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path: root/graphics/sprites/monsters/moggun.xml
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<?xml version="1.0"?>
<sprite>
  <imageset name="base" src="graphics/sprites/monsters/moggun.png" width="77" height="76"/>
  <action name="stand" imageset="base">
    <animation direction="down">
      <frame index="14"/>
    </animation>
    <animation direction="left">
      <frame index="7"/>
    </animation>
    <animation direction="up">
      <frame index="21"/>
    </animation>
    <animation direction="right">
      <frame index="0"/>
    </animation>
  </action>
  <action name="walk" imageset="base">
    <animation direction="down">
      <sequence start="14" end="17" delay="120"/>
    </animation>
    <animation direction="left">
      <sequence start="7" end="10" delay="120"/>
    </animation>
    <animation direction="up">
      <sequence start="21" end="24" delay="120"/>
    </animation>
    <animation direction="right">
      <sequence start="0" end="3" delay="120"/>
    </animation>
  </action>
  <action name="dead" imageset="base">
    <animation direction="down">
      <frame index="20" delay="900"/>
    </animation>
    <animation direction="left">
      <frame index="13" delay="900"/>
    </animation>
    <animation direction="up">
      <frame index="27" delay="900"/>
    </animation>
    <animation direction="right">
      <frame index="6" delay="900"/>
    </animation>
  </action>
  <action name="attack" imageset="base">
    <animation direction="down">
      <sequence start="18" end="19" delay="100"/>
      <end/>
    </animation>
    <animation direction="left">
      <sequence start="11" end="12" delay="100"/>
      <end/>
    </animation>
    <animation direction="up">
      <sequence start="25" end="26" delay="100"/>
      <end/>
    </animation>
    <animation direction="right">
      <sequence start="4" end="5" delay="100"/>
      <end/>
    </animation>
  </action>
</sprite>