summaryrefslogtreecommitdiff
path: root/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml
diff options
context:
space:
mode:
authorwushin <pasekei@gmail.com>2014-06-15 23:55:34 -0500
committerwushin <pasekei@gmail.com>2014-06-16 09:16:49 -0500
commitb5d806229218ce5c01bf575f82ed553fc2c79646 (patch)
tree61b3b601f72a9ed3079f1863537c65293866c2ce /graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml
parent9dac58a3ff7e6b4383ea7cb72d1a7ab5a1f8f86f (diff)
downloadclientdata-b5d806229218ce5c01bf575f82ed553fc2c79646.tar.gz
clientdata-b5d806229218ce5c01bf575f82ed553fc2c79646.tar.bz2
clientdata-b5d806229218ce5c01bf575f82ed553fc2c79646.tar.xz
clientdata-b5d806229218ce5c01bf575f82ed553fc2c79646.zip
Mushroom Sprite Sheets added
Diffstat (limited to 'graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml')
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml80
1 files changed, 80 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml b/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml
new file mode 100644
index 00000000..752e14ee
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml
@@ -0,0 +1,80 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap1.png|W;R" width="26" height="20" />
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-12" />
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetY="-12" />
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="-12" />
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetY="-12" />
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-12" />
+ <frame index="1" delay="75" offsetY="-19" />
+ <frame index="0" delay="75" offsetY="-12" />
+ <frame index="2" delay="75" offsetY="-12" />
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="150" offsetY="-12" />
+ <frame index="5" delay="75" offsetY="-14" />
+ <frame index="0" delay="75" offsetY="-13" />
+ <frame index="6" delay="75" offsetY="-9" />
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="150" offsetY="-12" />
+ <frame index="2" delay="75" offsetY="-19" />
+ <frame index="0" delay="75" offsetY="-12" />
+ <frame index="1" delay="75" offsetY="-12" />
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="150" offsetY="-12" />
+ <frame index="6" delay="75" offsetY="-14" />
+ <frame index="0" delay="75" offsetY="-13" />
+ <frame index="5" delay="75" offsetY="-9" />
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="4" offsetY="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="-8" />
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetY="-12" />
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="11" />
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="3" delay="75" offsetY="-12" />
+ <frame index="3" delay="75" offsetY="-10" />
+ <frame index="0" delay="150" offsetY="-12" />
+ </animation>
+ <animation direction="left">
+ <frame index="3" delay="75" offsetY="-12" />
+ <frame index="3" delay="75" offsetY="-10" />
+ <frame index="0" delay="150" offsetY="-12" />
+ </animation>
+ <animation direction="up">
+ <frame index="3" delay="75" offsetY="-12" />
+ <frame index="3" delay="75" offsetY="-10" />
+ <frame index="0" delay="150" offsetY="-12" />
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="75" offsetY="-12" />
+ <frame index="3" delay="75" offsetY="-10" />
+ <frame index="0" delay="150" offsetY="-12" />
+ </animation>
+ </action>
+</sprite>