diff options
Diffstat (limited to 'src/map/pc.hpp')
-rw-r--r-- | src/map/pc.hpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/map/pc.hpp b/src/map/pc.hpp index 35d9c70..b02e5a7 100644 --- a/src/map/pc.hpp +++ b/src/map/pc.hpp @@ -21,7 +21,7 @@ // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. -# include "../sanity.hpp" +# include "fwd.hpp" # include "pc.t.hpp" @@ -66,7 +66,7 @@ bool pc_is90overweight(dumb_ptr<map_session_data> sd) // should do something with the specified player. void pc_touch_all_relevant_npcs(dumb_ptr<map_session_data> sd); -uint8_t pc_isGM(dumb_ptr<map_session_data> sd); +GmLevel pc_isGM(dumb_ptr<map_session_data> sd); int pc_iskiller(dumb_ptr<map_session_data> src, dumb_ptr<map_session_data> target); // [MouseJstr] void pc_invisibility(dumb_ptr<map_session_data> sd, int enabled); // [Fate] @@ -74,9 +74,9 @@ int pc_counttargeted(dumb_ptr<map_session_data> sd, dumb_ptr<block_list> src, ATK target_lv); int pc_setrestartvalue(dumb_ptr<map_session_data> sd, int type); void pc_makesavestatus(dumb_ptr<map_session_data>); -int pc_setnewpc(dumb_ptr<map_session_data>, int, int, int, tick_t, SEX); -int pc_authok(int, int, TimeT, short tmw_version, const CharKey *, const CharData *); -int pc_authfail(int accid); +int pc_setnewpc(dumb_ptr<map_session_data>, AccountId, CharId, int, tick_t, SEX); +int pc_authok(AccountId, int, TimeT, short tmw_version, const CharKey *, const CharData *); +int pc_authfail(AccountId accid); EPOS pc_equippoint(dumb_ptr<map_session_data> sd, int n); @@ -90,17 +90,17 @@ int pc_setpos(dumb_ptr<map_session_data>, MapName, int, int, BeingRemoveWhy); void pc_setsavepoint(dumb_ptr<map_session_data>, MapName, int, int); int pc_randomwarp(dumb_ptr<map_session_data> sd, BeingRemoveWhy type); -ADDITEM pc_checkadditem(dumb_ptr<map_session_data>, int, int); +ADDITEM pc_checkadditem(dumb_ptr<map_session_data>, ItemNameId, int); int pc_inventoryblank(dumb_ptr<map_session_data>); -int pc_search_inventory(dumb_ptr<map_session_data> sd, int item_id); +int pc_search_inventory(dumb_ptr<map_session_data> sd, ItemNameId item_id); int pc_payzeny(dumb_ptr<map_session_data>, int); PickupFail pc_additem(dumb_ptr<map_session_data>, struct item *, int); int pc_getzeny(dumb_ptr<map_session_data>, int); int pc_delitem(dumb_ptr<map_session_data>, int, int, int); int pc_checkitem(dumb_ptr<map_session_data>); -int pc_count_all_items(dumb_ptr<map_session_data> player, int item_id); +int pc_count_all_items(dumb_ptr<map_session_data> player, ItemNameId item_id); int pc_remove_items(dumb_ptr<map_session_data> player, - int item_id, int count); + ItemNameId item_id, int count); int pc_takeitem(dumb_ptr<map_session_data>, dumb_ptr<flooritem_data>); int pc_dropitem(dumb_ptr<map_session_data>, int, int); @@ -112,7 +112,7 @@ int pc_bonus(dumb_ptr<map_session_data>, SP, int); int pc_bonus2(dumb_ptr<map_session_data> sd, SP, int, int); int pc_skill(dumb_ptr<map_session_data>, SkillID, int, int); -int pc_attack(dumb_ptr<map_session_data>, int, int); +int pc_attack(dumb_ptr<map_session_data>, BlockId, int); int pc_stopattack(dumb_ptr<map_session_data>); int pc_gainexp_reason(dumb_ptr<map_session_data>, int, int, @@ -158,13 +158,13 @@ int pc_addeventtimer(dumb_ptr<map_session_data> sd, interval_t tick, int pc_cleareventtimer(dumb_ptr<map_session_data> sd); int pc_calc_pvprank(dumb_ptr<map_session_data> sd); -void pc_calc_pvprank_timer(TimerData *, tick_t, int); +void pc_calc_pvprank_timer(TimerData *, tick_t, BlockId); int pc_marriage(dumb_ptr<map_session_data> sd, dumb_ptr<map_session_data> dstsd); int pc_divorce(dumb_ptr<map_session_data> sd); dumb_ptr<map_session_data> pc_get_partner(dumb_ptr<map_session_data> sd); -void pc_set_gm_level(int account_id, uint8_t level); +void pc_set_gm_level(AccountId account_id, GmLevel level); void pc_setstand(dumb_ptr<map_session_data> sd); void pc_cleanup(dumb_ptr<map_session_data> sd); // [Fate] Clean up after a logged-out PC |