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authorJesusaves <cpntb1@ymail.com>2022-11-10 18:18:35 -0300
committerJesusaves <cpntb1@ymail.com>2022-11-10 18:18:35 -0300
commitc320516c530c072514396995b89752496126cdaf (patch)
tree9c069e96a47630a7f8acf3390ff065ac613c5857
parentcb5ff5417aba4bb4a2b3e22368a300d9e80f67e0 (diff)
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As you wish... Stop bothering me, I'm trying to work here
-rw-r--r--badges.xml2
-rw-r--r--graphics/badges/guilds/followthewhiterabbit.pngbin0 -> 635 bytes
-rw-r--r--graphics/badges/guilds/followthewhiterabbit.xml20
3 files changed, 22 insertions, 0 deletions
diff --git a/badges.xml b/badges.xml
index 75a3043d..4b1718e1 100644
--- a/badges.xml
+++ b/badges.xml
@@ -4,10 +4,12 @@ Copyright (C) 2013 Evol Online -->
<badges>
<party>
<!-- we don't want party badges anymore -->
+ <badge name="follow the white rabbit" image="guilds/followthewhiterabbit.xml"/>
</party>
<guild>
<!-- we only recognize guilds that have 100+ members -->
<badge name="Crew of Red Corsair" image="guilds/crc.xml"/>
<badge name="Phoenix Council" image="guilds/phoenixcouncil.xml"/>
+ <badge name="follow the white rabbit" image="guilds/followthewhiterabbit.xml"/>
</guild>
</badges>
diff --git a/graphics/badges/guilds/followthewhiterabbit.png b/graphics/badges/guilds/followthewhiterabbit.png
new file mode 100644
index 00000000..97e31a66
--- /dev/null
+++ b/graphics/badges/guilds/followthewhiterabbit.png
Binary files differ
diff --git a/graphics/badges/guilds/followthewhiterabbit.xml b/graphics/badges/guilds/followthewhiterabbit.xml
new file mode 100644
index 00000000..49c63ee5
--- /dev/null
+++ b/graphics/badges/guilds/followthewhiterabbit.xml
@@ -0,0 +1,20 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Micksha -->
+<sprite>
+ <imageset name="icon"
+ src="graphics/badges/parties/followthewhiterabbit.png"
+ width="16"
+ height="16"
+ offsetY="0"/>
+ <action name="default" imageset="icon">
+ <animation direction="default">
+ <frame index="0" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="6" delay="100"/>
+ </animation>
+ </action>
+</sprite>