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path: root/graphics/sprites/monsters/bluepar.xml
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<?xml version="1.0"?>
<sprite>
  <imageset name="base" src="graphics/sprites/monsters/bluepar.png" width="50" height="42"/>
  <action name="stand" imageset="base">
    <animation direction="down">
      <frame index="0" offsetY="-12"/>
    </animation>
    <animation direction="left">
      <frame index="10" offsetY="-12"/>
    </animation>
    <animation direction="up">
      <frame index="20" offsetY="-12"/>
    </animation>
    <animation direction="right">
      <frame index="30" offsetY="-12"/>
    </animation>
  </action>
  <action name="walk" imageset="base">
    <animation direction="down">
      <sequence start="1" end="4" delay="75" offsetY="-12"/>
    </animation>
    <animation direction="left">
      <sequence start="11" end="14" delay="75" offsetY="-12"/>
    </animation>
    <animation direction="up">
      <sequence start="21" end="24" delay="75" offsetY="-12"/>
    </animation>
    <animation direction="right">
      <sequence start="31" end="34" delay="75" offsetY="-12"/>
    </animation>
  </action>
  <action name="dead" imageset="base">
    <animation direction="down">
      <frame index="9" offsetY="-12"/>
    </animation>
    <animation direction="left">
      <frame index="19" offsetY="-12"/>
    </animation>
    <animation direction="up">
      <frame index="29" offsetY="-12"/>
    </animation>
    <animation direction="right">
      <frame index="39" offsetY="-12"/>
    </animation>
  </action>
  <action name="attack" imageset="base">
    <animation direction="down">
      <sequence start="5" end="8" delay="75" offsetY="-12"/>
      <end/>
    </animation>
    <animation direction="left">
      <sequence start="15" end="18" delay="75" offsetY="-12"/>
      <end/>
    </animation>
    <animation direction="up">
      <sequence start="25" end="28" delay="75" offsetY="-12"/>
      <end/>
    </animation>
    <animation direction="right">
      <sequence start="35" end="38" delay="75" offsetY="-12"/>
      <end/>
    </animation>
  </action>
</sprite>