diff options
author | Stefan Beller <stefanbeller@googlemail.com> | 2010-10-22 22:52:22 +0200 |
---|---|---|
committer | Stefan Beller <stefanbeller@googlemail.com> | 2010-11-07 15:16:22 +0100 |
commit | e65d27d807b84c7a222205903a84131c2e58dc9c (patch) | |
tree | f46cf1570d1ff00464217a572c93dd68d2be4492 | |
parent | 2fc26b12ea5f3decb32425fac565c8f3c4db85be (diff) | |
download | clientdata-e65d27d807b84c7a222205903a84131c2e58dc9c.tar.gz clientdata-e65d27d807b84c7a222205903a84131c2e58dc9c.tar.bz2 clientdata-e65d27d807b84c7a222205903a84131c2e58dc9c.tar.xz clientdata-e65d27d807b84c7a222205903a84131c2e58dc9c.zip |
rules
-rw-r--r-- | graphics/tiles/set_cave.png | bin | 3092 -> 6153 bytes | |||
-rw-r--r-- | graphics/tiles/set_rules.png | bin | 433 -> 563 bytes | |||
-rw-r--r-- | rules/cave/rule_cave.txt | 39 | ||||
-rw-r--r-- | rules/cave/rule_cave_001.tmx | 43 | ||||
-rw-r--r-- | rules/cave/rule_cave_002.tmx (renamed from rules/rule_cave_002.tmx) | 25 | ||||
-rw-r--r-- | rules/cave/rule_cave_003.tmx (renamed from rules/rule_cave_003.tmx) | 21 | ||||
-rw-r--r-- | rules/cave/rule_cave_004.tmx (renamed from rules/rule_cave_004.tmx) | 18 | ||||
-rw-r--r-- | rules/cave/rule_cave_005.tmx (renamed from rules/rule_cave_005.tmx) | 20 | ||||
-rw-r--r-- | rules/cave/rule_cave_006.tmx (renamed from rules/rule_cave_006.tmx) | 46 | ||||
-rw-r--r-- | rules/cave/rule_cave_007.tmx | 75 | ||||
-rw-r--r-- | rules/cave/rule_cave_008.tmx (renamed from rules/rule_cave_008.tmx) | 28 | ||||
-rw-r--r-- | rules/cave/rule_cave_009.tmx (renamed from rules/rule_cave_009.tmx) | 24 | ||||
-rw-r--r-- | rules/cave/rule_cave_010.tmx (renamed from rules/rule_cave_010.tmx) | 24 | ||||
-rw-r--r-- | rules/cave/rule_cave_050.tmx | 77 | ||||
-rw-r--r-- | rules/cave/rule_cave_100.tmx | 53 | ||||
-rw-r--r-- | rules/example_cave.tmx | 16 | ||||
-rw-r--r-- | rules/example_icecave.tmx | 17 | ||||
-rw-r--r-- | rules/example_mountain.tmx | 6 | ||||
-rw-r--r-- | rules/example_woodland.tmx | 2 | ||||
-rw-r--r-- | rules/icecave/rule_icecave.txt | 25 | ||||
-rw-r--r-- | rules/icecave/rule_icecave_001.tmx (renamed from rules/rule_icecave_001.tmx) | 15 | ||||
-rw-r--r-- | rules/icecave/rule_icecave_002.tmx (renamed from rules/rule_icecave_002.tmx) | 5 | ||||
-rw-r--r-- | rules/icecave/rule_icecave_003.tmx (renamed from rules/rule_icecave_003.tmx) | 9 | ||||
-rw-r--r-- | rules/icecave/rule_icecave_004.tmx (renamed from rules/rule_icecave_004.tmx) | 22 | ||||
-rw-r--r-- | rules/icecave/rule_icecave_005.tmx (renamed from rules/rule_icecave_005.tmx) | 8 | ||||
-rw-r--r-- | rules/icecave/rule_icecave_006.tmx (renamed from rules/rule_icecave_006.tmx) | 13 | ||||
-rw-r--r-- | rules/icecave/rule_icecave_007.tmx (renamed from rules/rule_icecave_007.tmx) | 13 | ||||
-rw-r--r-- | rules/icecave/rule_icecave_100.tmx | 30 | ||||
-rw-r--r-- | rules/icemountain/rule_icemountain.tmx (renamed from rules/rule_icemountain.tmx) | 0 | ||||
-rw-r--r-- | rules/icemountain/rule_icemountain.txt | 18 | ||||
-rw-r--r-- | rules/icemountain/rule_icemountain_001.tmx (renamed from rules/rule_icemountain_001.tmx) | 0 | ||||
-rw-r--r-- | rules/icemountain/rule_icemountain_002.tmx (renamed from rules/rule_icemountain_002.tmx) | 0 | ||||
-rw-r--r-- | rules/icemountain/rule_icemountain_003.tmx (renamed from rules/rule_icemountain_003.tmx) | 0 | ||||
-rw-r--r-- | rules/icemountain/rule_icemountain_004.tmx (renamed from rules/rule_icemountain_004.tmx) | 0 | ||||
-rw-r--r-- | rules/rule_cave_001.tmx | 48 | ||||
-rw-r--r-- | rules/rule_cave_007.tmx | 55 | ||||
-rw-r--r-- | rules/rule_woodland.txt | 38 | ||||
-rw-r--r-- | rules/rule_woodland_001.tmx | 12 | ||||
-rw-r--r-- | rules/rule_woodland_002.tmx | 55 | ||||
-rw-r--r-- | rules/rule_woodland_003.tmx | 55 | ||||
-rw-r--r-- | rules/rule_woodland_004.tmx | 42 | ||||
-rw-r--r-- | rules/rule_woodland_012.tmx | 6 | ||||
-rw-r--r-- | rules/rule_woodland_013.tmx | 6 | ||||
-rw-r--r-- | rules/rule_woodland_020.tmx | 30 | ||||
-rw-r--r-- | rules/rule_woodland_021.tmx | 43 | ||||
-rw-r--r-- | rules/rules.txt | 62 |
46 files changed, 697 insertions, 447 deletions
diff --git a/graphics/tiles/set_cave.png b/graphics/tiles/set_cave.png Binary files differindex b401c952..daf1a8b3 100644 --- a/graphics/tiles/set_cave.png +++ b/graphics/tiles/set_cave.png diff --git a/graphics/tiles/set_rules.png b/graphics/tiles/set_rules.png Binary files differindex c4421fe3..bf7f93c7 100644 --- a/graphics/tiles/set_rules.png +++ b/graphics/tiles/set_rules.png diff --git a/rules/cave/rule_cave.txt b/rules/cave/rule_cave.txt new file mode 100644 index 00000000..600ee83e --- /dev/null +++ b/rules/cave/rule_cave.txt @@ -0,0 +1,39 @@ +# lines starting with # or // are comments +# all other lines will be parsed and treated as filenames. + +# Rules for caves + +# basic stuff: each rule-tile gets a default tile +../rules/cave/rule_cave_001.tmx + +# straight walls: +../rules/cave/rule_cave_002.tmx + +# corners at walls +../rules/cave/rule_cave_003.tmx +../rules/cave/rule_cave_004.tmx +../rules/cave/rule_cave_005.tmx + +# water in caves: +../rules/cave/rule_cave_006.tmx +../rules/cave/rule_cave_007.tmx + +# rules for entrances, has bad exception handling, +# so mind where to put entrances. (So avoid putting them near corners) +../rules/cave/rule_cave_008.tmx + +# straight carpets +../rules/cave/rule_cave_009.tmx + +# corners in carpets +../rules/cave/rule_cave_010.tmx + +# all tiles, which are walkable, but have unwalkable neighbors, +# should be unwalkable +# example: a decorative stone in a sea + +../rules/cave/rule_cave_050.tmx + +# error handling: some situations cannot be handled properly with this ruleset: +# so indicate these situations with the error-tile +../rules/cave/rule_cave_100.tmx diff --git a/rules/cave/rule_cave_001.tmx b/rules/cave/rule_cave_001.tmx new file mode 100644 index 00000000..adec3865 --- /dev/null +++ b/rules/cave/rule_cave_001.tmx @@ -0,0 +1,43 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="17" height="17" tilewidth="32" tileheight="32"> + <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/collision.png" width="64" height="32"/> + </tileset> + <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> + </tileset> + <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> + </tileset> + <tileset firstgid="71" name="cave" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/cave.png" width="512" height="256"/> + </tileset> + <tileset firstgid="199" name="cave_x2" tilewidth="32" tileheight="64"> + <image source="../graphics/tiles/cave_x2.png" width="512" height="64"/> + </tileset> + <layer name="ruleRegions" width="17" height="17"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoA5wJpGmFRis7sAlPlDuIFaeXu4YBSMXAAAIMvB/hAQAAA== + </data> + </layer> + <layer name="ruleSet" width="17" height="17"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA9XOSQqAMBBE0YAjzhhRwRH1/md080VocNdRrM2DhKbKGJ146GOAIUYYi7tEqf9KihnmWGCJlbirlXdYbMR7ix32yr0yA44P/wuujnfseDju+WsmnD9dcWd7sesEaEU/nYQEAAA= + </data> + </layer> + <layer name="rule_Ground" width="17" height="17"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoA7whtL7ofRWNDoaSrtQyT5c4BCU3ovDHS5oNK3ARijtjSZOb3d4o9HogNb2w0ASGj0KRgEMAAB5sOMrhAQAAA== + </data> + </layer> + <layer name="rule_Fringe" width="17" height="17"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoC2YSGPziQWNA2RvAhp/IZ3tPwilj9PZXlwgYaAdMAoGHQAAoYx+foQEAAA= + </data> + </layer> + <layer name="rule_collision" width="17" height="17"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoA1gIsCnFaCXPYQAExpNqjy93UEvMFjiZxQMHgAAgZ1QGoQEAAA= + </data> + </layer> +</map> diff --git a/rules/rule_cave_002.tmx b/rules/cave/rule_cave_002.tmx index d3651535..ef296d97 100644 --- a/rules/rule_cave_002.tmx +++ b/rules/cave/rule_cave_002.tmx @@ -4,35 +4,40 @@ <image source="../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="64" height="64"/> + <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> - <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> + <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> - <tileset firstgid="8" name="cave" tilewidth="32" tileheight="32"> + <tileset firstgid="68" name="cave" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/cave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="8" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIAzYSZRnRxNjx6EOlzy6fnwAACINNonAAAAA + H4sIAAAAAAAAA2NgIAycSZR3RhNzxqEOlzy6fnwAAPmsh/LAAAAA </data> </layer> <layer name="ruleSet" width="8" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIAyYyZBnJiCPzxxi1YMAAFQ90tHAAAAA + H4sIAAAAAAAAA2NgoA1gx8EmRg+x6kEAAKr4TszAAAAA </data> </layer> - <layer