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-rw-r--r--src/char/char.cpp4076
1 files changed, 4076 insertions, 0 deletions
diff --git a/src/char/char.cpp b/src/char/char.cpp
new file mode 100644
index 0000000..a57520b
--- /dev/null
+++ b/src/char/char.cpp
@@ -0,0 +1,4076 @@
+// $Id: char.c,v 1.3 2004/09/13 16:52:16 Yor Exp $
+// original : char2.c 2003/03/14 11:58:35 Rev.1.5
+
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <netinet/in.h>
+#include <sys/time.h>
+#include <time.h>
+#include <sys/ioctl.h>
+#include <unistd.h>
+#include <signal.h>
+#include <fcntl.h>
+#include <string.h>
+#include <arpa/inet.h>
+#include <netdb.h>
+#include <stdarg.h>
+#include <sys/wait.h>
+
+#include "../common/core.hpp"
+#include "../common/socket.hpp"
+#include "../common/timer.hpp"
+#include "../common/mmo.hpp"
+#include "../common/version.hpp"
+#include "../common/lock.hpp"
+#include "char.hpp"
+
+#include "inter.hpp"
+#include "int_guild.hpp"
+#include "int_party.hpp"
+#include "int_storage.hpp"
+
+#ifdef MEMWATCH
+#include "memwatch.hpp"
+#endif
+
+struct mmo_map_server server[MAX_MAP_SERVERS];
+int server_fd[MAX_MAP_SERVERS];
+int server_freezeflag[MAX_MAP_SERVERS]; // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed
+int anti_freeze_enable = 0;
+int ANTI_FREEZE_INTERVAL = 6;
+
+int login_fd, char_fd;
+char userid[24];
+char passwd[24];
+char server_name[20];
+char wisp_server_name[24] = "Server";
+char login_ip_str[16];
+int login_ip;
+int login_port = 6900;
+char char_ip_str[16];
+int char_ip;
+int char_port = 6121;
+int char_maintenance;
+int char_new;
+int email_creation = 0; // disabled by default
+char char_txt[1024];
+char backup_txt[1024]; //By zanetheinsane
+char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
+char unknown_char_name[1024] = "Unknown";
+char char_log_filename[1024] = "log/char.log";
+//Added for lan support
+char lan_map_ip[128];
+int subneti[4];
+int subnetmaski[4];
+int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor]
+int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
+char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor]
+
+struct char_session_data
+{
+ int account_id, login_id1, login_id2, sex;
+ unsigned short packet_tmw_version;
+ int found_char[9];
+ char email[40]; // e-mail (default: a@a.com) by [Yor]
+ time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
+};
+
+#define AUTH_FIFO_SIZE 256
+struct
+{
+ int account_id, char_id, login_id1, login_id2, ip, char_pos, delflag,
+ sex;
+ unsigned short packet_tmw_version;
+ time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
+} auth_fifo[AUTH_FIFO_SIZE];
+int auth_fifo_pos = 0;
+
+int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system)
+
+int char_id_count = 150000;
+struct mmo_charstatus *char_dat;
+int char_num, char_max;
+int max_connect_user = 0;
+int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
+int start_zeny = 500;
+int start_weapon = 1201;
+int start_armor = 1202;
+
+// Initial position (it's possible to set it in conf file)
+struct point start_point = { "new_1-1.gat", 53, 111 };
+
+struct gm_account *gm_account = NULL;
+int GM_num = 0;
+
+// online players by [Yor]
+char online_txt_filename[1024] = "online.txt";
+char online_html_filename[1024] = "online.html";
+int online_sorting_option = 0; // sorting option to display online players in online files
+int online_display_option = 1; // display options: to know which columns must be displayed
+int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer
+int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it
+
+int *online_chars; // same size of char_dat, and id value of current server (or -1)
+time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds)
+
+pid_t pid = 0; // For forked DB writes
+
+//------------------------------
+// Writing function of logs file
+//------------------------------
+int char_log (char *fmt, ...)
+{
+ FILE *logfp;
+ va_list ap;
+ struct timeval tv;
+ char tmpstr[2048];
+
+ va_start (ap, fmt);
+
+ logfp = fopen_ (char_log_filename, "a");
+ if (logfp)
+ {
+ if (fmt[0] == '\0') // jump a line if no message
+ fprintf (logfp, "\n");
+ else
+ {
+ gettimeofday (&tv, NULL);
+ strftime (tmpstr, 24, "%d-%m-%Y %H:%M:%S", gmtime (&(tv.tv_sec)));
+ sprintf (tmpstr + 19, ".%03d: %s", (int) tv.tv_usec / 1000, fmt);
+ vfprintf (logfp, tmpstr, ap);
+ }
+ fclose_ (logfp);
+ }
+
+ va_end (ap);
+ return 0;
+}
+
+//-----------------------------------------------------
+// Function to suppress control characters in a string.
