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<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
<image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
</tileset>
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<image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
<image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
</tileset>
<tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
<image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
</tileset>
<layer name="RuleRegions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
<layer name="ruleSet" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVcjAwYAACzkkHqJAAAAA==
</data>
</layer>
<layer name="ruleSet" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVajAwYAAC4wr3wJAAAAA==
</data>
</layer>
<layer name="rule_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAX8DJgAAPTCKRYkAAAA
</data>
</layer>
<layer name="rule1_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUCDJgAAPAZcIokAAAA
</data>
</layer>
</map>
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