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path: root/graphics/sprites/equipment/chest/saviorarmor-male.xml
blob: 92f8192ea2a44e9fc51d726afaea909088e16031 (plain) (tree)
































                                                                                                              
                        

                                
                         

                              
                         

                                 
                         





















                                               



                                                            






                                                



                                                             





















                                                
<?xml version="1.0"?>
<sprite>
  <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-male.png|W" width="64" height="64"/>
  <action name="stand" imageset="base">
    <animation direction="down">
      <frame index="0"/>
    </animation>
    <animation direction="left">
      <frame index="18"/>
    </animation>
    <animation direction="up">
      <frame index="36"/>
    </animation>
    <animation direction="right">
      <frame index="54"/>
    </animation>
  </action>
  <action name="walk" imageset="base">
    <animation direction="down">
      <sequence start="1" end="6" delay="75"/>
    </animation>
    <animation direction="left">
      <sequence start="19" end="24" delay="75"/>
    </animation>
    <animation direction="up">
      <sequence start="37" end="42" delay="75"/>
    </animation>
    <animation direction="right">
      <sequence start="55" end="60" delay="75"/>
    </animation>
  </action>
  <action name="sit" imageset="base">
    <animation direction="down">
      <frame index="7"/>
    </animation>
    <animation direction="left">
      <frame index="25"/>
    </animation>
    <animation direction="up">
      <frame index="43"/>
    </animation>
    <animation direction="right">
      <frame index="61"/>
    </animation>
  </action>
  <action name="dead" imageset="base">
    <animation direction="down">
      <frame index="8"/>
    </animation>
    <animation direction="left">
      <frame index="26"/>
    </animation>
    <animation direction="up">
      <frame index="44"/>
    </animation>
    <animation direction="right">
      <frame index="62"/>
    </animation>
  </action>
  <action name="attack" imageset="base">
    <animation direction="down">
      <sequence start="9" end="12" delay="75"/>
      <end/>
    </animation>
    <animation direction="left">
      <frame index="27" offsetX="0" offsetY="0" delay="75"/>
      <frame index="28" offsetX="0" offsetY="0" delay="75"/>
      <frame index="29" offsetX="0" offsetY="0" delay="75"/>
      <frame index="30" offsetX="4" offsetY="0" delay="75"/>
      <end/>
    </animation>
    <animation direction="up">
      <sequence start="45" end="48" delay="75"/>
      <end/>
    </animation>
    <animation direction="right">
      <frame index="63" offsetX="0" offsetY="0" delay="75"/>
      <frame index="64" offsetX="0" offsetY="0" delay="75"/>
      <frame index="65" offsetX="0" offsetY="0" delay="75"/>
      <frame index="66" offsetX="-4" offsetY="0" delay="75"/>
      <end/>
    </animation>
  </action>
  <action name="attack_bow" imageset="base">
    <animation direction="down">
      <sequence start="13" end="17" delay="75"/>
      <end/>
    </animation>
    <animation direction="left">
      <sequence start="31" end="35" delay="75"/>
      <end/>
    </animation>
    <animation direction="up">
      <sequence start="49" end="53" delay="75"/>
      <end/>
    </animation>
    <animation direction="right">
      <sequence start="67" end="71" delay="75"/>
      <end/>
    </animation>
  </action>
</sprite>