+//-----------------------------------------------------
+int remove_control_chars (unsigned char *str)
+{
+ int i;
+ int change = 0;
+
+ for (i = 0; str[i]; i++)
+ {
+ if (str[i] < 32)
+ {
+ str[i] = '_';
+ change = 1;
+ }
+ }
+
+ return change;
+}
+
+//----------------------------------------------------------------------
+// Determine if an account (id) is a GM account
+// and returns its level (or 0 if it isn't a GM account or if not found)
+//----------------------------------------------------------------------
+int isGM (int account_id)
+{
+ int i;
+
+ for (i = 0; i < GM_num; i++)
+ if (gm_account[i].account_id == account_id)
+ return gm_account[i].level;
+ return 0;
+}
+
+//----------------------------------------------
+// Search an character id
+// (return character index or -1 (if not found))
+// If exact character name is not found,
+// the function checks without case sensitive
+// and returns index if only 1 character is found
+// and similar to the searched name.
+//----------------------------------------------
+int search_character_index (char *character_name)
+{
+ int i, quantity, index;
+
+ quantity = 0;
+ index = -1;
+ for (i = 0; i < char_num; i++)
+ {
+ // Without case sensitive check (increase the number of similar character names found)
+ if (strcasecmp (char_dat[i].name, character_name) == 0)
+ {
+ // Strict comparison (if found, we finish the function immediatly with correct value)
+ if (strcmp (char_dat[i].name, character_name) == 0)
+ return i;
+ quantity++;
+ index = i;
+ }
+ }
+ // Here, the exact character name is not found
+ // We return the found index of a similar account ONLY if there is 1 similar character
+ if (quantity == 1)
+ return index;
+
+ // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
+ return -1;
+}
+
+//-------------------------------------
+// Return character name with the index
+//-------------------------------------
+char *search_character_name (int index)
+{
+
+ if (index >= 0 && index < char_num)
+ return char_dat[index].name;
+
+ return unknown_char_name;
+}
+
+//-------------------------------------------------
+// Function to create the character line (for save)
+//-------------------------------------------------
+int mmo_char_tostr (char *str, struct mmo_charstatus *p)
+{
+ int i;
+ char *str_p = str;
+
+ // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart.
+ if (p->last_point.map[0] == '\0')
+ {
+ memcpy (p->last_point.map, "prontera.gat", 16);
+ p->last_point.x = 273;
+ p->last_point.y = 354;
+ }
+
+ str_p += sprintf (str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" "\t%s,%d,%d\t%s,%d,%d,%d\t", p->char_id, p->account_id, p->char_num, p->name, //
+ p->pc_class, p->base_level, p->job_level, p->base_exp, p->job_exp, p->zeny, p->hp, p->max_hp, p->sp, p->max_sp, p->str, p->agi, p->vit, p->int_, p->dex, p->luk, p->status_point, p->skill_point, p->option, p->karma, p->manner, //
+ p->party_id, p->guild_id, 0, p->hair, p->hair_color, p->clothes_color, p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, p->last_point.map, p->last_point.x, p->last_point.y, //
+ p->save_point.map, p->save_point.x, p->save_point.y,
+ p->partner_id);
+ for (i = 0; i < 10; i++)
+ if (p->memo_point[i].map[0])
+ {
+ str_p +=
+ sprintf (str_p, "%s,%d,%d", p->memo_point[i].map,
+ p->memo_point[i].x, p->memo_point[i].y);
+ }
+ *(str_p++) = '\t';
+
+ for (i = 0; i < MAX_INVENTORY; i++)
+ if (p->inventory[i].nameid)
+ {
+ str_p += sprintf (str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
+ p->inventory[i].id, p->inventory[i].nameid,
+ p->inventory[i].amount, p->inventory[i].equip,
+ p->inventory[i].identify,
+ p->inventory[i].refine,
+ p->inventory[i].attribute,
+ p->inventory[i].card[0],
+ p->inventory[i].card[1],
+ p->inventory[i].card[2],
+ p->inventory[i].card[3],
+ p->inventory[i].broken);
+ }
+ *(str_p++) = '\t';
+
+ for (i = 0; i < MAX_CART; i++)
+ if (p->cart[i].nameid)
+ {
+ str_p += sprintf (str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
+ p->cart[i].id, p->cart[i].nameid,
+ p->cart[i].amount, p->cart[i].equip,
+ p->cart[i].identify, p->cart[i].refine,
+ p->cart[i].attribute, p->cart[i].card[0],
+ p->cart[i].card[1], p->cart[i].card[2],
+ p->cart[i].card[3], p->cart[i].broken);
+ }
+ *(str_p++) = '\t';
+
+ for (i = 0; i < MAX_SKILL; i++)
+ if (p->skill[i].id)
+ {
+ str_p +=
+ sprintf (str_p, "%d,%d ", p->skill[i].id,
+ p->skill[i].lv | (p->skill[i].flags << 16));
+ }
+ *(str_p++) = '\t';
+
+ for (i = 0; i < p->global_reg_num; i++)
+ if (p->global_reg[i].str[0])
+ str_p +=
+ sprintf (str_p, "%s,%d ", p->global_reg[i].str,
+ p->global_reg[i].value);
