summaryrefslogtreecommitdiff
path: root/graphics/sprites/equipment/head/wizard-hat.xml
diff options
context:
space:
mode:
authorBernhardt <orgzfrgh@gmail.com>2014-04-11 20:50:54 +0200
committerwushin <pasekei@gmail.com>2014-04-15 20:24:51 -0500
commita69bdd775f290e27ee2181735f02d3c974808221 (patch)
tree3dbbcc624b866660be84b519bf830a49c1bc77a9 /graphics/sprites/equipment/head/wizard-hat.xml
parentbfecac213d29723571e27455c338c8e413844fed (diff)
downloadclientdata-a69bdd775f290e27ee2181735f02d3c974808221.tar.gz
clientdata-a69bdd775f290e27ee2181735f02d3c974808221.tar.bz2
clientdata-a69bdd775f290e27ee2181735f02d3c974808221.tar.xz
clientdata-a69bdd775f290e27ee2181735f02d3c974808221.zip
Playersprite 1.5
Icons for new equipment All equipment spritesheet extended to more actions
Diffstat (limited to 'graphics/sprites/equipment/head/wizard-hat.xml')
-rw-r--r--graphics/sprites/equipment/head/wizard-hat.xml117
1 files changed, 0 insertions, 117 deletions
diff --git a/graphics/sprites/equipment/head/wizard-hat.xml b/graphics/sprites/equipment/head/wizard-hat.xml
deleted file mode 100644
index 760197f8..00000000
--- a/graphics/sprites/equipment/head/wizard-hat.xml
+++ /dev/null
@@ -1,117 +0,0 @@
-<?xml version="1.0"?>
-<sprite>
- <imageset name="base" src="graphics/sprites/equipment/head/wizard-hat.png|W" width="40" height="40"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="0" offsetY="-31"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="0" offsetY="-31"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-1" offsetY="-27"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="0" offsetY="-31"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="0" offsetY="-30" delay="75"/>
- <frame index="0" offsetX="0" offsetY="-31" delay="150"/>
- <frame index="0" offsetX="0" offsetY="-30" delay="75"/>
- <frame index="0" offsetX="0" offsetY="-31" delay="150"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="0" offsetY="-31" delay="75"/>
- <frame index="1" offsetX="0" offsetY="-30" delay="75"/>
- <frame index="1" offsetX="0" offsetY="-31" delay="150"/>
- <frame index="1" offsetX="0" offsetY="-30" delay="75"/>
- <frame index="1" offsetX="0" offsetY="-31" delay="75"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-1" offsetY="-27" delay="75"/>
- <frame index="2" offsetX="-1" offsetY="-28" delay="150"/>
- <frame index="2" offsetX="-1" offsetY="-27" delay="75"/>
- <frame index="2" offsetX="-1" offsetY="-28" delay="150"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="0" offsetY="-31" delay="75"/>
- <frame index="3" offsetX="0" offsetY="-30" delay="75"/>
- <frame index="3" offsetX="0" offsetY="-31" delay="150"/>
- <frame index="3" offsetX="0" offsetY="-30" delay="75"/>
- <frame index="3" offsetX="0" offsetY="-31" delay="75"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="0" offsetY="-29" delay="75"/>
- <frame index="0" offsetX="0" offsetY="-30" delay="75"/>
- <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
- <frame index="0" offsetX="0" offsetY="-26" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="4" offsetY="-32" delay="75"/>
- <frame index="1" offsetX="4" offsetY="-33" delay="75"/>
- <frame index="1" offsetX="0" offsetY="-30" delay="75"/>
- <frame index="1" offsetX="-1" offsetY="-29" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-27" delay="225"/>
- <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-3" offsetY="-32" delay="75"/>
- <frame index="3" offsetX="-3" offsetY="-33" delay="75"/>
- <frame index="3" offsetX="0" offsetY="-30" delay="75"/>
- <frame index="3" offsetX="1" offsetY="-29" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="0" offsetY="-30" delay="225"/>
- <frame index="0" offsetX="0" offsetY="-29" delay="75"/>
- <frame index="0" offsetX="0" offsetY="-30" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="3" offsetY="-31" delay="225"/>
- <frame index="1" offsetX="5" offsetY="-32" delay="150"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-1" offsetY="-27" delay="225"/>
- <frame index="2" offsetX="-2" offsetY="-26" delay="75"/>
- <frame index="2" offsetX="-2" offsetY="-27" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-3" offsetY="-31" delay="225"/>
- <frame index="3" offsetX="-5" offsetY="-32" delay="150"/>
- <end/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="0" offsetY="-19"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="4" offsetY="-22"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="0" offsetY="-19"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-6" offsetY="-22"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="default">
- <frame index="4" offsetX="23" offsetY="-4"/>
- </animation>
- </action>
-</sprite>