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AgeCommit message (Collapse)AuthorFilesLines
2014-10-15Remove the need for empty source files to check headersBen Longbons4-118/+0
2014-10-15Always print symbols if known for pointersBen Longbons4-9/+17
2014-10-13Convert container lookups to use Option<Borrowed<T>>Ben Longbons41-808/+729
2014-10-13Restore missing check to let double-handed weapons workBen Longbons1-1/+3
2014-10-08Don't rebuild atcommand.cpp on version changesBen Longbons1-10/+4
2014-10-08Split npc parse functions in to their own fileBen Longbons9-856/+987
2014-10-08Split script.cppBen Longbons35-2305/+2801
2014-10-07Minimize script headerBen Longbons5-84/+118
2014-10-06Switch script indexing from 2-based to 0-basedBen Longbons2-226/+225
2014-10-06Remove vestigial support for offhanded weaponsBen Longbons10-390/+92
2014-10-05Stupid bug in mob summonsBen Longbons1-1/+1
2014-09-30Rename enum Option to Opt0Ben Longbons15-54/+54
2014-09-06Stupid hidden loops, I need another macro for thisBen Longbons1-1/+2
2014-09-05Fix a couple of bugs exposed by stricter server checksBen Longbons1-1/+1
2014-08-28Prevent skills from being set out of bounds by privileged usersBen Longbons2-0/+4
2014-08-28Compatibility with gdb 7.4Ben Longbons2-4/+8
2014-08-28One freaking spaceBen Longbons1-1/+1
2014-08-28Properly inform the client about class/species/race changing (hopefully)Ben Longbons1-1/+2
2014-08-27fix testsBen Longbons4-0/+14
2014-08-27Yes, I doBen Longbons1-5/+19
2014-08-27The downside of hiding a loop in a macroBen Longbons2-11/+4
2014-08-27Debug debuggingBen Longbons12-275/+429
2014-08-25Kill those dumb stringsBen Longbons6-91/+72
2014-08-25Bust the last evil unionBen Longbons2-372/+444
2014-08-25Remove CONSTSTR optimization for nowBen Longbons1-31/+25
2014-08-05In magic, use Variant for all the old anonymous nested unionsBen Longbons10-1310/+1385
2014-08-05Move magic to its own namespaceBen Longbons22-21/+71
2014-08-05Enums are not usually integers, sorryBen Longbons15-10/+24
2014-07-23Be more strict about function/statement mismatchesBen Longbons1-141/+134
2014-07-16Revert bounds checks and go back to signed integersBen Longbons4-62/+59
2014-07-01Incorrect death/disappearance formsv14.6.30Ben Longbons1-1/+2
2014-06-30Invulnerability should not be the defaultBen Longbons3-0/+21
2014-06-30Finally get around to decoupling the warning systemBen Longbons2-9/+9
2014-06-30It's about time I did thisBen Longbons12-84/+84
2014-06-27This is more reliableBen Longbons35-470/+365
2014-06-26Stick everything in a namespaceBen Longbons66-10/+262
2014-06-26Low hanging fruitBen Longbons29-1167/+1167
2014-06-26Add null pointer checks for disconnected internalsBen Longbons2-0/+66
2014-06-26specialize inventory/storage indicesBen Longbons17-277/+407
2014-06-24No one is .neutral() here (except IPv4 addresses)Ben Longbons15-100/+96
2014-06-24Don't crash when giving invalid ID to @itemBen Longbons1-0/+2
2014-06-23SwatBen Longbons2-4/+5
2014-06-23Use the generated char server protocol in the map serverBen Longbons5-475/+581
2014-06-23Generate the map server protocolBen Longbons16-1913/+2208
Sigh, map server will have no smart filters yet
2014-05-27Generate the char server protocolBen Longbons13-141/+163
2014-05-20:%s/^\( *\)\([^ ].*\)\?\(LOG\|PRINTF\)[A-Z_]*(\(.*,\n\)\+\zs\(\1 [^ ↵Ben Longbons15-98/+98
]\)\@! */\1 /
2014-05-19Convert login/char and login/admin server components to proto-v2Ben Longbons1-1/+1
2014-05-12split out the horrible unchecked buffer accessorsBen Longbons4-1/+4
2014-05-12Implement proto v2Ben Longbons1-1/+0
2014-05-12Split net/ from mmo/Ben Longbons36-52/+89