diff options
author | Andrei Karas <akaras@inbox.ru> | 2013-02-27 01:06:42 +0300 |
---|---|---|
committer | Jessica Tölke <jtoelke@mail.upb.de> | 2013-02-27 13:38:21 +0100 |
commit | d0bcf73a15ab39b80b57a5f5415a49fd4b9704a5 (patch) | |
tree | 6a627862bb33c1f076f70499b5843cb47d3c5e97 /graphics/sprites/monsters/butterfly.xml | |
parent | 9d2bbe52cdd52d67748e416c311c1ddf6c01e765 (diff) | |
download | clientdata-d0bcf73a15ab39b80b57a5f5415a49fd4b9704a5.tar.gz clientdata-d0bcf73a15ab39b80b57a5f5415a49fd4b9704a5.tar.bz2 clientdata-d0bcf73a15ab39b80b57a5f5415a49fd4b9704a5.tar.xz clientdata-d0bcf73a15ab39b80b57a5f5415a49fd4b9704a5.zip |
Fix attack animation infinite loop in most monsters.
Diffstat (limited to 'graphics/sprites/monsters/butterfly.xml')
-rw-r--r-- | graphics/sprites/monsters/butterfly.xml | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/butterfly.xml b/graphics/sprites/monsters/butterfly.xml index 40ea9267..0fd14173 100644 --- a/graphics/sprites/monsters/butterfly.xml +++ b/graphics/sprites/monsters/butterfly.xml @@ -38,6 +38,7 @@ <frame index="2" delay="60" offsetY="-36"/> <frame index="1" delay="60" offsetY="-28"/> <frame index="0" delay="60" offsetY="-24"/> + <end/> </animation> <animation direction="down"> <frame index="0" delay="50" offsetY="-16"/> @@ -47,6 +48,7 @@ <frame index="2" delay="60" offsetY="-4"/> <frame index="1" delay="60" offsetY="-12"/> <frame index="0" delay="60" offsetY="-16"/> + <end/> </animation> <animation direction="right"> <frame index="4" delay="50" offsetY="-20" offsetX="4"/> @@ -56,6 +58,7 @@ <frame index="6" delay="60" offsetY="-20" offsetX="16"/> <frame index="5" delay="60" offsetY="-20" offsetX="8"/> <frame index="4" delay="60" offsetY="-20" offsetX="4"/> + <end/> </animation> <animation direction="left"> <frame index="8" delay="50" offsetY="-20" offsetX="-4"/> @@ -65,6 +68,7 @@ <frame index="10" delay="60" offsetY="-20" offsetX="-16"/> <frame index="9" delay="60" offsetY="-20" offsetX="-8"/> <frame index="8" delay="60" offsetY="-20" offsetX="-4"/> + <end/> </animation> </action> <action name="dead" imageset="base"> |