name="rule_Ground" width="8" height="6"> + <layer name="ruleNotSet" width="8" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIAx0CMjbYBGTRmL7EGEHMpAlQS0AXvcYA8AAAAA= + H4sIAAAAAAAAA2NgoD5gp4I4LrXoAAAMdXcLwAAAAA== </data> </layer> - <layer name="rule_Over" width="8" height="6"> + <layer name="rule_Ground" width="8" height="6" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoB+Qp4GZAFJ/Z8vAAAAA + H4sIAAAAAAAAA2NgIAwyCMhXYBELR2J3EGEHMogkQS0AWGap4MAAAAA= </data> </layer> - <layer name="rule_collision" width="8" height="6"> + <layer name="rule_Over" width="8" height="6" visible="0"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoB+IpoGZADCMP5TAAAAA + </data> + </layer> + <layer name="rule_collision" width="8" height="6" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIAyYyJBnIiCPzxxi1YMAADYuyefAAAAA </data> diff --git a/rules/rule_cave_003.tmx b/rules/cave/rule_cave_003.tmx index b40d315f..034cc6ba 100644 --- a/rules/rule_cave_003.tmx +++ b/rules/cave/rule_cave_003.tmx @@ -4,37 +4,32 @@ <image source="../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="128" height="128"/> + <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> - <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32"> + <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> - <tileset firstgid="20" name="cave" tilewidth="32" tileheight="32"> + <tileset firstgid="68" name="cave" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/cave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="13" height="4"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA8IQzGxbHL1kAoA+YlsANAAAAA= + H4sIAAAAAAAAA2NgIA84QzGxbHL1kAoAuFNWytAAAAA= </data> </layer> <layer name="ruleSet" width="13" height="4"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA8wE+Dj0sOMhc2AJk4JAAB87igk0AAAAA== + H4sIAAAAAAAAA2NgIA+wE+Dj0sOOhc2AJk4JAABwbzCA0AAAAA== </data> </layer> - <layer name="rule_Ground" width="13" height="4"> + <layer name="ruleNotSet" width="13" height="4"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGF4AALmOIl/QAAAA + H4sIAAAAAAAAA2NgIB+wo9EwNjsWNjHm4OKTAgAwnyyb0AAAAA== </data> </layer> <layer name="rule_Over" width="13" height="4"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA/IoPFlkdhaUFqHTLMpAQDFYfeh0AAAAA== - </data> - </layer> - <layer name="rule_collision" width="13" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGF4AALmOIl/QAAAA + H4sIAAAAAAAAA2NgIA/4oPF9kdhRUDqGTLMpAQCtYkK20AAAAA== </data> </layer> </map> diff --git a/rules/rule_cave_004.tmx b/rules/cave/rule_cave_004.tmx index a9927998..18e652b6 100644 --- a/rules/rule_cave_004.tmx +++ b/rules/cave/rule_cave_004.tmx @@ -4,32 +4,32 @@ <image source="../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="64" height="64"/> + <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> - <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> + <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> - <tileset firstgid="8" name="cave" tilewidth="32" tileheight="32"> + <tileset firstgid="68" name="cave" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/cave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="7" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA/YoRidTSs5cgAA/ScyysQAAAA= + H4sIAAAAAAAAA2NgwA+coRidTSs5cgAAwD96ZMQAAAA= </data> </layer> <layer name="ruleSet" width="7" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA+YoRidTYkcA5ocpQAA7ovkGMQAAAA= + H4sIAAAAAAAAA2NgoA1gh2J0NrI8AxZxcgAAt2sDDsQAAAA= </data> </layer> - <layer name="rule_Ground" width="7" height="7" visible="0"> + <layer name="ruleNotSet" width="7" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIAwMoLQeFjkHKG2HRS4ASvsRYQclAAAB3/yXxAAAAA== + H4sIAAAAAAAAA2NgoD9gJ8AnFQAAUPPppcQAAAA= </data> </layer> - <layer name="rule_Over" width="7" height="7" visible="0"> + <layer name="rule_Ground" width="7" height="7" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGPoAAFL3durEAAAA + H4sIAAAAAAAAA2NgIAxyoHQWFrkaKF2FRa4HSncRYQclAAAu4il9xAAAAA== </data> </layer> <layer name="rule_collision" width="7" height="7"> diff --git a/rules/rule_cave_005.tmx b/rules/cave/rule_cave_005.tmx index 2c465b78..9c21a292 100644 --- a/rules/rule_cave_005.tmx +++ b/rules/cave/rule_cave_005.tmx @@ -4,35 +4,35 @@ <image source="../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="64" height="64"/> + <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> - <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> + <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> - <tileset firstgid="8" name="cave" tilewidth="32" tileheight="32"> + <tileset firstgid="68" name="cave" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/cave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="13" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB+wo9GU6MEnzk4Cm556SAUApVXbiWwBAAA= + H4sIAAAAAAAAA2NgIB84o9GU6MEn7kwCm556SAUAagDkCGwBAAA= </data> </layer> <layer name="ruleSet" width="13" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB8wo9GU6MEnzoyFTch+Uu2hBwAAZhB9h2wBAAA= + H4sIAAAAAAAAA2NgGByAHY1GFmfHwsanh5B5uPTQGgAAJVBklGwBAAA= </data> </layer> - <layer name="rule_Ground" width="13" height="7" visible="0"> + <layer name="ruleNotSet" width="13" height="7" opacity="0.6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB9IQmkpEvRoQmktNHFtKK2LRY8llLZCE7eG0rZY9HhCaS80cW8o7YvHjbQCACaSUn5sAQAA + H4sIAAAAAAAAA2NgGJqAHQ8flxwhPewksMkBAFgzOlVsAQAA </data> </layer> - <layer name="rule_Over" width="13" height="7"> + <layer name="rule_Ground" width="13" height="7" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA== + H4sIAAAAAAAAA2NgIB+EQukwEvSkQuk0NPF0KJ2JRU8plC5DEy+H0pVY9LRC6TY08XYo3YnHjbQCAPlEcUlsAQAA </data> </layer> - <layer name="rule_collision" width="13" height="7" visible="0"> + <layer name="rule_collision" width="13" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB8wodGU6MFnFr300BoAAErWG9FsAQAA </data> diff --git a/rules/rule_cave_006.tmx b/rules/cave/rule_cave_006.tmx index 35ccab82..19f59832 100644 --- a/rules/rule_cave_006.tmx +++ b/rules/cave/rule_cave_006.tmx @@ -4,22 +4,27 @@ <image source="../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="128" height="128"/> + <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> - <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32"> + <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> - <tileset firstgid="20" name="cave" tilewidth="32" tileheight="32"> + <tileset firstgid="68" name="cave" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/cave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA2EkWhhLOL4ALp6YSzi2AAALrUFg5AAAAA= + H4sIAAAAAAAAA2NgwA2ckWhnLOL4ALp6Zyzi2AAAH/dlMZAAAAA= </data> </layer> <layer name="ruleSet" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIAxYCfCppQcEAKDp/12QAAAA + H4sIAAAAAAAAA2NgIAzECPCppQcEAF5x3w6QAAAA + </data> + </layer> + <layer name="ruleSet" width="6" height="6"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIAz4CPCppQcEAMFTlWKQAAAA </data> </layer> <layer name="ruleSet" width="6" height="6"> @@ -29,17 +34,42 @@ </layer> <layer name="ruleSet" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIAw4CfCppQcEAM97YoaQAAAA + H4sIAAAAAAAAA2NgIAx4CfCppQcEAOr1Fs+QAAAA </data> </layer> <layer name="ruleSet" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIAy4CPCppQcEAOTd4SuQAAAA + H4sIAAAAAAAAA2NgIAxYCfCppQcEAKDp/12QAAAA + </data> + </layer> + <layer name="ruleNotSet" width="6" height="6" opacity="0.06"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA3EcLBJBaSYAwCr1UHrkAAAAA== + </data> + </layer> + <layer name="ruleNotSet" width="6" height="6" opacity="0.06"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA34cLBJBaSYAwDclnPrkAAAAA== + </data> + </layer> + <layer name="ruleNotSet" width="6" height="6" opacity="0.05"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA3YcLBJBaSYAwDxV2LrkAAAAA== + </data> + </layer> + <layer name="ruleNotSet" width="6" height="6" opacity="0.08"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA14cbBJBaSYAwDKPH9LkAAAAA== + </data> + </layer> + <layer name="ruleNotSet" width="6" height="6" opacity="0.09"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA1YcbBJBaSYAwDn/W5LkAAAAA== </data> </layer> <layer name="rule_Ground" width="6" height="6" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIAya0fhFROiZhMZvJEIPCAAAulCFxpAAAAA= + H4sIAAAAAAAAA2NgIAw2o/EXEaHnEBp/IxF6QAAAyo+EwZAAAAA= </data> </layer> <layer name="rule_Over" width="6" height="6" visible="0"> diff --git a/rules/cave/rule_cave_007.tmx b/rules/cave/rule_cave_007.tmx new file mode 100644 index 00000000..b208612f --- /dev/null +++ b/rules/cave/rule_cave_007.tmx @@ -0,0 +1,75 