+ *(str_p++) = '\t';
+
+ *str_p = '\0';
+ return 0;
+}
+
+//-------------------------------------------------------------------------
+// Function to set the character from the line (at read of characters file)
+//-------------------------------------------------------------------------
+int mmo_char_fromstr (char *str, struct mmo_charstatus *p)
+{
+ int tmp_int[256];
+ int set, next, len, i;
+
+ // initilialise character
+ memset (p, '\0', sizeof (struct mmo_charstatus));
+
+ // If it's not char structure of version 1008 and after
+ if ((set = sscanf (str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" "\t%[^,],%d,%d\t%[^,],%d,%d,%d%n", &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
+ &tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6], &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[27], &tmp_int[28], &tmp_int[29], &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], p->last_point.map, &tmp_int[35], &tmp_int[36], //
+ p->save_point.map, &tmp_int[37], &tmp_int[38],
+ &tmp_int[39], &next)) != 43)
+ {
+ tmp_int[39] = 0; // partner id
+ // If not char structure from version 384 to 1007
+ if ((set = sscanf (str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" "\t%[^,],%d,%d\t%[^,],%d,%d%n", &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
+ &tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6], &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[27], &tmp_int[28], &tmp_int[29], &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], p->last_point.map, &tmp_int[35], &tmp_int[36], //
+ p->save_point.map, &tmp_int[37], &tmp_int[38],
+ &next)) != 42)
+ {
+ // It's char structure of a version before 384
+ tmp_int[26] = 0; // pet id
+ set = sscanf (str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" "\t%[^,],%d,%d\t%[^,],%d,%d%n", &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
+ &tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6], &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], //
+ &tmp_int[27], &tmp_int[28], &tmp_int[29], &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], p->last_point.map, &tmp_int[35], &tmp_int[36], //
+ p->save_point.map, &tmp_int[37], &tmp_int[38],
+ &next);
+ set += 2;
+ //printf("char: old char data ver.1\n");
+ // Char structure of version 1007 or older
+ }
+ else
+ {
+ set++;
+ //printf("char: old char data ver.2\n");
+ }
+ // Char structure of version 1008+
+ }
+ else
+ {
+ //printf("char: new char data ver.3\n");
+ }
+ if (set != 43)
+ return 0;
+
+ p->char_id = tmp_int[0];
+ p->account_id = tmp_int[1];
+ p->char_num = tmp_int[2];
+ p->pc_class = tmp_int[3];
+ p->base_level = tmp_int[4];
+ p->job_level = tmp_int[5];
+ p->base_exp = tmp_int[6];
+ p->job_exp = tmp_int[7];
+ p->zeny = tmp_int[8];
+ p->hp = tmp_int[9];
+ p->max_hp = tmp_int[10];
+ p->sp = tmp_int[11];
+ p->max_sp = tmp_int[12];
+ p->str = tmp_int[13];
+ p->agi = tmp_int[14];
+ p->vit = tmp_int[15];
+ p->int_ = tmp_int[16];
+ p->dex = tmp_int[17];
+ p->luk = tmp_int[18];
+ p->status_point = tmp_int[19];
+ p->skill_point = tmp_int[20];
+ p->option = tmp_int[21];
+ p->karma = tmp_int[22];
+ p->manner = tmp_int[23];
+ p->party_id = tmp_int[24];
+ p->guild_id = tmp_int[25];
+// p->pet_id = tmp_int[26];
+ p->hair = tmp_int[27];
+ p->hair_color = tmp_int[28];
+ p->clothes_color = tmp_int[29];
+ p->weapon = tmp_int[30];
+ p->shield = tmp_int[31];
+ p->head_top = tmp_int[32];
+ p->head_mid = tmp_int[33];
+ p->head_bottom = tmp_int[34];
+ p->last_point.x = tmp_int[35];
+ p->last_point.y = tmp_int[36];
+ p->save_point.x = tmp_int[37];
+ p->save_point.y = tmp_int[38];
+ p->partner_id = tmp_int[39];
+
+ // Some checks
+ for (i = 0; i < char_num; i++)
+ {
+ if (char_dat[i].char_id == p->char_id)
+ {
+ printf
+ ("\033[1;31mmmo_auth_init: ******Error: a character has an identical id to another.\n");
+ printf
+ (" character id #%d -> new character not readed.\n",
+ p->char_id);
+ printf (" Character saved in log file.\033[0m\n");
+ return -1;
+ }
+ else if (strcmp (char_dat[i].name, p->name) == 0)
+ {
+ printf
+ ("\033[1;31mmmo_auth_init: ******Error: character name already exists.\n");
+ printf
+ (" character name '%s' -> new character not readed.\n",
+ p->name);
+ printf (" Character saved in log file.\033[0m\n");
+ return -2;
+ }
+ }
+
+ if (strcasecmp (wisp_server_name, p->name) == 0)
+ {
+ printf
+ ("mmo_auth_init: ******WARNING: character name has wisp server name.\n");
+ printf
+ (" Character name '%s' = wisp server name '%s'.\n",
+ p->name, wisp_server_name);
+ printf
+ (" Character readed. Suggestion: change the wisp server name.\n");
+ char_log
