graphics/sprites/monsters/chick.xml
parent69ced23f3cfb3ade67801e6c3ebc56b3d188c9a1 (diff)
downloadclientdata-5fc2b88cbe7a4d66909010ea833587dd6284e9ee.tar.gz
clientdata-5fc2b88cbe7a4d66909010ea833587dd6284e9ee.tar.bz2
clientdata-5fc2b88cbe7a4d66909010ea833587dd6284e9ee.tar.xz
clientdata-5fc2b88cbe7a4d66909010ea833587dd6284e9ee.zip
Removed the chick and cleaned the sprites folder a bit.
Diffstat (limited to 'graphics/sprites/monsters/chick.xml')
-rw-r--r--graphics/sprites/monsters/chick.xml81
1 files changed, 0 insertions, 81 deletions
diff --git a/graphics/sprites/monsters/chick.xml b/graphics/sprites/monsters/chick.xml
deleted file mode 100644
index da7099f0..00000000
--- a/graphics/sprites/monsters/chick.xml
+++ /dev/null
@@ -1,81 +0,0 @@
-<?xml version="1.0"?>
-<sprite>
-
- <imageset name="base" src="graphics/sprites/monsters/chick.png" width="10" height="10"/>
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <sequence start="20" end="24" delay="150" offsetY="-11"/>
- </animation>
-
- <animation direction="left">
- <sequence start="25" end="29" delay="150" offsetY="-11"/>
- </animation>
-
- <animation direction="up">
- <sequence start="30" end="24" delay="150" offsetY="-11"/>
- </animation>
-
- <animation direction="right">
- <sequence start="35" end="24" delay="150" offsetY="-11"/>
- </animation>
- </action>
-
- <action name="walk" imageset="base">
-
- <animation direction="down">
- <sequence start="0" end="3" delay="150" offsetY="-11"/>
- </animation>
-
- <animation direction="left">
- <sequence start="10" end="13" delay="150" offsetY="-11"/>
- </animation>
-
- <animation direction="up">
- <sequence start="15" end="18" delay="150" offsetY="-11"/>
- </animation>
-
- <animation direction="right">
- <sequence start="5" end="8" delay="150" offsetY="-11"/>
- </animation>
- </action>
-
- <action name="dead" imageset="base">
-
- <animation direction="right">
- <frame index="4" delay="0" offsetY="-11"/>
- </animation>
-
- <animation direction="down">
- <frame index="14" delay="0" offsetY="-11"/>
- </animation>
-
- <animation direction="left">
- <frame index="19" delay="0" offsetY="-11"/>
- </animation>
-
- <animation direction="up">
- <frame index="6" delay="0" offsetY="-11"/>
- </animation>
- </action>
-
- <action name="attack" imageset="base">
-
- <animation direction="down">
- <sequence start="0" end="2" delay="150" offsetY="-11"/>
- </animation>
-
- <animation direction="left">
- <sequence start="10" end="12" delay="150" offsetY="-11"/>
- </animation>
-
- <animation direction="up">
- <sequence start="15" end="17" delay="150" offsetY="-11"/>
- </animation>
-
- <animation direction="right">
- <sequence start="5" end="7" delay="150" offsetY="-11"/>
- </animation>
- </action>
-
-</sprite>