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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-12-21 23:52:31 +0100 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-12-22 00:07:23 +0100 |
commit | 9ea1945881ca40f947c14cacc6695d19799c31f2 (patch) | |
tree | b998cace09bd39f9e5907355d405da30267e6c63 /graphics/sprites/monsters/butterfly.xml | |
parent | 34867226191d841ac7af0ca40d41f7ba80ca6a06 (diff) | |
download | clientdata-9ea1945881ca40f947c14cacc6695d19799c31f2.tar.gz clientdata-9ea1945881ca40f947c14cacc6695d19799c31f2.tar.bz2 clientdata-9ea1945881ca40f947c14cacc6695d19799c31f2.tar.xz clientdata-9ea1945881ca40f947c14cacc6695d19799c31f2.zip |
Fixes to the butterfly monster.
I fixed the delay used in the butterfly final death frames
to a reasonable value.
I also made the butterfly fly faster when walking, so you can
actually tell the difference between an idle fly, and a walking one,
which makes it more lively.
Diffstat (limited to 'graphics/sprites/monsters/butterfly.xml')
-rw-r--r-- | graphics/sprites/monsters/butterfly.xml | 25 |
1 files changed, 20 insertions, 5 deletions
diff --git a/graphics/sprites/monsters/butterfly.xml b/graphics/sprites/monsters/butterfly.xml index 0c6647bf..07ce107f 100644 --- a/graphics/sprites/monsters/butterfly.xml +++ b/graphics/sprites/monsters/butterfly.xml @@ -3,19 +3,34 @@ <imageset name="base" src="graphics/sprites/monsters/butterfly.png|W" width="28" height="28" /> <action name="stand" imageset="base"> <animation direction="up"> - <sequence start="0" end="3" delay="100" offsetY="-20" /> + <sequence start="0" end="3" delay="120" offsetY="-20" /> </animation> <animation direction="down"> - <sequence start="0" end="3" delay="100" offsetY="-20" /> + <sequence start="0" end="3" delay="120" offsetY="-20" /> </animation> <animation direction="right"> - <sequence start="4" end="7" delay="100" offsetY="-20" /> + <sequence start="4" end="7" delay="120" offsetY="-20" /> </animation> <animation direction="left"> - <sequence start="8" end="11" delay="100" offsetY="-20" /> + <sequence start="8" end="11" delay="120" offsetY="-20" /> </animation> </action> + <action name="walk" imageset="base"> + <animation direction="up"> + <sequence start="0" end="3" delay="75" offsetY="-20" /> + </animation> + <animation direction="down"> + <sequence start="0" end="3" delay="75" offsetY="-20" /> + </animation> + <animation direction="right"> + <sequence start="4" end="7" delay="75" offsetY="-20" /> + </animation> + <animation direction="left"> + <sequence start="8" end="11" delay="75" offsetY="-20" /> + </animation> + </action> + <action name="attack" imageset="base"> <animation direction="up"> <frame index="0" delay="50" offsetY="-24" /> @@ -81,7 +96,7 @@ <frame index="12" delay="90" offsetY="-3" offsetX="-2" /> <frame index="13" delay="90" offsetY="-2" offsetX="0" /> <frame index="14" delay="90" offsetY="-1" offsetX="2" /> - <frame index="15" delay="1000000" offsetY="0" offsetX="0" /> + <frame index="15" delay="3000" offsetY="0" offsetX="0" /> </animation> |