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-rw-r--r--src/map/script-fun.cpp50
1 files changed, 47 insertions, 3 deletions
diff --git a/src/map/script-fun.cpp b/src/map/script-fun.cpp
index 1efa006..91beb96 100644
--- a/src/map/script-fun.cpp
+++ b/src/map/script-fun.cpp
@@ -3920,6 +3920,7 @@ void builtin_sc_start(ScriptState *st)
// all those use ms so this checks for < 1s are not needed on those
// and it would break the cooldown symbol since many spells have cooldowns less than 1s
case StatusChange::SC_PHYS_SHIELD:
+ case StatusChange::SC_PHYS_SHIELD_ITEM:
case StatusChange::SC_MBARRIER:
case StatusChange::SC_COOLDOWN:
case StatusChange::SC_COOLDOWN_MG:
@@ -3929,7 +3930,10 @@ void builtin_sc_start(ScriptState *st)
case StatusChange::SC_COOLDOWN_ENCH:
case StatusChange::SC_COOLDOWN_KOY:
case StatusChange::SC_COOLDOWN_UPMARMU:
- break;
+ case StatusChange::SC_COOLDOWN_SG:
+ case StatusChange::SC_SLOWMOVE:
+ case StatusChange::SC_CANTMOVE:
+ break;
default:
// work around old behaviour of:
@@ -4362,9 +4366,14 @@ void builtin_getitemlink(ScriptState *st)
struct script_data *data;
AString buf;
data = &AARG(0);
- ZString name = conv_str(st, data);
+ Option<P<struct item_data>> item_data_ = None;
+
+ get_val(st, data);
+ if (data->is<ScriptDataStr>())
+ item_data_ = itemdb_searchname(conv_str(st, data));
+ else
+ item_data_ = itemdb_exists(wrap<ItemNameId>(conv_num(st, data)));
- Option<P<struct item_data>> item_data_ = itemdb_searchname(name);
OMATCH_BEGIN (item_data_)
{
OMATCH_CASE_SOME (item_data)
@@ -5524,6 +5533,39 @@ void builtin_getmapmaxy(ScriptState *st)
}
/*==========================================
+ * Get the hash of a map
+ *------------------------------------------
+ */
+static
+void builtin_getmaphash(ScriptState *st)
+{
+ MapName mapname = stringish<MapName>(ZString(conv_str(st, &AARG(0))));
+ P<map_local> m = TRY_UNWRAP(map_mapname2mapid(mapname), return);
+ push_int<ScriptDataInt>(st->stack, m->hash);
+}
+
+/*==========================================
+ * Get the map name from a hash
+ *------------------------------------------
+ */
+static
+void builtin_getmapnamefromhash(ScriptState *st)
+{
+ int hash = conv_num(st, &AARG(0));
+ MapName mapname;
+ for (auto& mit : maps_db)
+ {
+ map_local *ml = static_cast<map_local *>(mit.second.get());
+ if (ml->hash == hash)
+ {
+ mapname = ml->name_;
+ break;
+ }
+ }
+ push_str<ScriptDataStr>(st->stack, mapname);
+}
+
+/*==========================================
* Get the NPC's info
*------------------------------------------
*/
@@ -5787,6 +5829,8 @@ BuiltinFunction builtin_functions[] =
BUILTIN(getmap, "?"_s, 's'),
BUILTIN(getmapmaxx, "M"_s, 'i'),
BUILTIN(getmapmaxy, "M"_s, 'i'),
+ BUILTIN(getmaphash, "M"_s, 'i'),
+ BUILTIN(getmapnamefromhash, "i"_s, 's'),
BUILTIN(mapexit, ""_s, '\0'),
BUILTIN(freeloop, "i"_s, '\0'),
BUILTIN(if_then_else, "iii"_s, 'v'),