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2013-10-01Revert "Show different GM level types in the online list"v13.9.31Ben Longbons1-19/+17
Too many tools hard-coded "(GM)" instead of doing it the obvious way This reverts commit 49e5c4af12a9b276a72a9d04033d86a1c4d68601.
2013-09-30Show different GM level types in the online listBen Longbons1-17/+19
This removes the setting for the single control.
2013-09-27Make character loading less slowBen Longbons1-5/+13
This is not the best solution, but it is obvious, correct, and does indeed change the complexity from O(n²) to O(n lg n).
2013-09-21Use the One Makefile to build them allBen Longbons2-2/+4
This changes the names of the built binaries: login-server -> tmwa-login char-server -> tmwa-char map-server -> tmwa-map ladmin -> tmwa-admin eathena-monitor -> tmwa-monitor It also gets rid of the 'deps.make' file.
2013-09-09Use IP4 classes and rename conf variablesBen Longbons4-196/+81
2013-08-28Fix bug with mapnames being falsyBen Longbons1-6/+7
Fixes #7
2013-08-05Use attoconf and proper versionsv13.8.5Ben Longbons1-7/+1
2013-08-01Poison std::string and use the various string classesBen Longbons8-423/+338
2013-06-27Count the number of online players againBen Longbons1-0/+1
I refactored two adjacent loops into one, but forgot to merge this!
2013-06-23add new stuff stuff (with tests!), poison memcmp and strncpyBen Longbons4-162/+212
2013-06-18Also poison memcpy, memmove, and memsetBen Longbons5-254/+208
2013-06-11Allegedly remove all manual memory managementBen Longbons3-55/+75
2013-05-18Fix silly bugs in the previous patchBen Longbons1-0/+3
2013-05-18Tweak a little memory management in char-serverBen Longbons3-722/+463
2013-04-30Restore fakenpcname script commandBen Longbons1-1/+1
Closes: #2
2013-04-28Fix some oversized writesBen Longbons1-4/+4
2013-04-28Merge branch 'master' into testBen Longbons1-23/+3
Conflicts: src/char/char.cpp src/common/socket.cpp src/map/map.cpp
2013-04-27Enumize ItemLookBen Longbons1-3/+3
2013-04-27Force timers to be managedBen Longbons1-8/+16
2013-04-13Removed sorting of character data file. It accomplished nothing except ↵MadCamel1-24/+4
making it look pretty, and chewed an inordinate amount of CPU. Also inlined mmo_char_tostr and set things up so players end up in tulimshar if their map save location is bad.
2013-04-13Fix the bug with chest armorBen Longbons1-2/+2
2013-04-11Also implement x32 supportBen Longbons1-22/+21
2013-04-09Native amd64 supportBen Longbons2-2/+2
2013-03-01Convince skills to workBen Longbons1-9/+19
2013-02-27Fix crash in party savingBen Longbons1-1/+1
2013-02-23Replace struct dbt with typesafe std::map wrappersBen Longbons5-174/+129
Also fix broken save/accreg.txt reading.
2013-02-12Strictify timersBen Longbons3-36/+33
2013-02-07Remove some macrosBen Longbons3-9/+7
2013-02-01Remove unnecessary includes, speeding up recompilationBen Longbons4-22/+9
2013-01-17Clean up some things after declassizationBen Longbons4-0/+8
2013-01-17Remove PC/mob disguises and hard-coded classesBen Longbons1-332/+7
2013-01-09Make incoming packets read-onlyBen Longbons2-178/+108
2013-01-08Improve warning management moreBen Longbons3-15/+55
2013-01-08Improve warnings; fix const_db.txt bug.Ben Longbons1-6/+1
2013-01-07Add warning newlines; fix crash on exit.Ben Longbons2-3/+3
2013-01-07Use cxxstdioBen Longbons5-1006/+667
2012-12-24Enumify some more things ... maybe even everythingBen Longbons2-63/+72
2012-12-24Purge some unused functionsBen Longbons6-39/+4
2012-12-24Enumify option, opt1, opt2, and opt3Ben Longbons1-3/+3
2012-12-24Cleanup headers and remove all uses of va_list except loggingBen Longbons8-105/+98
2012-12-15Prepare to trim skillsBen Longbons1-6/+8
2012-12-14Some formatting fixes before I go insaneBen Longbons8-1658/+1600
Also delete the French translation from ladmin.
2012-12-12Remove guilds, finallyBen Longbons7-2144/+3
If anyone in the future wonders why I did this, just look at how many lines of code this eliminates.
2012-09-03Fix compiler errors of C++ conversionBen Longbons8-172/+224
2012-08-30Rename files for C++ conversion. Does not compile.Ben Longbons10-56/+56
After updating, you can remove these files, as shown in 'git status': Untracked files: (use "git add <file>..." to include in what will be committed) src/map/magic-interpreter-lexer.c src/map/magic-interpreter-parser.c src/map/magic-interpreter-parser.h
2011-09-10Merge commit '2c863c0d99aa3df9ef2eb4ceb112c4d946520f0a'Ben Longbons11-230/+171
2011-04-04Fix ## variablesBen Longbons1-1/+1
2011-04-04Get rid of RETCODEBen Longbons5-87/+74
2011-04-03Fix some more compiler warningsBen Longbons9-127/+90
2011-04-03Rewrite make system to be optimalBen Longbons2-16/+7