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authorHoraK-FDF <horak-fdf@web.de>2021-02-11 22:32:27 +0100
committerJesusaves <cpntb1@ymail.com>2021-02-11 22:17:37 -0300
commitfd522dac71a5c3b348c7fb6fa01b3143d22eca4c (patch)
tree8562e74f51ab2fb9de91306d13f7df54cdd62528 /graphics/items/equipment
parentd8d1ec494da842781b47fc7bd059bc5348d23566 (diff)
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moved beheader files to right place
Diffstat (limited to 'graphics/items/equipment')
-rw-r--r--graphics/items/equipment/weapon/beheader.pngbin49930 -> 0 bytes
-rw-r--r--graphics/items/equipment/weapon/beheader.xml80
2 files changed, 0 insertions, 80 deletions
diff --git a/graphics/items/equipment/weapon/beheader.png b/graphics/items/equipment/weapon/beheader.png
deleted file mode 100644
index b7984e9e..00000000
--- a/graphics/items/equipment/weapon/beheader.png
+++ /dev/null
Binary files differ
diff --git a/graphics/items/equipment/weapon/beheader.xml b/graphics/items/equipment/weapon/beheader.xml
deleted file mode 100644
index d2f96f33..00000000
--- a/graphics/items/equipment/weapon/beheader.xml
+++ /dev/null
@@ -1,80 +0,0 @@
-<?xml version="1.0"?>
-<sprite>
- <imageset name="sword" src="graphics/sprites/equipment/weapons/beheader.png" width="64" height="64"/>
- <action name="default" imageset="sword">
- </action>
- <action name="stand" imageset="sword">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="sword">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="sword">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="sword">
- <animation direction="down">
- <frame index="8" offsetX="0" offsetY="32"/>
- </animation>
- <animation direction="left">
- <frame index="8" offsetX="0" offsetY="32"/>
- </animation>
- <animation direction="up">
- <frame index="8" offsetX="0" offsetY="32"/>
- </animation>
- <animation direction="right">
- <frame index="8" offsetX="0" offsetY="32"/>
- </animation>
- </action>
- <action name="attack" imageset="sword">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
-</sprite>