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32"> + <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/collision.png" width="64" height="32"/> + </tileset> + <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> + </tileset> + <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + </tileset> + <tileset firstgid="68" name="cave" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/cave.png" width="512" height="256"/> + </tileset> + <layer name="ruleRegions" width="13" height="7"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA84QzGxbHL1DCe3AQBhmwyGbAEAAA== + </data> + </layer> + <layer name="ruleSet" width="13" height="7"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoC4Qg2J0NrI8A5o4LjWUuoMa9hDyDykAACD2PadsAQAA + </data> + </layer> + <layer name="ruleSet" width="13" height="7"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoC7gg2J0NrI8A5o4LjWUuoMa9hDyDykAACKwIxZsAQAA + </data> + </layer> + <layer name="ruleSet" width="13" height="7"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoC5gg2J0NrI8A5o4LjWUuoMa9hDyDykAANyNKXlsAQAA + </data> + </layer> + <layer name="ruleSet" width="13" height="7"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoC7ghWJ0NrI8A5o4LjWUuoMa9hDyDykAAHI53HZsAQAA + </data> + </layer> + <layer name="ruleSet" width="13" height="7"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoC5ghWJ0NrI8A5o4LjWUuoMa9hDyDykAAIwE1hlsAQAA + </data> + </layer> + <layer name="ruleNotSet" width="13" height="7" opacity="0.11"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA+IQTE6m5AeXHwxHGrIAeTYQ45/SAUAXzfD8GwBAAA= + </data> + </layer> + <layer name="ruleNotSet" width="13" height="7" opacity="0.11"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA/wQTE6m5AeXHw+HGrIAeTYQ45/SAUAXeR57mwBAAA= + </data> + </layer> + <layer name="ruleNotSet" width="13" height="7" opacity="0.11"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA+wQTE6m5AeXHw2HGrIAeTYQ45/SAUAnKjAUmwBAAA= + </data> + </layer> + <layer name="ruleNotSet" width="13" height="7" opacity="0.11"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA/wQjE6m5AeXHxeHGrIAeTYQ45/SAUArf9ym2wBAAA= + </data> + </layer> + <layer name="ruleNotSet" width="13" height="7" opacity="0.11"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA+wQjE6m5AeXHxWHGrIAeTYQ45/SAUAbLPLJ2wBAAA= + </data> + </layer> + <layer name="rule_Ground" width="13" height="7"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoC6Yj8ZfgMZfCKUXU9ledHAQSh+m0Jz1aPwNFJgFABD1MNRsAQAA + </data> + </layer> +</map> diff --git a/rules/rule_cave_008.tmx b/rules/cave/rule_cave_008.tmx index abf23123..2c14b528 100644 --- a/rules/rule_cave_008.tmx +++ b/rules/cave/rule_cave_008.tmx @@ -4,45 +4,45 @@ <image source="../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="128" height="256"/> + <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> - <tileset firstgid="35" name="set_rules" tilewidth="32" tileheight="32"> + <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> - <tileset firstgid="36" name="cave" tilewidth="32" tileheight="32"> + <tileset firstgid="68" name="cave" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/cave.png" width="512" height="256"/> </tileset> - <tileset firstgid="164" name="cave_x2" tilewidth="32" tileheight="64"> + <tileset firstgid="196" name="cave_x2" tilewidth="32" tileheight="64"> <image source="../graphics/tiles/cave_x2.png" width="512" height="64"/> </tileset> <layer name="ruleRegions" width="13" height="17"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA8oI2Fi+MNRDzUAOebSS88ooA0AAP6Gu+N0AwAA + H4sIAAAAAAAAA2NgIA84I2Fi+MNRDzUAOebSS88ooA0AAAuES0x0AwAA </data> </layer> <layer name="ruleSet" width="13" height="17"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA8wI2Fi+PTWo4SmRhGNL4umZygBkLsVGEhzP7ZwGgUDAwCz0pxudAMAAA== + H4sIAAAAAAAAA2NgIA+wI2Fi+PTWI4GmRh6NL46mZygBkLv5GUhzP7ZwGgUDAwCsvj4ldAMAAA== </data> </layer> - <layer name="ruleSet" width="13" height="17" visible="0"> + <layer name="ruleSet" width="13" height="17"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGBlAHo0vPSCuGAWjgIEBAJuXOqJ0AwAA + H4sIAAAAAAAAA2NgGBlAAI3PMSCuGAWjgIEBAFKSi7B0AwAA </data> </layer> - <layer name="rule_Ground" width="13" height="17" visible="0"> + <layer name="ruleNotSet" width="13" height="17" opacity="0.36"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA9YIGFi+CDggYSJ4YNAFRBXA3ENlJ8IxElAnAzlGwKxERAbI+npAuJuIO6B8guBuAiIi6F8RyB2AmJnIv0KAoFAHATEwSTooRXQQMK01DMKaAMAxpB53HQDAAA= + H4sIAAAAAAAAA2NgGAUgwI6EieHTyt5RMPwBAE+qjq10AwAA </data> </layer> - <layer name="rule_Over" width="13" height="17" visible="0"> + <layer name="rule_Ground" width="13" height="17" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAUDCayRMLFABQkTC1YA8UogXkWCnlFAGwAAfDIGenQDAAA= + H4sIAAAAAAAAA2NgIA9EIGFi+CCQgYSJ4YPALCCeDcRzoPxGIG4C4mYoPxCIg4A4GEnPKiBeDcRroPyJQDwJiCdD+YlAnATEyUT6FQQKgbgIiItJ0EMr4IGEaalnFNAGAABjdzU5dAMAAA== </data> </layer> - <layer name="rule_collision" width="13" height="17" visible="0"> + <layer name="rule_Over" width="13" height="17" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAWjYBTQEwAAX9FJ7XQDAAA= + H4sIAAAAAAAAA2NgGAUDCaKRMLHABQkTC04A8UkgPkWCnlFAGwAAqLF2T3QDAAA= </data> </layer> </map> diff --git a/rules/rule_cave_009.tmx b/rules/cave/rule_cave_009.tmx index caef3e02..d4673c98 100644 --- a/rules/rule_cave_009.tmx +++ b/rules/cave/rule_cave_009.tmx @@ -4,32 +4,42 @@ <image source="../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="128" height="256"/> + <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> - <tileset firstgid="35" name="set_rules" tilewidth="32" tileheight="32"> + <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> - <tileset firstgid="36" name="cave" tilewidth="32" tileheight="32"> + <tileset firstgid="68" name="cave" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/cave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA2UkWhlLOL4ALp6ZSzi2AAA/nb1W5AAAAA= + H4sIAAAAAAAAA2NgwA2ckWhnLOL4ALp6Zyzi2AAAH/dlMZAAAAA= </data> </layer> <layer name="ruleSet" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIAyECfCppQcEAGKdKiOQAAAA + H4sIAAAAAAAAA2NgIAxUCPCppQcEAFLwSR+QAAAA </data> </layer> <layer name="ruleSet" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIAxECPCppQcEAGy13ceQAAAA + H4sIAAAAAAAAA2NgIAyUCfCppQcEAFzYvvuQAAAA + </data> + </layer> + <layer name="ruleNotSet" width="6" height="6" opacity="0.36"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA1UcLBJBaSYAwCeYv2dkAAAAA== + </data> + </layer> + <layer name="ruleNotSet" width="6" height="6" opacity="0.33"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA2UcbBJBaSYAwA+q0HQkAAAAA== </data> </layer> <layer name="rule_Ground" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIAwc0Pj6ROjxR+PbEaEHBAA7s+VPkAAAAA== + H4sIAAAAAAAAA2NgIAwS0Pj+ROjJR+PHEaEHBABsEgLRkAAAAA== </data> </layer> </map> diff --git a/rules/rule_cave_010.tmx b/rules/cave/rule_cave_010.tmx index b4f169e2..d50d51a3 100644 --- a/rules/rule_cave_010.tmx +++ b/rules/cave/rule_cave_010.tmx @@ -4,32 +4,42 @@ <image source="../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="128" height="256"/> + <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> - <tileset firstgid="35" name="set_rules" tilewidth="32" tileheight="32"> + <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> - <tileset firstgid="36" name="cave" tilewidth="32" tileheight="32"> + <tileset firstgid="68" name="cave" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/cave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="13" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA8oQzGxbHL1DCe3AQCixQ1VbAEAAA== + H4sIAAAAAAAAA2NgIA84QzGxbHL1DCe3AQBhmwyGbAEAAA== </data> </layer> <layer name="ruleSet" width="13" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC4QhmJ0NrI8A5o4LjWUuoMa9hDyDykAANBtPQZsAQAA + H4sIAAAAAAAAA2NgoC5QgWJ0NrI8A5o4LjWUuoMa9hDyDykAADpwCuhsAQAA </data> </layer> <layer name="ruleSet" width="13" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC4QgWJ0NrI8A5o4LjWUuoMa9hDyDykAAH/6R1FsAQAA + H4sIAAAAAAAAA2NgoC5QhmJ0NrI8A5o4LjWUuoMa9hDyDykAAJXncL9sAQAA + </data> + </layer> + <layer name="ruleNotSet" width="13" height="7" opacity="0.24"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA+oQDE6m5AeXHwVHGrIAeTYQ45/SAUA+4NElGwBAAA= + </data> + </layer> + <layer name="ruleNotSet" width="13" height="7" opacity="0.23"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA8oQzE6m5AeXHxlHGrIAeTYQ45/SAUAS72rUmwBAAA= </data> </layer> <layer name="rule_Ground" width="13" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC6IR+MnoPH1oLQBle1FB35QOoBCc/LR+AUUmAUAm85AR2wBAAA= + H4sIAAAAAAAAA2NgoC6oR+M3oPH9oHQAle1FB3lQuoBCc/rR+BMoMAsA4AFgUmwBAAA= </data> </layer> <layer