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2009-06-25Fix a possible crash when adding a party member. Thanks Kage for spotting.Dennis Friis1-1/+1
2009-06-25Fixes for @storage / @gstorage ATcommands. Derived from ea stable.Dennis Friis1-1/+29
2009-06-25Synchronise storage when saving character. Patch from ea stable.Dennis Friis1-0/+2
2009-06-25Storages now saves upon closing, based on patch from ea stable.Dennis Friis1-1/+4
2009-06-25Fix possible spoof/dupe with storage. Fix from ea stable branch.Dennis Friis1-0/+11
2009-06-22Addes the fakenpcname script functionChuck Miller1-1/+29
It pretty much follows the documentation listed below Minus the fact the sprite id is not optional http://www.valholl.ca/ref/eAthenaScriptCommands.html#fakenpcname
2009-06-20Don't allow magic casts when player is dead.Dennis Friis1-0/+3
2009-06-19Auto-disconnect from trade partner when removing itemsFate1-0/+3
2009-06-17Added extra checks to ensure spell invocations aren't incorrectly deletedFate6-18/+30
2009-06-16Slow poison now reports a different status effectFate1-0/+18
2009-06-16Removed unnecessary am-healing flag, incorporated healing packets with ↵Fate5-25/+30
regular opt status flags. This, together with the clientdata update, should fix the stuck healing state.
2009-06-16use pc_heal() instead of hacked-up code to report mob special skill damage, ↵Fate1-8/+10
hopefully fixing 0.0.28 bugs with double death reports
2009-06-06Fix 2nd parameter being truly optional on misceffect. Document it too.Dennis Friis1-4/+5
The name parameter can now be omitted safely.
2009-06-06Add support for optional charname target to script function misceffect.Dennis Friis1-2/+10
misceffect int number - shows effect on NPC misceffect int number, string taget - shows effect on named target
2009-06-01Factor poison severity and "protect" spell into determining mob poison ↵Fate1-2/+7
attack success chance
2009-05-31Made sure that healing items work while poison is slowedFate2-2/+1
2009-05-31When spawning immobile monsters, make sure that they don't grow legs.Fate1-2/+2
2009-05-31repeating spell invocations quickly no longer counts as spamming as per ↵Fate1-18/+22
Slicer's new tests
2009-05-30Added documentation for several eAthena extensions. Moved OnPCKillEvent ↵Fate2-6/+10
magic label to OnPCKilledEvent, added complementary OnPCKillEvent that is the same, except invoked on a killer RID context.
2009-05-25Made itemfrob an ladmin command that can be used while running the serverFate1-1/+102
2009-05-24Added and documented stop_status_change command for magic languageFate1-0/+11
2009-05-24Merge branch 'master' of git@gitorious.org:tmw-eathena/mainlineFate1-0/+6
2009-05-21Makes sure we tell the client to remove the healing effectChuck Miller1-0/+6
2009-05-17Transform underscores that preceed NPC names into blanks before sending to ↵Fate1-1/+6
clients
2009-05-16Fixed SC_POISON to take duration in val1Fate1-1/+1
2009-05-16Added sc_check command to determine whether a given status change is activeFate3-0/+35
2009-05-15builtin_menu: allocate memory for terminator byteFate1-1/+1
2009-05-14Added pc_logout() hook to process players who are logging outFate3-0/+13
When poisoned and logging out, set hp to 1 to avoid cheap poison cure exploit
2009-05-14Fine-tuned poison: lower HP further and slow down health item regenerationFate4-10/+14
2009-05-14Merge branch 'master' of git@gitorious.org:tmw-eathena/mainlineFate10-43/+31
2009-05-13Fixed all compiler warnings and several small bugs in the processMadCamel9-19/+24
2009-05-13menu command: skip all options after (and including) the first option with a ↵Fate1-8/+20
blank line
2009-05-13Cleans up the net code for effectsChuck Miller4-24/+7
Removes the 0x1f3 packet since its the same as 0x19b packet, and our client doesn't handle 0x1f3.
2009-05-13provide some feedback for @wgmMadCamel1-0/+4
2009-05-13GM commands triggered from clif are now loggedMadCamel3-38/+56
2009-05-13Fix GM notificationJared Adams1-3/+1
2009-05-13Add support for sending GM info to playersJared Adams2-0/+7
2009-05-12Add a script function to see if the player is deadJared Adams1-2/+15
2009-05-11Send healing effect on client introductionJared Adams1-0/+12
2009-05-11Don't spam healing changesJared Adams2-3/+8
2009-05-11Comment out healing effect until it can be fixed.Dennis Friis1-2/+2
2009-05-07Make sure @invisible only makes you invisibleJared Adams1-1/+1
It can no longer be used to make you visible if you are already invisible.
2009-05-04Added @wgm command to whisper all online GMs (if any)MadCamel3-2/+18
2009-05-03Fixed antispam to use a timer that doesn't wrapMadCamel3-5/+6
2009-05-03Changed all times to use UTCMadCamel6-10/+10
2009-04-25Repair drop protectionMadCamel1-1/+4
2009-04-25Fixed crash when picking up items while in a partyMadCamel1-3/+4
2009-04-24Don't send looks packets when invisibleJared Adams1-0/+3
2009-04-22Spam checks for tradeMadCamel2-25/+31
2009-04-22Added 'shop' command to trigger a nearby shopMadCamel1-1/+22