summaryrefslogblamecommitdiff
path: root/graphics/sprites/equipment/weapons/axe-chop-female.xml
blob: 5725d6ab18d5370a28c15069cbe7e2ce16025018 (plain) (tree)




































































                                                                                                                 
<?xml version="1.0"?>
<sprite name="player" action="stand"  variants="135" variant_offset="1">
  <imageset name="axe-chop" src="graphics/sprites/equipment/weapons/axe-chop.png|B;R;" width="128" height="128"/>
  <action name="default" imageset="axe-chop"/>
  <action name="stand" imageset="axe-chop">
    <animation direction="down">
      <frame index="0" offsetY="32"/>
    </animation>
    <animation direction="left">
      <frame index="18" offsetY="32"/>
    </animation>
    <animation direction="up">
      <frame index="36" offsetY="32"/>
    </animation>
    <animation direction="right">
      <frame index="54" offsetY="32"/>
    </animation>
  </action>
  <action name="sit" imageset="axe-chop">
    <animation direction="down">
      <frame index="7" offsetY="32"/>
    </animation>
    <animation direction="left">
      <frame index="25" offsetY="32"/>
    </animation>
    <animation direction="up">
      <frame index="43" offsetY="32"/>
    </animation>
    <animation direction="right">
      <frame index="61" offsetY="32"/>
    </animation>
  </action>
  <action name="walk" imageset="axe-chop">
    <animation direction="down">
      <sequence offsetY="32" start="1" end="6" delay="75"/>
      <end/>
    </animation>
    <animation direction="left">
      <sequence offsetY="32" start="19" end="24" delay="75"/>
      <end/>
    </animation>
    <animation direction="up">
      <sequence offsetY="32" start="37" end="42" delay="75"/>
      <end/>
    </animation>
    <animation direction="right">
      <sequence offsetY="32" start="55" end="60" delay="75"/>
      <end/>
    </animation>
  </action>
  <action name="attack_chop" imageset="axe-chop">
    <animation direction="down">
      <sequence offsetY="32" start="90" end="93" delay="140"/>
      <end/>
    </animation>
    <animation direction="left">
      <sequence offsetY="32" start="94" end="97" delay="140"/>
      <end/>
    </animation>
    <animation direction="up">
      <sequence offsetY="32" start="99" end="102" delay="140"/>
      <end/>
    </animation>
    <animation direction="right">
      <sequence offsetY="32" start="103" end="106" delay="140"/>
      <end/>
    </animation>
  </action>
</sprite>