name="rule_collision" width="13" height="7"> diff --git a/rules/cave/rule_cave_050.tmx b/rules/cave/rule_cave_050.tmx new file mode 100644 index 00000000..b7b94fd0 --- /dev/null +++ b/rules/cave/rule_cave_050.tmx @@ -0,0 +1,77 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="5" height="5" tilewidth="32" tileheight="32"> + <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/collision.png" width="64" height="32"/> + </tileset> + <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> + </tileset> + <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> + </tileset> + <layer name="ruleRegions" width="5" height="5"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA2csfCdcYjjAwBFZMEtZAAAAA== + </data> + </layer> + <layer name="ruleSet" width="5" height="5"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA24cfBxieMCAL942VBkAAAA + </data> + </layer> + <layer name="ruleSet" width="5" height="5"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA2EcfBxieMCAMG3CItkAAAA + </data> + </layer> + <layer name="ruleSet" width="5" height="5"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA1EcPBxieMCAAvusS9kAAAA + </data> + </layer> + <layer name="ruleSet" width="5" height="5"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA1kcPBxieMCACGr/mZkAAAA + </data> + </layer> + <layer name="ruleSet" width="5" height="5"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA1UcPBxieMCALZ2Y0NkAAAA + </data> + </layer> + <layer name="ruleSet" width="5" height="5"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA1YcfBxieMCAGrN2sJkAAAA + </data> + </layer> + <layer name="ruleSet" width="5" height="5"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA3YcfBxieMCAACfMT1kAAAA + </data> + </layer> + <layer name="ruleSet" width="5" height="5"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA3EcfBxieMCAFQVr69kAAAA + </data> + </layer> + <layer name="ruleSet" width="5" height="5"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA3kcfBxieMCAH5Q4OZkAAAA + </data> + </layer> + <layer name="ruleSet" width="5" height="5"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA0kcPBxieMCALQJWUJkAAAA + </data> + </layer> + <layer name="ruleSet" width="5" height="5"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA0UcPBxieMCACPUxGdkAAAA + </data> + </layer> + <layer name="rule_Collision" width="5" height="5"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA0wkageBADQPhFKZAAAAA== + </data> + </layer> +</map> diff --git a/rules/cave/rule_cave_100.tmx b/rules/cave/rule_cave_100.tmx new file mode 100644 index 00000000..3dfc8ab3 --- /dev/null +++ b/rules/cave/rule_cave_100.tmx @@ -0,0 +1,53 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="13" height="9" tilewidth="32" tileheight="32"> + <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/collision.png" width="64" height="32"/> + </tileset> + <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> + </tileset> + <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> + </tileset> + <tileset firstgid="71" name="cave" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/cave.png" width="512" height="256"/> + </tileset> + <tileset firstgid="199" name="cave_x2" tilewidth="32" tileheight="64"> + <image source="../graphics/tiles/cave_x2.png" width="512" height="64"/> + </tileset> + <layer name="ruleRegions" width="13" height="9"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA84kyiOLOeMhPGJk2sPIfupbR42d1PTHlIBAHq5GFfUAQAA + </data> + </layer> + <layer name="ruleSet" width="13" height="9"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoB9gxcFmx8HGB4hVR0ugjIM90AAA6DCU7NQBAAA= + </data> + </layer> + <layer name="ruleSet" width="13" height="9"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoB/gxcEeqkAFB3ugAQAsLTFH1AEAAA== + </data> + </layer> + <layer name="ruleSet" width="13" height="9"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoB9gw8EeBdQFAM2+xmvUAQAA + </data> + </layer> + <layer name="ruleSet" width="13" height="9"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoB/gw8EeBdQFAEag6ZXUAQAA + </data> + </layer> + <layer name="ruleSet" width="13" height="9"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoB8Qw8EeBdQFAJqF6UzUAQAA + </data> + </layer> + <layer name="rule_Error" width="13" height="9" visible="0"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoB9wIZFNrFkDBchxNz0AAJUJJNPUAQAA + </data> + </layer> +</map> diff --git a/rules/example_cave.tmx b/rules/example_cave.tmx index a1c0d700..876670f4 100644 --- a/rules/example_cave.tmx +++ b/rules/example_cave.tmx @@ -1,23 +1,23 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="64" height="32" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="set_cave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="128" height="256"/> + <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> - <tileset firstgid="33" name="set_icecave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/> - </tileset> - <tileset firstgid="37" name="collision" tilewidth="32" tileheight="32"> + <tileset firstgid="65" name="collision" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/collision.png" width="64" height="32"/> </tileset> - <tileset firstgid="39" name="cave" tilewidth="32" tileheight="32"> + <tileset firstgid="67" name="cave" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/cave.png" width="512" height="256"/> </tileset> - <tileset firstgid="167" name="cave_x2" tilewidth="32" tileheight="64"> + <tileset firstgid="195" name="cave_x2" tilewidth="32" tileheight="64"> <image source="../graphics/tiles/cave_x2.png" width="512" height="64"/> </tileset> + <tileset firstgid="211" name="set_rules" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> + </tileset> <layer name="set" width="64" height="32" opacity="0.73"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA+2XyQ7CMAxEW3YoHOiV9f+/EiFRKbI8jbe0FcphDjQl42c7DrRN07RVVVViPYL3WxGh9TlYbyDOCxPX28Ge7nclQn6S3EXU5ML4cOpIDC+lT8+wX3/PJf5j8vakRZ3AP32fMtMeQDoBz7n5Jf6UH/WA1m/nzIF0zyh+7vz3YD0X21EZw1hcaC/Uf576c+dgqj7U9v9WUAeLD62zdPaieErxR3lF1zcVNwu9M2CdaCr+u0DDu7mzaOVfA9H+o+seDwt/qnR2DfFp+If4EDvXA9w73hxr+cdmgZa/zfDTHGj5W/DdvYP/K3RXl+BPc4DWLTnw8Jes/5l5dsjkx8oviRnV/RzAvhPWf+NgRzmIvEOssy83/3L1t3pG36EefkkO9swzS79R7yh2z90vueNo/1vPG41hDnbt3pGztlR8kfvTuUpl/a1Vsh4RftzvKun/rqiemKoPI/q/5JmYwm+p7JL4ovZPPz9HvHPvRLMvRf/MVlX17/oAYjbMzAAgAAA= + H4sIAAAAAAAAA+2X2wrCMAxA52WC8wKOKSj4MP//I2WgUEqSpkl6QftwGNtakpO0u/Rd1/WNRgPlyhizM4x3rsB5RUCNG4ixklhUvFL+EGvmOEkMjv8zo7/r6vc7Rc005Oo/hFubMYNraX/IMdTjR4U1sIwds8bvRn41+dfSP2v3zQfq3sLBO4fmhJ6htfj7Hpify4Rch/bIBbhmuX41czG/Y8Afq4/1+ufGkPhz/fxaUPOh/nPrcAt45/TfEvfGQF6zg+Q7isrL0l+z/6mcXP/lfG/kr9lLsT2Q9GImKO2f4/3v+r4U/hJS+nOfY1b9T+Ee6z94R2qc/z+k8Zbka+0v+X/9zhkQf04OkrytvqG0/tweST1y+qdyx3KIdbCglHttaB1OFThY8ms+jUaj8W+8Afgjpy8AIAAA </data> </layer> </map> diff --git a/rules/example_icecave.tmx b/rules/example_icecave.tmx index dceda71f..4a8223ce 100644 --- a/rules/example_icecave.tmx +++ b/rules/example_icecave.tmx @@ -1,26 +1,17 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="32" height="32" tilewidth="32" tileheight="32"> - <tileset firstgid="1" name="set_rule" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> - </tileset> - <tileset firstgid="2" name="set_icecave" tilewidth="32" tileheight="32"> + <tileset firstgid="1" name="set_icecave" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/> </tileset> - <tileset firstgid="6" name="collision" tilewidth="32" tileheight="32"> + <tileset firstgid="5" name="collision" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/collision.png" width="64" height="32"/> </tileset> - <tileset firstgid="8" name="icecave" tilewidth="32" tileheight="32"> + <tileset firstgid="7" name="icecave" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/icecave.png" width="512" height="256"/> </tileset> - <tileset firstgid="136" name="cave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/cave.png" width="512" height="256"/> - </tileset> - <tileset firstgid="264" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="64" height="64"/> - </tileset> <layer name="set" width="32" height="32" opacity="0.73"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA+2UOxLAIAhEHTPe/8ppLDIOP2UJFBbbKOFtAOmttX51NfUIyuZH+7CwI31k8yUPY4o6i+QPQtRdlAcrn5OnZzscK3/Hg6UXFfjrfKL43Hvw1ADxHv/kW3ZC1PxrfM0DF4vkUx60OHQNpPzfmqN25en/ofY1l6MKn8vv4VPzrcXsfHvC98hT9yz+aQ+RfMucR6sKP8tDNh+pF4uzagMAEAAA + H4sIAAAAAAAAA+2UOxLAIAhENeP9z5zGIuPwU5ZAYbGNEt4GkN5a61dXU4+gbH60Dws70kc2X/IwpqizSP4gRN1FebDyOXl6tsOx8nc8WHpRgb/OJ4rPvQdPDRDv8U++ZSdEzb/G1zxwsUg+5UGLQ9dAyv+tOWpXnv4fal9zOarwufwePjXfWszOtyd8jzx1z+Kf9hDJt8x5tKrwszxk85F6AVXE4B0AEAAA </data> </layer> </map> diff --git a/rules/example_mountain.tmx b/rules/example_mountain.tmx index eb2da987..7021ef5a 100644 --- a/rules/example_mountain.tmx +++ b/rules/example_mountain.tmx @@ -16,12 +16,12 @@ <image source="../graphics/tiles/cave.png" width="512" height="256"/> </tileset> <tileset firstgid="394" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="64" height="64"/> + <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> - <tileset firstgid="398" name="icecave" tilewidth="32" tileheight="32"> + <tileset firstgid="458" name="icecave" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/icecave.png" width="512" height="256"/> </tileset> - <tileset firstgid="526" name="set_icecave" tilewidth="32" tileheight="32"> + <tileset firstgid="586" name="set_icecave" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/> </tileset> <layer name="Underground" width="32" height="32"> diff --git a/rules/example_woodland.tmx b/rules/example_woodland.tmx index 4b106217..3c266a8c 100644 --- a/rules/example_woodland.tmx +++ b/rules/example_woodland.tmx @@ -17,7 +17,7 @@ </tileset> <layer name="Set" width="30" height="30"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA+2UOw7AIAxDKQv99/637VSpQgESx7C0QxYU/LADxBBC/GhNrxrNG8nuwW3plJgIt6aV67G4Wn1mxtLe1JlrzdOTc2uO3vkyin12D5PB1c4Z5aL32sP1vqla36JgJoCN+rV4tbCRnHPfUk9L41mfyZ61XFbeR0UXfb+I37PBXY1nQKrkdxvElHLehV7LnC6Qq9Fm/AFILt6/ysJl188dw70BLc919BAOAAA= + H4sIAAAAAAAAA+2UOw6AMAxDSwfKn/vfFjEgoSiF2E27wOAtzWucTwwhxI+qu6k1ryW7BvctT47JcJ9yyXxeXGt+T4+1t6kyF/WzxGctts+I6S+iHJedwRJuyexbd6MW1zJj3lxkp9D+jgZmIthsvUitCJvxWdatxcgdznEH55rl3ag5z6fWh7zs/iL1Xm+2F+4E/qHkxsh650ZMzedFiUX6tJNcS26PG8D4YpknJI6dXUY/tw33AH+y0woQDgAA </data> </layer> </map> diff --git a/rules/icecave/rule_icecave.txt b/rules/icecave/rule_icecave.txt new file mode 100644 index 00000000..c3ab437c --- /dev/null +++ b/rules/icecave/rule_icecave.txt @@ -0,0 +1,25 @@ +# lines starting with # or // are comments +# all other lines will be parsed and treated as filenames. + +# ice caves... similar to usual caves + +# basic stuff: each rule-tile gets a default tile +../rules/icecave/rule_icecave_001.tmx + +# straight walls: +../rules/icecave/rule_icecave_002.tmx + +# corners at walls +../rules/icecave/rule_icecave_003.tmx +../rules/icecave/rule_icecave_004.tmx +../rules/icecave/rule_icecave_005.tmx + +# frozen water straight waterside +../rules/icecave/rule_icecave_006.tmx + +# frozen water: corners at waterside +../rules/icecave/rule_icecave_007.tmx + +# error handling: some situations cannot be handled properly with this ruleset: +# so indicate these situations with the error-tile +../rules/icecave/rule_cave_100.tmx diff --git a/rules/rule_icecave_001.tmx b/rules/icecave/rule_icecave_001.tmx index 27473ee1..4d07cb41 100644 --- a/rules/rule_icecave_001.tmx +++ b/rules/icecave/rule_icecave_001.tmx @@ -7,9 +7,9 @@ <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/> </tileset> <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> </tileset> - <tileset firstgid="8" name="icecave" tilewidth="32" tileheight="32"> + <tileset firstgid="11" name="icecave" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/icecave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="7" height="3"> @@ -22,19 +22,14 @@ H4sIAAAAAAAAA2NgwA+YoTQLlGYjoB4EABX4+a9UAAAA </data> </layer> - <layer name="rule_Ground" width="7" height="3"> + <layer name="rule_Ground" width="7" height="3" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA9koDQPlC4joB4EAA7ZdPpUAAAA - </data> - </layer> - <layer name="rule_Over" width="7" height="3"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoD4AAHbqzHRUAAAA + H4sIAAAAAAAAA2NgwA/koTQ/lK4koB4EAPgHSRJUAAAA </data> </layer> <layer name="rule_collision" width="7" height="3"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA+YCPCxAQAHvcVWVAAAAA== + H4sIAAAAAAAAA2NgwA+YCMhjAwBsElWnVAAAAA== </data> </layer> </map> diff --git a/rules/rule_icecave_002.tmx b/rules/icecave/rule_icecave_002.tmx index 70ed15b1..72ae97b7 100644 --- a/rules/rule_icecave_002.tmx +++ b/rules/icecave/rule_icecave_002.tmx @@ -22,6 +22,11 @@ H4sIAAAAAAAAA2NgIA4wk6mGGU2cGHPQ1aKbQQwAAE/ZWtvYAAAA </data> </layer> + <layer name="ruleNotSet" width="9" height="6"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoB1gprIcPj3oAAAVANpz2AAAAA== + </data> + </layer> <layer name="rule_Ground" width="9" height="6" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIA7oEKHGBouYNBrfh0j70IEsieoBzY672NgAAAA= diff --git a/rules/rule_icecave_003.tmx b/rules/icecave/rule_icecave_003.tmx index 42a9fd46..7ae48f94 100644 --- a/rules/rule_icecave_003.tmx +++ b/rules/icecave/rule_icecave_003.tmx @@ -22,9 +22,9 @@ H4sIAAAAAAAAA2NgIA8wE+Dj0sOMhc2AJk4JAAB87igk0AAAAA== </data> </layer> - <layer name="rule_Ground" width="13" height="4"> + <layer name="ruleNotSet" width="13" height="4"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGF4AALmOIl/QAAAA + H4sIAAAAAAAAA2NgIB8wo9EwNjMWNjHm4OKTAgA8hSQr0AAAAA== </data> </layer> <layer name="rule_Over" width="13" height="4"> @@ -32,9 +32,4 @@ H4sIAAAAAAAAA2NgIA8IoPEFkdhyUFqBTLMpAQC88ad90AAAAA== </data> </layer> - <layer name="rule_collision" width="13" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGF4AALmOIl/QAAAA - </data> - </layer> </map> diff --git a/rules/rule_icecave_004.tmx b/rules/icecave/rule_icecave_004.tmx index ff0f7842..43b422b3 100644 --- a/rules/rule_icecave_004.tmx +++ b/rules/icecave/rule_icecave_004.tmx @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32"> +<map version="1.0" orientation="orthogonal" width="7" height="6" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/collision.png" width="64" height="32"/> </tileset> @@ -12,29 +12,29 @@ <tileset firstgid="8" name="cave" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/icecave.png" width="512" height="256"/> </tileset> - <layer name="ruleRegions" width="7" height="7"> + <layer name="ruleRegions" width="7" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA/YoRidTSs5cgAA/ScyysQAAAA= + H4sIAAAAAAAAA2NgwA/YoRidTSs5XAAAA96rtqgAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer name="ruleSet" width="7" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA+YoRidTYkcA5ocpQAA7ovkGMQAAAA= + H4sIAAAAAAAAA2NgwA+YoRidTYkcA5ocMQAANSMN1qgAAAA= </data> </layer> - <layer name="rule_Ground" width="7" height="7" visible="0"> + <layer name="ruleNotSet" width="7" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIAwMoLQeFjkHKG2HRS4ASvsRYQclAAAB3/yXxAAAAA== + H4sIAAAAAAAAA2NgoD9gJsDHBgB9Q1zQqAAAAA== </data> </layer> - <layer name="rule_Over" width="7" height="7" visible="0"> + <layer name="rule_Ground" width="7" height="6" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGPoAAFL3durEAAAA + H4sIAAAAAAAAA2NgIAwMoLQeFjkHKG2HRS4ASvsRYQchAADQPpdKqAAAAA== </data> </layer> - <layer name="rule_collision" width="7" height="7" visible="0"> + <layer name="rule_collision" width="7" height="6" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA+YoBidTYkcA5ocpQAAeqBqScQAAAA= + H4sIAAAAAAAAA2NgwA+YoBidTYkcA5ocMQAAqilRnqgAAAA= </data> </layer> </map> diff --git a/rules/rule_icecave_005.tmx b/rules/icecave/rule_icecave_005.tmx index e91c330a..f0e766d1 100644 --- a/rules/rule_icecave_005.tmx +++ b/rules/icecave/rule_icecave_005.tmx @@ -22,14 +22,14 @@ H4sIAAAAAAAAA2NgIB8wo9GU6MEnzoyFTch+Uu2hBwAAZhB9h2wBAAA= </data> </layer> - <layer name="rule_Ground" width="13" height="7" visible="0"> + <layer name="ruleNotSet" width="13" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB9IQmkpEvRoQmktNHFtKK2LRY8llLZCE7eG0rZY9HhCaS80cW8o7YvHjbQCACaSUn5sAQAA + H4sIAAAAAAAAA2NgGJqAGQ8flxwhPcwksMkBAHO5eppsAQAA </data> </layer> - <layer name="rule_Over" width="13" height="7" visible="0"> + <layer name="rule_Ground" width="13" height="7" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA== + H4sIAAAAAAAAA2NgIB9IQmkpEvRoQmktNHFtKK2LRY8llLZCE7eG0rZY9HhCaS80cW8o7YvHjbQCACaSUn5sAQAA </data> </layer> <layer name="rule_collision" width="13" height="7" visible="0"> diff --git a/rules/rule_icecave_006.tmx b/rules/icecave/rule_icecave_006.tmx index e99f15e8..25b6a251 100644 --- a/rules/rule_icecave_006.tmx +++ b/rules/icecave/rule_icecave_006.tmx @@ -22,19 +22,14 @@ H4sIAAAAAAAAA2NgIAzYCPCppQcEAItPfPCQAAAA </data> </layer> - <layer name="rule_Ground" width="6" height="6" visible="0"> + <layer name="ruleNotSet" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIAzK0fhpROhpQ+OXEqEHBAAdwEJNkAAAAA== + H4sIAAAAAAAAA2NgwA3YcLBJBaSYAwDxV2LrkAAAAA== </data> </layer> - <layer name="rule_Over" width="6" height="6" visible="0"> + <layer