+ ("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'.\n",
+ p->name, wisp_server_name);
+ }
+
+ if (str[next] == '\n' || str[next] == '\r')
+ return 1; // 新規データ
+
+ next++;
+
+ for (i = 0; str[next] && str[next] != '\t'; i++)
+ {
+ if (sscanf
+ (str + next, "%[^,],%d,%d%n", p->memo_point[i].map, &tmp_int[0],
+ &tmp_int[1], &len) != 3)
+ return -3;
+ p->memo_point[i].x = tmp_int[0];
+ p->memo_point[i].y = tmp_int[1];
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ next++;
+
+ for (i = 0; str[next] && str[next] != '\t'; i++)
+ {
+ if (sscanf (str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10],
+ &tmp_int[11], &len) == 12)
+ {
+ // do nothing, it's ok
+ }
+ else if (sscanf (str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10],
+ &len) == 11)
+ {
+ tmp_int[11] = 0; // broken doesn't exist in this version -> 0
+ }
+ else // invalid structure
+ return -4;
+ p->inventory[i].id = tmp_int[0];
+ p->inventory[i].nameid = tmp_int[1];
+ p->inventory[i].amount = tmp_int[2];
+ p->inventory[i].equip = tmp_int[3];
+ p->inventory[i].identify = tmp_int[4];
+ p->inventory[i].refine = tmp_int[5];
+ p->inventory[i].attribute = tmp_int[6];
+ p->inventory[i].card[0] = tmp_int[7];
+ p->inventory[i].card[1] = tmp_int[8];
+ p->inventory[i].card[2] = tmp_int[9];
+ p->inventory[i].card[3] = tmp_int[10];
+ p->inventory[i].broken = tmp_int[11];
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ next++;
+
+ for (i = 0; str[next] && str[next] != '\t'; i++)
+ {
+ if (sscanf (str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10],
+ &tmp_int[11], &len) == 12)
+ {
+ // do nothing, it's ok
+ }
+ else if (sscanf (str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10],
+ &len) == 11)
+ {
+ tmp_int[11] = 0; // broken doesn't exist in this version -> 0
+ }
+ else // invalid structure
+ return -5;
+ p->cart[i].id = tmp_int[0];
+ p->cart[i].nameid = tmp_int[1];
+ p->cart[i].amount = tmp_int[2];
+ p->cart[i].equip = tmp_int[3];
+ p->cart[i].identify = tmp_int[4];
+ p->cart[i].refine = tmp_int[5];
+ p->cart[i].attribute = tmp_int[6];
+ p->cart[i].card[0] = tmp_int[7];
+ p->cart[i].card[1] = tmp_int[8];
+ p->cart[i].card[2] = tmp_int[9];
+ p->cart[i].card[3] = tmp_int[10];
+ p->cart[i].broken = tmp_int[11];
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ next++;
+
+ for (i = 0; str[next] && str[next] != '\t'; i++)
+ {
+ if (sscanf (str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) !=
+ 2)
+ return -6;
+ p->skill[tmp_int[0]].id = tmp_int[0];
+ p->skill[tmp_int[0]].lv = tmp_int[1] & 0xffff;
+ p->skill[tmp_int[0]].flags = ((tmp_int[1] >> 16) & 0xffff);
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ next++;
+
+ for (i = 0;
+ str[next] && str[next] != '\t' && str[next] != '\n'
+ && str[next] != '\r'; i++)
+ { // global_reg実装以前のathena.txt互換のため一応'\n'チェック
+ if (sscanf
+ (str + next, "%[^,],%d%n", p->global_reg[i].str,
+ &p->global_reg[i].value, &len) != 2)
+ {
+ // because some scripts are not correct, the str can be "". So, we must check that.
+ // If it's, we must not refuse the character, but just this REG value.
+ // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good)
+ if (str[next] == ','
+ && sscanf (str + next, ",%d%n", &p->global_reg[i].value,
+ &len) == 1)
+ i--;
+ else
+ return -7;
+ }
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+ p->global_reg_num = i;
+
+ return 1;
+}
+
+//---------------------------------
+// Function to read characters file
+//---------------------------------
+int mmo_char_init (void)
+{
+ char line[65536];
+ int i;
+ int ret, line_count;
+ FILE *fp;
+
+ char_max = 256;
+ CREATE (char_dat, struct mmo_charstatus, 256);
+ CREATE (online_chars, int, 256);
+ for (i = 0; i < char_max; i++)
+ online_chars[i] = -1;
+
+ char_num = 0;
+
+ fp = fopen_ (char_txt, "r");
+ if (fp == NULL)
+ {
+ printf ("Characters file not found: %s.\n", char_txt);
+ char_log ("Characters file not found: %s.\n", char_txt);
+ char_log ("Id for the next created character: %d.\n",
+ char_id_count);
+ return 0;
+ }
+
+ line_count = 0;
+ while (fgets (line, sizeof (line) - 1, fp))
+ {
+ int i, j;
+ line_count++;
+
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+ line[sizeof (line) - 1] = '\0';
+
+ j = 0;
+ if (sscanf (line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0)
+ {
+ if (char_id_count < i)
+ char_id_count = i;
+ continue;
+ }
+
+ if (char_num >= char_max)
+ {
+ char_max += 256;
+ RECREATE (char_dat, struct mmo_charstatus, char_max);
+ RECREATE (online_chars, int, char_max);
+ for (i = char_max - 256; i < char_max; i++)
+ online_chars[i] = -1;
+ }
+
