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author | wushin <pasekei@gmail.com> | 2015-11-18 23:32:44 -0600 |
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committer | mekolat <mekolat@users.noreply.github.com> | 2016-02-01 12:26:29 -0500 |
commit | fab7a0c90e5b9a10cc960f2325833ea92810a2d6 (patch) | |
tree | c7023d5430097df898737fae7685cf5c78c8ab03 /graphics/sprites/equipment/head/jestermask-female.xml | |
parent | 9c4ceb65aea0a40b0a4eb2ef3d12b9a37d9ec768 (diff) | |
download | clientdata-fab7a0c90e5b9a10cc960f2325833ea92810a2d6.tar.gz clientdata-fab7a0c90e5b9a10cc960f2325833ea92810a2d6.tar.bz2 clientdata-fab7a0c90e5b9a10cc960f2325833ea92810a2d6.tar.xz clientdata-fab7a0c90e5b9a10cc960f2325833ea92810a2d6.zip |
headless base models
Headless Base
Decapitation complete
redo all the hairstyles
Add N Head
Diffstat (limited to 'graphics/sprites/equipment/head/jestermask-female.xml')
-rw-r--r-- | graphics/sprites/equipment/head/jestermask-female.xml | 152 |
1 files changed, 0 insertions, 152 deletions
diff --git a/graphics/sprites/equipment/head/jestermask-female.xml b/graphics/sprites/equipment/head/jestermask-female.xml deleted file mode 100644 index 7d12f22c..00000000 --- a/graphics/sprites/equipment/head/jestermask-female.xml +++ /dev/null @@ -1,152 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="64" name="base" src="graphics/sprites/equipment/head/jestermask.png" width="64"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <sequence delay="75" end="6" start="1"/> - </animation> - <animation direction="left"> - <sequence delay="75" end="24" start="19"/> - </animation> - <animation direction="up"> - <sequence delay="75" end="42" start="37"/> - </animation> - <animation direction="right"> - <sequence delay="75" end="60" start="55"/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <sequence delay="75" end="12" start="9"/> - <end/> - </animation> - <animation direction="left"> - <sequence delay="75" end="30" start="27"/> - <end/> - </animation> - <animation direction="up"> - <sequence delay="75" end="48" start="45"/> - <end/> - </animation> - <animation direction="right"> - <sequence delay="75" end="66" start="63"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <sequence delay="75" end="17" start="13"/> - <end/> - </animation> - <animation direction="left"> - <sequence delay="75" end="35" start="31"/> - <end/> - </animation> - <animation direction="up"> - <sequence delay="75" end="53" start="49"/> - <end/> - </animation> - <animation direction="right"> - <sequence delay="75" end="71" start="67"/> - <end/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <end/> - </animation> - <animation direction="left"> - <end/> - </animation> - <animation direction="up"> - <end/> - </animation> - <animation direction="right"> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <end/> - </animation> - <animation direction="left"> - <end/> - </animation> - <animation direction="up"> - <end/> - </animation> - <animation direction="right"> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <end/> - </animation> - <animation direction="left"> - <end/> - </animation> - <animation direction="up"> - <end/> - </animation> - <animation direction="right"> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <end/> - </animation> - <animation direction="left"> - <end/> - </animation> - <animation direction="up"> - <end/> - </animation> - <animation direction="right"> - <end/> - </animation> - </action> -</sprite> |