name="rule_Ground" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGFwAAJwFCnCQAAAA - </data> - </layer> - <layer name="rule_collision" width="6" height="6" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIAyYCPCppQcEAK7BCLmQAAAA + H4sIAAAAAAAAA2NgIAzK0fhpROhpQ+OXEqEHBAAdwEJNkAAAAA== </data> </layer> </map> diff --git a/rules/rule_icecave_007.tmx b/rules/icecave/rule_icecave_007.tmx index bd66a738..bf926e67 100644 --- a/rules/rule_icecave_007.tmx +++ b/rules/icecave/rule_icecave_007.tmx @@ -22,19 +22,14 @@ H4sIAAAAAAAAA2NgoC5gg2J0NrI8A5o4LjWUuoMa9hDyDykAANyNKXlsAQAA </data> </layer> - <layer name="rule_Ground" width="13" height="7"> + <layer name="ruleNotSet" width="13" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC5IRuOnoPFToXQ6le1FB61Qup1Cc4rR+CUUmAUAMdZruGwBAAA= + H4sIAAAAAAAAA2NgIA+wQTE6m5AeXHw2HGrIAeTYQ45/SAUAnKjAUmwBAAA= </data> </layer> - <layer name="rule_Over" width="13" height="7"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA== - </data> - </layer> - <layer name="rule_collision" width="13" height="7"> + <layer name="rule_Ground" width="13" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC5gIpKPLk5tQC17CPmHFAAAYw7+ZmwBAAA= + H4sIAAAAAAAAA2NgoC5IRuOnoPFToXQ6le1FB61Qup1Cc4rR+CUUmAUAMdZruGwBAAA= </data> </layer> </map> diff --git a/rules/icecave/rule_icecave_100.tmx b/rules/icecave/rule_icecave_100.tmx new file mode 100644 index 00000000..0f4e5f18 --- /dev/null +++ b/rules/icecave/rule_icecave_100.tmx @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="9" height="6" tilewidth="32" tileheight="32"> + <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/collision.png" width="64" height="32"/> + </tileset> + <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/> + </tileset> + <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> + </tileset> + <tileset firstgid="11" name="icecave" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/icecave.png" width="512" height="256"/> + </tileset> + <layer name="ruleRegions" width="9" height="6"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA6wEyHOjkSzo/FJMQdZDJc5hAAAESWSztgAAAA= + </data> + </layer> + <layer name="ruleSet" width="9" height="6"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoB5gw8FmJkIvLjXE6MUGAC5qS5vYAAAA + </data> + </layer> + <layer name="rule_Error" width="9" height="6"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoB7gIIJNjF5ixAkBAK6TbhnYAAAA + </data> + </layer> +</map> diff --git a/rules/rule_icemountain.tmx b/rules/icemountain/rule_icemountain.tmx index 6413eac4..6413eac4 100644 --- a/rules/rule_icemountain.tmx +++ b/rules/icemountain/rule_icemountain.tmx diff --git a/rules/icemountain/rule_icemountain.txt b/rules/icemountain/rule_icemountain.txt new file mode 100644 index 00000000..c7223339 --- /dev/null +++ b/rules/icemountain/rule_icemountain.txt @@ -0,0 +1,18 @@ +# lines starting with # or // are comments +# all other lines will be parsed and treated as filenames. + +# ice mountains. In this Ruleset you have 3 colors setting +# the height of the current tile: +# black: usual height +# light red: above +# dark red: below +# the transitions "black<->dark red" and "black<->light red" can be mapped with +# this ruleset. +# When you wan tto have more than 3 different heights, you should use the +# transition "light red<->dark red". So there is no wall at this transition and +# you can start over from the red to black, having a wall to another height. + +../rules/icemountain/rule_icemountain_001.tmx +../rules/icemountain/rule_icemountain_002.tmx +../rules/icemountain/rule_icemountain_003.tmx +../rules/icemountain/rule_icemountain_004.tmx diff --git a/rules/rule_icemountain_001.tmx b/rules/icemountain/rule_icemountain_001.tmx index 1b656d31..1b656d31 100644 --- a/rules/rule_icemountain_001.tmx +++ b/rules/icemountain/rule_icemountain_001.tmx diff --git a/rules/rule_icemountain_002.tmx b/rules/icemountain/rule_icemountain_002.tmx index 91e0fecf..91e0fecf 100644 --- a/rules/rule_icemountain_002.tmx +++ b/rules/icemountain/rule_icemountain_002.tmx diff --git a/rules/rule_icemountain_003.tmx b/rules/icemountain/rule_icemountain_003.tmx index 33e81f56..33e81f56 100644 --- a/rules/rule_icemountain_003.tmx +++ b/rules/icemountain/rule_icemountain_003.tmx diff --git a/rules/rule_icemountain_004.tmx b/rules/icemountain/rule_icemountain_004.tmx index b39d9bb0..b39d9bb0 100644 --- a/rules/rule_icemountain_004.tmx +++ b/rules/icemountain/rule_icemountain_004.tmx diff --git a/rules/rule_cave_001.tmx b/rules/rule_cave_001.tmx deleted file mode 100644 index 9c68a00c..00000000 --- a/rules/rule_cave_001.tmx +++ /dev/null @@ -1,48 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="9" height="17" tilewidth="32" tileheight="32"> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> - </tileset> - <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="128" height="256"/> - </tileset> - <tileset firstgid="35" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> - </tileset> - <tileset firstgid="36" name="cave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/cave.png" width="512" height="256"/> - </tileset> - <tileset firstgid="164" name="cave_x2" tilewidth="32" tileheight="64"> - <image source="../graphics/tiles/cave_x2.png" width="512" height="64"/> - </tileset> - <layer name="ruleRegions" width="9" height="17"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA4oE6CJBYPVHEoBufbTCqC7YyDDGQDhyh7gZAIAAA== - </data> - </layer> - <layer name="ruleSet" width="9" height="17"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA4wQ2kWKM0KpdmI1A8D7FCaA0pzQmkuEs3hhtI8UJoXSvORaA4/iepxAWEoLUIl8ygF0mh8WSgtR6I58lBaAUorQmklEswAANifSBJkAgAA - </data> - </layer> - <layer name="rule_Ground" width="9" height="17"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA5YQGkNKD0JjSYWzIHSsyg0Zz6U7oPSs9FoYgGp6nEBezR6FCAAABbPsHJkAgAA - </data> - </layer> - <layer name="rule_Fringe" width="9" height="17"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoAzkUai/DkrHUWjOPCi9hER9thTaiw58qWzecAAAJxy7NGQCAAA= - </data> - </layer> - <layer name="rule_Over" width="9" height="17" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAWjgLYAADPktetkAgAA - </data> - </layer> - <layer name="rule_collision" width="9" height="17" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA4wEeDTGzARoEk1Z7gDavmTnHAGABmZ+IlkAgAA - </data> - </layer> -</map> diff --git a/rules/rule_cave_007.tmx b/rules/rule_cave_007.tmx deleted file mode 100644 index 873568d9..00000000 --- a/rules/rule_cave_007.tmx +++ /dev/null @@ -1,55 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32"> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> - </tileset> - <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="128" height="128"/> - </tileset> - <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> - </tileset> - <tileset firstgid="20" name="cave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/cave.png" width="512" height="256"/> - </tileset> - <layer name="ruleRegions" width="13" height="7"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA8IQzGxbHL1DCe3AQDj6TXRbAEAAA== - </data> - </layer> - <layer name="ruleSet" width="13" height="7"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC5gg2J0NrI8A5o4LjWUuoMa9hDyDykAANyNKXlsAQAA - </data> - </layer> - <layer name="ruleSet" width="13" height="7"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC5ghWJ0NrI8A5o4LjWUuoMa9hDyDykAAIwE1hlsAQAA - </data> - </layer> - <layer name="ruleSet" width="13" height="7"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC7ghGJ0NrI8A5o4LjWUuoMa9hDyDykAAI0nWUFsAQAA - </data> - </layer> - <layer name="ruleSet" width="13" height="7"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC7ggmJ0NrI8A5o4LjWUuoMa9hDyDykAAN2upiFsAQAA - </data> - </layer> - <layer name="rule_Ground" width="13" height="7" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC7IR+MXoPELoXQxle1FBxOh9GQKzalH4zdQYBYAu+pCZmwBAAA= - </data> - </layer> - <layer name="rule_Over" width="13" height="7" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA== - </data> - </layer> - <layer name="rule_collision" width="13" height="7"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA== - </data> - </layer> -</map> diff --git a/rules/rule_woodland.txt b/rules/rule_woodland.txt new file mode 100644 index 00000000..b400e243 --- /dev/null +++ b/rules/rule_woodland.txt @@ -0,0 +1,38 @@ +# lines starting with # or // are comments +# all other lines will be parsed and treated as filenames. + +# Rules for Woodlands. +# +# grass and high grass +../rules/rule_woodland_001.tmx + +# straight borders of grass and high grass +../rules/rule_woodland_002.tmx + +# borders at corners for grass and highgrass +../rules/rule_woodland_003.tmx + +# this one is needed to grow trees and other stuff of Fringe into high grass +# XXX The O can be Tree in high grass. So there wont be setup borders +# XOX <-- If O is low grass, make borders of course +# XXX +../rules/rule_woodland_004.tmx + +# straight borders of grass and high grass +../rules/rule_woodland_012.tmx + +# borders at corners for grass and highgrass +../rules/rule_woodland_013.tmx + +# add trees 1-9 except 7 +# put the trees in one of the first rules, since these rules make +# trouble with the surrounding floor tiles +../rules/rule_woodland_100.tmx + +# add tree 7. This is seperated due to its extra height. +../rules/rule_woodland_101.tmx + + +# water +../rules/rule_woodland_020.tmx +../rules/rule_woodland_021.tmx diff --git a/rules/rule_woodland_001.tmx b/rules/rule_woodland_001.tmx index 8ba4a0b9..0a1e9941 100644 --- a/rules/rule_woodland_001.tmx +++ b/rules/rule_woodland_001.tmx @@ -19,9 +19,9 @@ <image source="../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> </tileset> - <tileset firstgid="628" name="set_woodland" tilewidth="32" tileheight="32"> + <tileset firstgid="631" name="set_woodland" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> </tileset> <layer name="RuleRegions" width="13" height="8"> @@ -31,12 +31,12 @@ </layer> <layer name="RuleSet" width="13" height="8"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA+UMEHoUib86ioJyBMCVVD91VC6BkrXQuk6KF1PoT0NUP2NULqJQvOoBQA6sWeDoAEAAA== + H4sIAAAAAAAAA2NgIA+UM0HoCib86moIyBMCtVD9dVC6Hko3QOlGKN1EoT3NUP0tULqVQvOoBQBSVsxLoAEAAA== </data> </layer> <layer name="rule_Ground" width="13" height="8"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA8IQukQMvUTCxRJpKltz0ADAPeDJtegAQAA + H4sIAAAAAAAAA2NgIA8IQukQAurCyTQfBhRJpKltz0ADANGJTwegAQAA </data> </layer> <layer name="rule_Over" width="13" height="8" visible="0"> @@ -44,9 +44,9 @@ H4sIAAAAAAAAA2NgGAWDGQAAkhj1hqABAAA= </data> </layer> - <layer name="rule_Collision" width="13" height="8" visible="0"> + <layer name="rule_Collision" width="13" height="8"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAWDGQAAkhj1hqABAAA= + H4sIAAAAAAAAA2NgoC0oYqKxBcMcAACZ09jqoAEAAA== </data> </layer> </map> diff --git a/rules/rule_woodland_002.tmx b/rules/rule_woodland_002.tmx index bc9b24e7..cf351372 100644 --- a/rules/rule_woodland_002.tmx +++ b/rules/rule_woodland_002.tmx @@ -19,9 +19,9 @@ <image source="../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> </tileset> - <tileset firstgid="628" name="set_woodland" tilewidth="32" tileheight="32"> + <tileset firstgid="631" name="set_woodland" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> </tileset> <layer name="RuleRegions" width="11" height="4"> @@ -29,54 +29,9 @@ H4sIAAAAAAAAA2NgIA0UM0EwNjYyTcgMYtWiAwACeJUBsAAAAA== </data> </layer> - <layer name="RuleSet_T1" width="11" height="4"> + <layer name="RuleSet" width="11" height="4"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA1UMZHGJ8YMUgAA7MbjsbAAAAA= - </data> - </layer> - <layer name="RuleSet_T2" width="11" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA1UM5HGJ8YMUgAArQAxprAAAAA= - </data> - </layer> - <layer name="RuleSet_T3" width="11" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA3UMJHGJ8YMUgAAalMNwbAAAAA= - </data> - </layer> - <layer name="RuleSet_T4" width="11" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA3UMpHGJ8YMUgAAK5Xf1rAAAAA= - </data> - </layer> - <layer name="RuleSet_T5" width="11" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA3UMZHGJ8YMUgAA6N+o7rAAAAA= - </data> - </layer> - <layer name="RuleSet_T6" width="11" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA3UM5HGJ8YMUgAAqRl6+bAAAAA= - </data> - </layer> - <layer name="RuleSet_T7" width="11" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA00MJHGJ8YMUgAAHFoc17AAAAA= - </data> - </layer> - <layer name="RuleSet_T8" width="11" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA00MpHGJ8YMUgAAXZzOwLAAAAA= - </data> - </layer> - <layer name="RuleSet_T9" width="11" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA00MUEwOhtZnhgziFWLDgDUOKdOsAAAAA== - </data> - </layer> - <layer name="RuleSet" width="11" height="4" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA2UMDEwlDJB2CC6BIkNkyfGDGQ9pAAAi+jCBLAAAAA= + H4sIAAAAAAAAA2NgIB1UMKHS6GxSzSEFAACH8TKAsAAAAA== </data> </layer> <layer name="rule_Ground" width="11" height="4" visible="0"> @@ -84,7 +39,7 @@ H4sIAAAAAAAAA2NgIB0EQ+lQJLEUMsxxIUMPAKqukWKwAAAA </data> </layer> - <layer name="rule_Over" width="11" height="4" visible="0"> + <layer name="rule_Over" width="11" height="4"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgGFoAAG9eUC+wAAAA </data> diff --git a/rules/rule_woodland_003.tmx b/rules/rule_woodland_003.tmx index fe6548ff..8e6ea14c 100644 --- a/rules/rule_woodland_003.tmx +++ b/rules/rule_woodland_003.tmx @@ -19,9 +19,9 @@ <image source="../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> </tileset> - <tileset firstgid="628" name="set_woodland" tilewidth="32" tileheight="32"> + <tileset firstgid="631" name="set_woodland" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> </tileset> <layer name="RuleRegions" width="13" height="7"> @@ -29,57 +29,12 @@ H4sIAAAAAAAAA2NgIA8UM0EwsWxy9QwntwEAiQQxgGwBAAA= </data> </layer> - <layer name="RuleSet_T1" width="13" height="7" visible="0"> + <layer name="RuleSet_" width="13" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC6oYoJgdDayPDKNzsbGJ9cd1LCHkH9IAQA/w3KVbAEAAA== + H4sIAAAAAAAAA2NgIA9UMEEwOpuQHlx8ZLMoBeTYQ45/SAUACreonWwBAAA= </data> </layer> - <layer name="RuleSet_T2" width="13" height="7" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC6oZoJgdDayPDKNzsbGJ9cd1LCHkH9IAQAwRvcDbAEAAA== - </data> - </layer> - <layer name="RuleSet_T3" width="13" height="7" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC6oYYJgdDayPDKNzsbGJ9cd1LCHkH9IAQCf0Y1UbAEAAA== - </data> - </layer> - <layer name="RuleSet_T4" width="13" height="7" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC6oZYJgdDayPDKNzsbGJ9cd1LCHkH9IAQCQVAjCbAEAAA== - </data> - </layer> - <layer name="RuleSet_T5" width="13" height="7" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC6oY4JgdDayPDKNzsbGJ9cd1LCHkH9IAQDA3feibAEAAA== - </data> - </layer> - <layer name="RuleSet_T6" width="13" height="7" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC6oZ4JgdDayPDKNzsbGJ9cd1LCHkH9IAQDPWHI0bAEAAA== - </data> - </layer> - <layer name="RuleSet_T7" width="13" height="7" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC5oYIJgdDayPDKNzsbGJ9cd1LCHkH9IAQAMW+o9bAEAAA== - </data> - </layer> - <layer name="RuleSet_T8" width="13" height="7" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC5oZIJgdDayPDKNzsbGJ9cd1LCHkH9IAQAD3m+rbAEAAA== - </data> - </layer> - <layer name="RuleSet_T9" width="13" height="7"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA80MeHnk2sepeaQaw+1/YMNAADRwtidbAEAAA== - </data> - </layer> - <layer name="RuleSet_" width="13" height="7" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA+UMkEwOruECYLR2TB1yHKlWNilaHrIdRup9pDjH1IBAMakXT1sAQAA - </data> - </layer> - <layer name="rule_Ground" width="13" height="7"> + <layer name="rule_Ground" width="13" height="7" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIA8EovGDyDQHBpyhtCuF5hACyVA6FU08EY2fRAO7Aabxn2NsAQAA </data> diff --git a/rules/rule_woodland_004.tmx b/rules/rule_woodland_004.tmx index d11a157d..8b8e65b9 100644 --- a/rules/rule_woodland_004.tmx +++ b/rules/rule_woodland_004.tmx @@ -19,9 +19,9 @@ <image source="../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> </tileset> - <tileset firstgid="628" name="set_woodland" tilewidth="32" tileheight="32"> + <tileset firstgid="631" name="set_woodland" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> </tileset> <layer name="RuleRegions" width="21" height="5" visible="0"> @@ -29,59 +29,59 @@ H4sIAAAAAAAAA2NgoA0oZkJgavCHkpnUBgDe2nMipAEAAA== </data> </layer> - <layer name="RuleSet_T1" width="21" height="5" visible="0"> + <layer name="RuleSet_T1" width="21" height="5"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA2oYqIujW4utfnUdic1AQDB20LupAEAAA== + H4sIAAAAAAAAA2NgoA2oZaIujW4utfnUdic1AQBhBjMKpAEAAA== </data> </layer> - <layer name="RuleSet_T2" width="21" height="5" visible="0"> + <layer name="RuleSet_T2" width="21" height="5"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA2oZqIujW4utfnUdic1AQA6KPSKpAEAAA== + H4sIAAAAAAAAA2NgoA2oY6IujW4utfnUdic1AQBsEuinpAEAAA== </data> </layer> <layer name="RuleSet_T3" width="21" height="5"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA2oYaIujW4utfnUdic1AQCa9YVupAEAAA== + H4sIAAAAAAAAA2NgoA2oZ6IujW4utfnUdic1AQCX4V7DpAEAAA== </data> </layer> - <layer