+ ret = mmo_char_fromstr (line, &char_dat[char_num]);
+ if (ret > 0)
+ { // negative value or zero for errors
+ if (char_dat[char_num].char_id >= char_id_count)
+ char_id_count = char_dat[char_num].char_id + 1;
+ char_num++;
+ }
+ else
+ {
+ printf
+ ("mmo_char_init: in characters file, unable to read the line #%d.\n",
+ line_count);
+ printf (" -> Character saved in log file.\n");
+ switch (ret)
+ {
+ case -1:
+ char_log
+ ("Duplicate character id in the next character line (character not readed):\n");
+ break;
+ case -2:
+ char_log
+ ("Duplicate character name in the next character line (character not readed):\n");
+ break;
+ case -3:
+ char_log
+ ("Invalid memo point structure in the next character line (character not readed):\n");
+ break;
+ case -4:
+ char_log
+ ("Invalid inventory item structure in the next character line (character not readed):\n");
+ break;
+ case -5:
+ char_log
+ ("Invalid cart item structure in the next character line (character not readed):\n");
+ break;
+ case -6:
+ char_log
+ ("Invalid skill structure in the next character line (character not readed):\n");
+ break;
+ case -7:
+ char_log
+ ("Invalid register structure in the next character line (character not readed):\n");
+ break;
+ default: // 0
+ char_log
+ ("Unabled to get a character in the next line - Basic structure of line (before inventory) is incorrect (character not readed):\n");
+ break;
+ }
+ char_log ("%s", line);
+ }
+ }
+ fclose_ (fp);
+
+ if (char_num == 0)
+ {
+ printf ("mmo_char_init: No character found in %s.\n", char_txt);
+ char_log ("mmo_char_init: No character found in %s.\n",
+ char_txt);
+ }
+ else if (char_num == 1)
+ {
+ printf ("mmo_char_init: 1 character read in %s.\n", char_txt);
+ char_log ("mmo_char_init: 1 character read in %s.\n", char_txt);
+ }
+ else
+ {
+ printf ("mmo_char_init: %d characters read in %s.\n", char_num,
+ char_txt);
+ char_log ("mmo_char_init: %d characters read in %s.\n",
+ char_num, char_txt);
+ }
+
+ char_log ("Id for the next created character: %d.\n",
+ char_id_count);
+
+ return 0;
+}
+
+//---------------------------------------------------------
+// Function to save characters in files (speed up by [Yor])
+//---------------------------------------------------------
+void mmo_char_sync (void)
+{
+ char line[65536];
+ int i, j, k;
+ int lock;
+ FILE *fp;
+ int id[char_num];
+
+ // Sorting before save (by [Yor])
+ for (i = 0; i < char_num; i++)
+ {
+ id[i] = i;
+ for (j = 0; j < i; j++)
+ {
+ if ((char_dat[i].account_id < char_dat[id[j]].account_id) ||
+ // if same account id, we sort by slot.
+ (char_dat[i].account_id == char_dat[id[j]].account_id &&
+ char_dat[i].char_num < char_dat[id[j]].char_num))
+ {
+ for (k = i; k > j; k--)
+ id[k] = id[k - 1];
+ id[j] = i; // id[i]
+ break;
+ }
+ }
+ }
+
+ // Data save
+ fp = lock_fopen (char_txt, &lock);
+ if (fp == NULL)
+ {
+ printf ("WARNING: Server can't not save characters.\n");
+ char_log ("WARNING: Server can't not save characters.\n");
+ }
+ else
+ {
+ for (i = 0; i < char_num; i++)
+ {
+ // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
+ mmo_char_tostr (line, &char_dat[id[i]]); // use of sorted index
+ fprintf (fp, "%s\n", line);
+ }
+ fprintf (fp, "%d\t%%newid%%\n", char_id_count);
+ lock_fclose (fp, char_txt, &lock);
+ }
+
+ // Data save (backup)
+ if (backup_txt_flag)
+ { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
+ fp = lock_fopen (backup_txt, &lock);
+ if (fp == NULL)
+ {
+ printf
+ ("WARNING: Server can't not create backup of characters file.\n");
+ char_log
+ ("WARNING: Server can't not create backup of characters file.\n");
+ return;
+ }
+ for (i = 0; i < char_num; i++)
+ {
+ // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
+ mmo_char_tostr (line, &char_dat[id[i]]); // use of sorted index
+ fprintf (fp, "%s\n", line);
+ }
+ fprintf (fp, "%d\t%%newid%%\n", char_id_count);
+ lock_fclose (fp, backup_txt, &lock);
+ }
+
+ return;
+}
+
+//----------------------------------------------------
+// Function to save (in a periodic way) datas in files
+//----------------------------------------------------
+void mmo_char_sync_timer (timer_id tid, tick_t tick, custom_id_t id, custom_data_t data)
+{
+ if (pid != 0)
+ {
+ int status;
+ pid_t temp = waitpid (pid, &status, WNOHANG);
+
+ // Need to check status too?
+ if (temp == 0)
+ {
+ return;
+ }
+ }
+
+ // This can take a lot of time. Fork a child to handle the work and return at once
+ // If we're unable to fork just continue running the function normally
+ if ((pid = fork ()) > 0)
+ return;
+
+ mmo_char_sync ();
+ inter_save ();
+
+ // If we're a child we should suicide now.
