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<?xml version="1.0" encoding="utf-8" ?>
<!-- Author: 4144
Copyright (C) 2016 Evol Online -->
<stats>
  <basic>
    <stat id="13" tag="str" name="Strength"/>
    <stat id="14" tag="agi" name="Agility"/>
    <stat id="15" tag="vit" name="Vitality"/>
    <stat id="16" tag="int" name="Intelligence"/>
    <stat id="17" tag="dex" name="Dexterity"/>
    <stat id="18" tag="luk" name="Luck"/>
  </basic>
  <extended>
    <!-- ATK -->
    <stat id="112" name="Attack"/>
    <!-- DEF -->
    <stat id="111" name="Defense"/>
    <!-- MATK -->
    <stat id="110" name="M.Attack"/>
    <!-- MDEF -->
    <stat id="109" name="M.Defense"/>
    <!-- HIT -->
    <stat id="108" name="% Accuracy"/>
    <!-- FLEE -->
    <stat id="107" name="% Evade"/>
    <!-- CRIT -->
    <stat id="106" name="% Critical"/>
    <!-- ATTACK_DELAY -->
    <stat id="100" name="Attack Delay"/>
    <!-- WALK_SPEED -->
    <stat id="102" name="Walk Delay"/>
    <!-- ATTACK_RANGE -->
    <stat id="101" name="Attack Range"/>
    <!-- ATTACK_SPEED -->
    <stat id="103" name="Damage per sec."/>
  </extended>
</stats>