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author | Philipp Sehmisch <tmw@crushnet.org> | 2007-02-03 16:00:12 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2007-02-03 16:00:12 +0000 |
commit | d9fd0cc960e2d4d44719ea4492be0b43a86607d2 (patch) | |
tree | 30b63e2e6e281a257cccd2964895fffb70ec346f /graphics/sprites/item004.xml | |
parent | 4d8d94924b79b94886f0b85da87e15dce9307ec9 (diff) | |
download | clientdata-d9fd0cc960e2d4d44719ea4492be0b43a86607d2.tar.gz clientdata-d9fd0cc960e2d4d44719ea4492be0b43a86607d2.tar.bz2 clientdata-d9fd0cc960e2d4d44719ea4492be0b43a86607d2.tar.xz clientdata-d9fd0cc960e2d4d44719ea4492be0b43a86607d2.zip |
Made the standing and walking of the female characters more feminine. Added different sprites for male and female pants.
Diffstat (limited to 'graphics/sprites/item004.xml')
-rw-r--r-- | graphics/sprites/item004.xml | 104 |
1 files changed, 0 insertions, 104 deletions
diff --git a/graphics/sprites/item004.xml b/graphics/sprites/item004.xml deleted file mode 100644 index 38189da6..00000000 --- a/graphics/sprites/item004.xml +++ /dev/null @@ -1,104 +0,0 @@ -<?xml version="1.0"?> -<sprite name="player" action="stand"> - - <imageset name="base" src="graphics/sprites/item004.png" width="64" height="64" /> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> - -</sprite>
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