+ if (pid == 0)
+ _exit (0);
+}
+
+//----------------------------------------------------
+// Remove trailing whitespace from a name
+//----------------------------------------------------
+static void remove_trailing_blanks (char *name)
+{
+ char *tail = name + strlen (name) - 1;
+
+ while (tail > name && *tail == ' ')
+ *tail-- = 0;
+}
+
+//----------------------------------------------------
+// Remove prefix whitespace from a name
+//----------------------------------------------------
+static void remove_prefix_blanks (char *name)
+{
+ char *dst = name;
+ char *src = name;
+
+ while (*src == ' ') // find first nonblank
+ ++src;
+ while ((*dst++ = *src++)); // `strmove'
+}
+
+//-----------------------------------
+// Function to create a new character
+//-----------------------------------
+int make_new_char (int fd, unsigned char *dat)
+{
+ int i, j;
+ struct char_session_data *sd = (struct char_session_data *)session[fd]->session_data;
+
+ // remove control characters from the name
+ dat[23] = '\0';
+ if (remove_control_chars (dat))
+ {
+ char_log
+ ("Make new char error (control char received in the name): (connection #%d, account: %d).\n",
+ fd, sd->account_id);
+ return -1;
+ }
+
+ // Eliminate whitespace
+ remove_trailing_blanks ((char *) dat);
+ remove_prefix_blanks ((char *) dat);
+
+ // check lenght of character name
+ if (strlen (dat) < 4)
+ {
+ char_log
+ ("Make new char error (character name too small): (connection #%d, account: %d, name: '%s').\n",
+ fd, sd->account_id, dat);
+ return -1;
+ }
+
+ // Check Authorised letters/symbols in the name of the character
+ if (char_name_option == 1)
+ { // only letters/symbols in char_name_letters are authorised
+ for (i = 0; dat[i]; i++)
+ if (strchr (char_name_letters, dat[i]) == NULL)
+ {
+ char_log
+ ("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c.\n",
+ fd, sd->account_id, dat, dat[i]);
+ return -1;
+ }
+ }
+ else if (char_name_option == 2)
+ { // letters/symbols in char_name_letters are forbidden
+ for (i = 0; dat[i]; i++)
+ if (strchr (char_name_letters, dat[i]) != NULL)
+ {
+ char_log
+ ("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c.\n",
+ fd, sd->account_id, dat, dat[i]);
+ return -1;
+ }
+ } // else, all letters/symbols are authorised (except control char removed before)
+
+ if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5 * 6 || // stats
+ dat[30] >= 9 || // slots (dat[30] can not be negativ)
+ dat[33] < 0 || dat[33] >= 20 || // hair style
+ dat[31] >= 12)
+ { // hair color (dat[31] can not be negativ)
+ char_log
+ ("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d\n",
+ fd, sd->account_id, dat[30], dat, dat[24], dat[25],
+ dat[26], dat[27], dat[28], dat[29],
+ dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29],
+ dat[33], dat[31]);
+ return -1;
+ }
+
+ // check individual stat value
+ for (i = 24; i <= 29; i++)
+ {
+ if (dat[i] < 1 || dat[i] > 9)
+ {
+ char_log
+ ("Make new char error (invalid stat value: not between 1 to 9): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d\n",
+ fd, sd->account_id, dat[30], dat, dat[24], dat[25],
+ dat[26], dat[27], dat[28], dat[29],
+ dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29],
+ dat[33], dat[31]);
+ return -1;
+ }
+ }
+
+ for (i = 0; i < char_num; i++)
+ {
+ if ((name_ignoring_case != 0 && strcmp (char_dat[i].name, dat) == 0)
+ || (name_ignoring_case == 0
+ && strcasecmp (char_dat[i].name, dat) == 0))
+ {
+ char_log
+ ("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %s), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d.\n",
+ fd, sd->account_id, dat[30], dat, char_dat[i].name,
+ dat[24], dat[25], dat[26], dat[27], dat[28], dat[29],
+ dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29],
+ dat[33], dat[31]);
+ return -1;
+ }
+ if (char_dat[i].account_id == sd->account_id
+ && char_dat[i].char_num == dat[30])
+ {
+ char_log
+ ("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %s), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d.\n",
+ fd, sd->account_id, dat[30], dat, char_dat[i].name,
+ dat[24], dat[25], dat[26], dat[27], dat[28], dat[29],
+ dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29],
+ dat[33], dat[31]);
+ return -1;
+ }
+ }
+
+ if (strcmp (wisp_server_name, dat) == 0)
+ {
+ char_log
+ ("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d.\n",
