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<?xml version="1.0" encoding="utf-8" ?>
<!-- Author: 4144
Copyright (C) 2016 Evol Online -->
<stats>
<basic>
<stat id="13" tag="str" name="Strength"/>
<stat id="14" tag="agi" name="Agility"/>
<stat id="15" tag="vit" name="Vitality"/>
<stat id="16" tag="int" name="Intelligence"/>
<stat id="17" tag="dex" name="Dexterity"/>
<stat id="18" tag="luk" name="Luck"/>
</basic>
<extended>
<!-- ATK -->
<stat id="112" name="Attack"/>
<!-- DEF -->
<stat id="111" name="Defense"/>
<!-- MATK -->
<stat id="110" name="M.Attack"/>
<!-- MDEF -->
<stat id="109" name="M.Defense"/>
<!-- HIT -->
<stat id="108" name="% Accuracy"/>
<!-- FLEE -->
<stat id="107" name="% Evade"/>
<!-- CRIT -->
<stat id="106" name="% Critical"/>
<!-- ATTACK_DELAY -->
<stat id="100" name="Attack Delay"/>
<!-- WALK_SPEED -->
<stat id="102" name="Walk Delay"/>
<!-- ATTACK_RANGE -->
<stat id="101" name="Attack Range"/>
<!-- ATTACK_SPEED -->
<stat id="103" name="Damage per sec."/>
</extended>
</stats>
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