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authorThorbjørn Lindeijer <thorbjorn.lindeijer@nokia.com>2009-01-19 12:48:28 +0100
committerThorbjørn Lindeijer <thorbjorn.lindeijer@nokia.com>2009-01-19 12:48:28 +0100
commit82f97c6c6a5904536aaf34cbd7e1c8dc8a0c2e37 (patch)
tree7afb11c0175345521814dd9b7ee3dde9e918fd85 /graphics/sprites/monster-skull-fire.xml
parent38c40f33530ff187460346724d23e57c61a54c19 (diff)
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Converted DOS newlines to UNIX format
Sorry, but DOS got it wrong. :P
Diffstat (limited to 'graphics/sprites/monster-skull-fire.xml')
-rw-r--r--graphics/sprites/monster-skull-fire.xml108
1 files changed, 54 insertions, 54 deletions
diff --git a/graphics/sprites/monster-skull-fire.xml b/graphics/sprites/monster-skull-fire.xml
index f589ad88..5400a4e3 100644
--- a/graphics/sprites/monster-skull-fire.xml
+++ b/graphics/sprites/monster-skull-fire.xml
@@ -1,55 +1,55 @@
-<?xml version="1.0"?>
-<sprite>
-
- <imageset name="base" src="graphics/sprites/monster-skull-fire.png" width="50" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <sequence start="0" end="3" delay="100" />
- </animation>
- <animation direction="left">
- <sequence start="10" end="13" delay="100" />
- </animation>
- <animation direction="up">
- <sequence start="20" end="23" delay="100" />
- </animation>
- <animation direction="right">
- <sequence start="30" end="33" delay="100" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="9" />
- </animation>
- <animation direction="left">
- <frame index="19" />
- </animation>
- <animation direction="up">
- <frame index="29" />
- </animation>
- <animation direction="right">
- <frame index="39" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="4" end="8" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="14" end="18" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="24" end="28" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="34" end="38" delay="75" />
- <end />
- </animation>
- </action>
-
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monster-skull-fire.png" width="50" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="100" />
+ </animation>
+ <animation direction="left">
+ <sequence start="10" end="13" delay="100" />
+ </animation>
+ <animation direction="up">
+ <sequence start="20" end="23" delay="100" />
+ </animation>
+ <animation direction="right">
+ <sequence start="30" end="33" delay="100" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="4" end="8" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="14" end="18" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="28" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="34" end="38" delay="75" />
+ <end />
+ </animation>
+ </action>
+
</sprite> \ No newline at end of file