+ fd, sd->account_id, dat[30], dat, char_dat[i].name,
+ dat[24], dat[25], dat[26], dat[27], dat[28], dat[29],
+ dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29],
+ dat[33], dat[31]);
+ return -1;
+ }
+
+ if (char_num >= char_max)
+ {
+ char_max += 256;
+ RECREATE (char_dat, struct mmo_charstatus, char_max);
+ RECREATE (online_chars, int, char_max);
+ for (j = char_max - 256; j < char_max; j++)
+ online_chars[j] = -1;
+ }
+
+ char ip[16];
+ unsigned char *sin_addr =
+ (unsigned char *) &session[fd]->client_addr.sin_addr;
+ sprintf (ip, "%d.%d.%d.%d", sin_addr[0], sin_addr[1], sin_addr[2],
+ sin_addr[3]);
+
+ char_log
+ ("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d. [%s]\n",
+ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26],
+ dat[27], dat[28], dat[29],
+ dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33],
+ dat[31], ip);
+
+ memset (&char_dat[i], 0, sizeof (struct mmo_charstatus));
+
+ char_dat[i].char_id = char_id_count++;
+ char_dat[i].account_id = sd->account_id;
+ char_dat[i].char_num = dat[30];
+ strcpy (char_dat[i].name, dat);
+ char_dat[i].pc_class = 0;
+ char_dat[i].base_level = 1;
+ char_dat[i].job_level = 1;
+ char_dat[i].base_exp = 0;
+ char_dat[i].job_exp = 0;
+ char_dat[i].zeny = start_zeny;
+ char_dat[i].str = dat[24];
+ char_dat[i].agi = dat[25];
+ char_dat[i].vit = dat[26];
+ char_dat[i].int_ = dat[27];
+ char_dat[i].dex = dat[28];
+ char_dat[i].luk = dat[29];
+ char_dat[i].max_hp = 40 * (100 + char_dat[i].vit) / 100;
+ char_dat[i].max_sp = 11 * (100 + char_dat[i].int_) / 100;
+ char_dat[i].hp = char_dat[i].max_hp;
+ char_dat[i].sp = char_dat[i].max_sp;
+ char_dat[i].status_point = 0;
+ char_dat[i].skill_point = 0;
+ char_dat[i].option = 0;
+ char_dat[i].karma = 0;
+ char_dat[i].manner = 0;
+ char_dat[i].party_id = 0;
+ char_dat[i].guild_id = 0;
+ char_dat[i].hair = dat[33];
+ char_dat[i].hair_color = dat[31];
+ char_dat[i].clothes_color = 0;
+ char_dat[i].inventory[0].nameid = start_weapon; // Knife
+ char_dat[i].inventory[0].amount = 1;
+ char_dat[i].inventory[0].equip = 0x02;
+ char_dat[i].inventory[0].identify = 1;
+ char_dat[i].inventory[0].broken = 0;
+ char_dat[i].inventory[1].nameid = start_armor; // Cotton Shirt
+ char_dat[i].inventory[1].amount = 1;
+ char_dat[i].inventory[1].equip = 0x10;
+ char_dat[i].inventory[1].identify = 1;
+ char_dat[i].inventory[1].broken = 0;
+ char_dat[i].weapon = 1;
+ char_dat[i].shield = 0;
+ char_dat[i].head_top = 0;
+ char_dat[i].head_mid = 0;
+ char_dat[i].head_bottom = 0;
+ memcpy (&char_dat[i].last_point, &start_point, sizeof (start_point));
+ memcpy (&char_dat[i].save_point, &start_point, sizeof (start_point));
+ char_num++;
+
+ return i;
+}
+
+//----------------------------------------------------
+// This function return the name of the job (by [Yor])
+//----------------------------------------------------
+char *job_name (int pc_class)
+{
+ switch (pc_class)
+ {
+ case 0:
+ return "Novice";
+ case 1:
+ return "Swordsman";
+ case 2:
+ return "Mage";
+ case 3:
+ return "Archer";
+ case 4:
+ return "Acolyte";
+ case 5:
+ return "Merchant";
+ case 6:
+ return "Thief";
+ case 7:
+ return "Knight";
+ case 8:
+ return "Priest";
+ case 9:
+ return "Wizard";
+ case 10:
+ return "Blacksmith";
+ case 11:
+ return "Hunter";
+ case 12:
+ return "Assassin";
+ case 13:
+ return "Knight 2";
+ case 14:
+ return "Crusader";
+ case 15:
+ return "Monk";
+ case 16:
+ return "Sage";
+ case 17:
+ return "Rogue";
+ case 18:
+ return "Alchemist";
+ case 19:
+ return "Bard";
+ case 20:
+ return "Dancer";
+ case 21:
+ return "Crusader 2";
+ case 22:
+ return "Wedding";
+ case 23:
+ return "Super Novice";
+ case 4001:
+ return "Novice High";
+ case 4002:
+ return "Swordsman High";
+ case 4003:
+ return "Mage High";
+ case 4004:
+ return "Archer High";
+ case 4005:
+ return "Acolyte High";
+ case 4006:
+ return "Merchant High";
+ case 4007:
+ return "Thief High";
+ case 4008:
+ return "Lord Knight";
+ case 4009:
+ return "High Priest";
+ case 4010:
+ return "High Wizard";
+ case 4011:
+ return "Whitesmith";
+ case 4012:
+ return "Sniper";
+ case 4013:
+ return "Assassin Cross";
+ case 4014:
+ return "Peko Knight";
+ case 4015:
+ return "Paladin";
+ case 4016:
+ return "Champion";
+ case 4017:
+ return "Professor";
+ case 4018:
+ return "Stalker";
+ case 4019:
+ return "Creator";
+ case 4020:
+ return "Clown";
