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author | Jessica Tölke <jtoelke@mail.upb.de> | 2013-01-22 20:53:00 +0100 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2013-01-23 15:15:33 +0100 |
commit | 16d216ebed85ceaa82403761788318162f02ee48 (patch) | |
tree | eec7e8397d3ff9be131b308789409019d022fb82 | |
parent | e47df6fdfe1cee5eaa3583b6959161b24c4b6bcc (diff) | |
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Disable default sound for weapon attack.
The currently used sound is too specific and loud to be used as default sound.
also adding a line about a miss sound (also disabled), to make aware that it's possible to use.
-rw-r--r-- | paths.xml | 5 |
1 files changed, 4 insertions, 1 deletions
@@ -42,7 +42,10 @@ Also, don't forget to add the '/' path separator at the end of folder values. <option name="minimaps" value="graphics/minimaps/"/> <option name="maps" value="maps/"/> <option name="sfx" value="sfx/"/> - <option name="attackSfxFile" value="fist-swish.ogg"/> + <!-- default sounds if no sounds are defined for the hit and miss events of a weapon + disabled for now because the current sound is too specific and loud --> + <option name="attackSfxFile" value=""/> + <option name="missSfxFile" value=""/> <option name="music" value="music/"/> <option name="wallpapers" value="graphics/images/"/> <option name="wallpaperFile" value="login_wallpaper.png"/> |