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authorJessica Tölke <jtoelke@mail.upb.de>2011-01-10 12:54:56 +0100
committerJessica Tölke <jtoelke@mail.upb.de>2011-01-10 12:54:56 +0100
commit67e13fffbc68bef3afabf3c44d0de990ffef6b00 (patch)
treef5872cd547caad1f657e483569a032003d380029
parent58cf934d861893fc54dc4a0f09429826601880fa (diff)
parent16ef4ea801414d4ccb6666ca02203cffa9c86fcc (diff)
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Merge branch 'master' of gitorious.org:~wombat/tmwdata/cache-clientdata
-rw-r--r--ea-skills.xml9
-rw-r--r--graphics/items/armor-head-overlordhelm.pngbin0 -> 2025 bytes
-rw-r--r--graphics/items/armor-head-paladinhelm.pngbin0 -> 1626 bytes
-rw-r--r--graphics/items/equipment/head/bowler-hat.pngbin0 -> 696 bytes
-rw-r--r--graphics/sprites/equipment/head/bowler-hat.pngbin0 -> 1515 bytes
-rw-r--r--graphics/sprites/equipment/head/bowler-hat.xml142
-rwxr-xr-xgraphics/sprites/player_male_base.pngbin130872 -> 123813 bytes
-rw-r--r--items.xml11
8 files changed, 162 insertions, 0 deletions
diff --git a/ea-skills.xml b/ea-skills.xml
index 4835c03a..846df978 100644
--- a/ea-skills.xml
+++ b/ea-skills.xml
@@ -13,4 +13,13 @@
<skill id="344" name="Nature Magic" icon="graphics/skills/magic/nature.png"/>
<skill id="345" name="Astral Magic" icon="graphics/skills/magic/astral.png"/>
</set>
+ <set name="Skills">
+ <skill id="45" name="Mallards Eye Skill" icon="graphics/skills/unknown.png"/>
+ <skill id="350" name="Brawling Skill" icon="graphics/skills/unknown.png"/>
+ <skill id="351" name="Lucky Counter Skill" icon="graphics/skills/unknown.png"/>
+ <skill id="352" name="Speed Skill" icon="graphics/skills/unknown.png"/>
+ <skill id="353" name="Resist Poison Skill" icon="graphics/skills/unknown.png"/>
+ <skill id="354" name="Astral Soul Skill" icon="graphics/skills/unknown.png"/>
+ </set>
</skills>
+
diff --git a/graphics/items/armor-head-overlordhelm.png b/graphics/items/armor-head-overlordhelm.png
new file mode 100644
index 00000000..17b5a5fc
--- /dev/null
+++ b/graphics/items/armor-head-overlordhelm.png
Binary files differ
diff --git a/graphics/items/armor-head-paladinhelm.png b/graphics/items/armor-head-paladinhelm.png
new file mode 100644
index 00000000..d6ee5f2e
--- /dev/null
+++ b/graphics/items/armor-head-paladinhelm.png
Binary files differ
diff --git a/graphics/items/equipment/head/bowler-hat.png b/graphics/items/equipment/head/bowler-hat.png
new file mode 100644
index 00000000..fc02b853
--- /dev/null
+++ b/graphics/items/equipment/head/bowler-hat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bowler-hat.png b/graphics/sprites/equipment/head/bowler-hat.png
new file mode 100644
index 00000000..0939cee8
--- /dev/null
+++ b/graphics/sprites/equipment/head/bowler-hat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bowler-hat.xml b/graphics/sprites/equipment/head/bowler-hat.xml
new file mode 100644
index 00000000..d2740176
--- /dev/null
+++ b/graphics/sprites/equipment/head/bowler-hat.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/bowler-hat.png" width="40" height="40" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-29" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-29"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-27" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-25" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-24" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-30" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-31" delay="75" />
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-27" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-23" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-27" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-27" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-30" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-30" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-17" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY ="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY ="-20"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/player_male_base.png b/graphics/sprites/player_male_base.png
index b9c439f4..57e66d9d 100755
--- a/graphics/sprites/player_male_base.png
+++ b/graphics/sprites/player_male_base.png
Binary files differ
diff --git a/items.xml b/items.xml
index bdc04e5c..76ccd107 100644
--- a/items.xml
+++ b/items.xml
@@ -5253,6 +5253,17 @@
type="generic"
weight="50"
max-per-slot="10"/>
+ <item id="4030"
+ image="equipment/head/bowler-hat.png"
+ name="Bowler Hat"
+ description="A hat for those with a bit of class."
+ effect="+10% Defense"
+ type="equip-head"
+ weight="30"
+ defense="10"
+ max-per-slot="1">
+ <sprite>equipment/head/bowler-hat.xml</sprite>
+ </item>
<item id="3000"
image="generic-jackolantern.png"
name="Jack-o-Lantern"