name="RuleSet_T4" width="21" height="5" visible="0"> + <layer name="RuleSet_T4" width="21" height="5"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA2oZaIujW4utfnUdic1AQBhBjMKpAEAAA== + H4sIAAAAAAAAA2NgoA1oYKIujW4utfnUdic1AQDJWfqrpAEAAA== </data> </layer> - <layer name="RuleSet_T5" width="21" height="5" visible="0"> + <layer name="RuleSet_T5" width="21" height="5"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA2oY6IujW4utfnUdic1AQBsEuinpAEAAA== + H4sIAAAAAAAAA2NgoA1oZKIujW4utfnUdic1AQAyqkzPpAEAAA== </data> </layer> - <layer name="RuleSet_T6" width="21" height="5" visible="0"> + <layer name="RuleSet_T6" width="21" height="5"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA2oZ6IujW4utfnUdic1AQCX4V7DpAEAAA== + H4sIAAAAAAAAA2NgoA1oYqIujW4utfnUdic1AQA/vpdipAEAAA== </data> </layer> - <layer name="RuleSet_T7" width="21" height="5" visible="0"> + <layer name="RuleSet_T7" width="21" height="5"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA1oYKIujW4utfnUdic1AQDJWfqrpAEAAA== + H4sIAAAAAAAAA2NgoA1oZqIujW4utfnUdic1AQDETSEGpAEAAA== </data> </layer> - <layer name="RuleSet_T8" width="21" height="5" visible="0"> + <layer name="RuleSet_T8" width="21" height="5"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA1oZKIujW4utfnUdic1AQAyqkzPpAEAAA== + H4sIAAAAAAAAA2NgoA1oYaIujW4utfnUdic1AQBkkFDipAEAAA== </data> </layer> - <layer name="RuleSet_T9" width="21" height="5" visible="0"> + <layer name="RuleSet_T9" width="21" height="5"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA1oYqIujW4utfnUdic1AQA/vpdipAEAAA== + H4sIAAAAAAAAA2NgoA1oZaIujW4utfnUdic1AQCfY+aGpAEAAA== </data> </layer> <layer name="RuleSet" width="21" height="5"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA0oZUJgZD42NcToh4lho7HpJYYmx53Y3EVrAADlZ0o/pAEAAA== + H4sIAAAAAAAAA2NgoA2oYEJgZD42NcToh4lho7HpJYYmx53Y3EVrAABj6CQIpAEAAA== </data> </layer> <layer name="RuleSet" width="21" height="5"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC8oYUKlkcVhmFpmUgKINZMSdxMLAFmicbCkAQAA + H4sIAAAAAAAAA2NgoC8oZ0KlkcVhmFpmUgKINZMSdxMLAJhpqxSkAQAA </data> </layer> <layer name="rule_Ground" width="21" height="5" visible="0"> diff --git a/rules/rule_woodland_012.tmx b/rules/rule_woodland_012.tmx index 0593239b..64a63da8 100644 --- a/rules/rule_woodland_012.tmx +++ b/rules/rule_woodland_012.tmx @@ -19,9 +19,9 @@ <image source="../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> </tileset> - <tileset firstgid="628" name="set_woodland" tilewidth="32" tileheight="32"> + <tileset firstgid="631" name="set_woodland" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> </tileset> <layer name="RuleRegions" width="11" height="4"> @@ -31,7 +31,7 @@ </layer> <layer name="RuleSet" width="11" height="4"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA2UMDEwlDJB2CC6BIkNkyfGDGQ9pAAAi+jCBLAAAAA= + H4sIAAAAAAAAA2NgIB1UMKHS6GxSzSEFAACH8TKAsAAAAA== </data> </layer> <layer name="rule_Ground" width="11" height="4" visible="0"> diff --git a/rules/rule_woodland_013.tmx b/rules/rule_woodland_013.tmx index 8727d4d1..5ec10bfa 100644 --- a/rules/rule_woodland_013.tmx +++ b/rules/rule_woodland_013.tmx @@ -19,9 +19,9 @@ <image source="../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> </tileset> - <tileset firstgid="628" name="set_woodland" tilewidth="32" tileheight="32"> + <tileset firstgid="631" name="set_woodland" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> </tileset> <layer name="RuleRegions" width="13" height="7"> @@ -31,7 +31,7 @@ </layer> <layer name="RuleSet_" width="13" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA+UMkEwOruECYLR2TB1yHKlWNilaHrIdRup9pDjH1IBAMakXT1sAQAA + H4sIAAAAAAAAA2NgIA9UMEEwOpuQHlx8ZLMoBeTYQ45/SAUACreonWwBAAA= </data> </layer> <layer name="rule_Ground" width="13" height="7"> diff --git a/rules/rule_woodland_020.tmx b/rules/rule_woodland_020.tmx new file mode 100644 index 00000000..29a4f294 --- /dev/null +++ b/rules/rule_woodland_020.tmx @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="11" height="4" tilewidth="32" tileheight="32"> + <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/> + </tileset> + <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/collision.png" width="64" height="32"/> + </tileset> + <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> + </tileset> + <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> + </tileset> + <layer name="RuleRegions" width="11" height="4"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA0wM0IwNjYyTcgMYtWiAwAPMLB1sAAAAA== + </data> + </layer> + <layer name="RuleSet" width="11" height="4"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIB3wMKLS6GxSzSEFAABpH13dsAAAAA== + </data> + </layer> + <layer name="rule_Ground" width="11" height="4"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIB2EQekIJLF0MsxxJ0MPAAI3UbmwAAAA + </data> + </layer> +</map> diff --git a/rules/rule_woodland_021.tmx b/rules/rule_woodland_021.tmx new file mode 100644 index 00000000..119b913e --- /dev/null +++ b/rules/rule_woodland_021.tmx @@ -0,0 +1,43 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32"> + <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/> + </tileset> + <tileset firstgid="257" name="Woodland Water" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/> + </tileset> + <tileset firstgid="305" name="Collision" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/collision.png" width="64" height="32"/> + </tileset> + <tileset firstgid="307" name="set_rules" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> + </tileset> + <tileset firstgid="311" name="set_woodland" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> + </tileset> + <layer name="RuleRegions" width="13" height="7"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA8YM0IwsWxy9QwntwEAaXughWwBAAA= + </data> + </layer> + <layer name="RuleSet_" width="13" height="7"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA/YMEIwOpuQHlx8ZLMoBeTYQ45/SAUAR4tpqmwBAAA= + </data> + </layer> + <layer name="rule_Ground" width="13" height="7"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA+Yo/HNyDQHBtygtAeF5hACaVA6A01cHY2vRgO7ARr84c9sAQAA + </data> + </layer> + <layer name="rule_Over" width="13" height="7" visible="0"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA== + </data> + </layer> + <layer name="rule_Collision" width="13" height="7" visible="0"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA== + </data> + </layer> +</map> diff --git a/rules/rules.txt b/rules/rules.txt index ee6b3686..c476c61a 100644 --- a/rules/rules.txt +++ b/rules/rules.txt @@ -1,65 +1,11 @@ # lines starting with # or // are comments # all other lines will be parsed and treated as filenames. -# basic stuff -../rules/rule_cave_001.tmx -# straight walls: -../rules/rule_cave_002.tmx -# corners at walls -../rules/rule_cave_003.tmx -../rules/rule_cave_004.tmx -../rules/rule_cave_005.tmx -# water in caves: -../rules/rule_cave_006.tmx -../rules/rule_cave_007.tmx -# rules for entrances, has bad exception handling, -# so mind where to put entrances. (So avoid putting them near corners) -../rules/rule_cave_008.tmx -# straight carpets -../rules/rule_cave_009.tmx -# corners in carpets -../rules/rule_cave_010.tmx +../rules/cave/rule_cave.txt -# ice mountains and caves... similar to usual caves -../rules/rule_icecave_001.tmx -../rules/rule_icecave_002.tmx -../rules/rule_icecave_003.tmx -../rules/rule_icecave_004.tmx -../rules/rule_icecave_005.tmx -../rules/rule_icecave_006.tmx -../rules/rule_icecave_007.tmx +../rules/icecave/rule_icecave.txt -../rules/rule_icemountain_001.tmx -../rules/rule_icemountain_002.tmx -../rules/rule_icemountain_003.tmx -../rules/rule_icemountain_004.tmx +../rules/icemountain/rule_icemountain.txt +../rules/rule_woodland.txt -# Rules for Woodlands. -# -# grass and high grass -../rules/rule_woodland_001.tmx - -# straight borders of grass and high grass -../rules/rule_woodland_002.tmx - -# borders at corners for grass and highgrass -../rules/rule_woodland_003.tmx - -# this one is needed to grow trees and other stuff of Fringe into high grass -# XXX The O can be Tree in high grass. So there wont be setup borders -# XOX <-- If O is low grass, make borders of course -# XXX -../rules/rule_woodland_004.tmx - -# straight borders of grass and high grass -../rules/rule_woodland_012.tmx - -# borders at corners for grass and highgrass -../rules/rule_woodland_013.tmx - -# add trees 1-9 except 7 -../rules/rule_woodland_100.tmx - -# add tree 7. This is seperated due to its extra height. -../rules/rule_woodland_101.tmx |