+ case 4021:
+ return "Gypsy";
+ case 4022:
+ return "Peko Paladin";
+ case 4023:
+ return "Baby Novice";
+ case 4024:
+ return "Baby Swordsman";
+ case 4025:
+ return "Baby Mage";
+ case 4026:
+ return "Baby Archer";
+ case 4027:
+ return "Baby Acolyte";
+ case 4028:
+ return "Baby Merchant";
+ case 4029:
+ return "Baby Thief";
+ case 4030:
+ return "Baby Knight";
+ case 4031:
+ return "Baby Priest";
+ case 4032:
+ return "Baby Wizard";
+ case 4033:
+ return "Baby Blacksmith";
+ case 4034:
+ return "Baby Hunter";
+ case 4035:
+ return "Baby Assassin";
+ case 4036:
+ return "Baby Peco Knight";
+ case 4037:
+ return "Baby Crusader";
+ case 4038:
+ return "Baby Monk";
+ case 4039:
+ return "Baby Sage";
+ case 4040:
+ return "Baby Rogue";
+ case 4041:
+ return "Baby Alchemist";
+ case 4042:
+ return "Baby Bard";
+ case 4043:
+ return "Baby Dancer";
+ case 4044:
+ return "Baby Peco Crusader";
+ case 4045:
+ return "Super Baby";
+ }
+ return "Unknown Job";
+}
+
+//-------------------------------------------------------------
+// Function to create the online files (txt and html). by [Yor]
+//-------------------------------------------------------------
+void create_online_files (void)
+{
+ int i, j, k, l; // for loops
+ int players; // count the number of players
+ FILE *fp; // for the txt file
+ FILE *fp2; // for the html file
+ char temp[256]; // to prepare what we must display
+ time_t time_server; // for number of seconds
+ struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
+ int id[char_num];
+
+ if (online_display_option == 0) // we display nothing, so return
+ return;
+
+ //char_log("Creation of online players files.\n");
+
+ // Get number of online players, id of each online players
+ players = 0;
+ // sort online characters.
+ for (i = 0; i < char_num; i++)
+ {
+ if (online_chars[i] != -1)
+ {
+ id[players] = i;
+ // use sorting option
+ switch (online_sorting_option)
+ {
+ case 1: // by name (without case sensitive)
+ {
+ char *p_name = char_dat[i].name; //speed up sorting when there are a lot of players. But very rarely players have same name.
+ for (j = 0; j < players; j++)
+ if (strcasecmp (p_name, char_dat[id[j]].name) < 0 ||
+ // if same name, we sort with case sensitive.
+ (strcasecmp (p_name, char_dat[id[j]].name) == 0 &&
+ strcmp (p_name, char_dat[id[j]].name) < 0))
+ {
+ for (k = players; k > j; k--)
+ id[k] = id[k - 1];
+ id[j] = i; // id[players]
+ break;
+ }
+ }
+ break;
+ case 2: // by zeny
+ for (j = 0; j < players; j++)
+ if (char_dat[i].zeny < char_dat[id[j]].zeny ||
+ // if same number of zenys, we sort by name.
+ (char_dat[i].zeny == char_dat[id[j]].zeny &&
+ strcasecmp (char_dat[i].name,
+ char_dat[id[j]].name) < 0))
+ {
+ for (k = players; k > j; k--)
+ id[k] = id[k - 1];
+ id[j] = i; // id[players]
+ break;
+ }
+ break;
+ case 3: // by base level
+ for (j = 0; j < players; j++)
+ if (char_dat[i].base_level <
+ char_dat[id[j]].base_level ||
+ // if same base level, we sort by base exp.
+ (char_dat[i].base_level ==
+ char_dat[id[j]].base_level
+ && char_dat[i].base_exp <
+ char_dat[id[j]].base_exp))
+ {
+ for (k = players; k > j; k--)
+ id[k] = id[k - 1];
+ id[j] = i; // id[players]
+ break;
+ }
+ break;
+ case 4: // by job (and job level)
+ for (j = 0; j < players; j++)
+ if (char_dat[i].pc_class < char_dat[id[j]].pc_class ||
+ // if same job, we sort by job level.
+ (char_dat[i].pc_class == char_dat[id[j]].pc_class &&
+ char_dat[i].job_level <
+ char_dat[id[j]].job_level) ||
+ // if same job and job level, we sort by job exp.
+ (char_dat[i].pc_class == char_dat[id[j]].pc_class &&
+ char_dat[i].job_level ==
+ char_dat[id[j]].job_level
+ && char_dat[i].job_exp <
+ char_dat[id[j]].job_exp))
+ {
+ for (k = players; k > j; k--)
+ id[k] = id[k - 1];
+ id[j] = i; // id[players]
+ break;
+ }
+ break;
+ case 5: // by location map name
+ {
+ int cpm_result; // A lot of player maps are identical. So, test if done often twice.
+ for (j = 0; j < players; j++)
+ if ((cpm_result = strcmp (char_dat[i].last_point.map, char_dat[id[j]].last_point.map)) < 0 || // no map are identical and with upper cases (not use strcasecmp)
+ // if same map name, we sort by name.
+ (cpm_result == 0 &&
+ strcasecmp (char_dat[i].name,
+ char_dat[id[j]].name) < 0))
+ {
+ for (k = players; k > j; k--)
+ id[k] = id[k - 1];
+ id[j] = i; // id[players]
+ break;
+ }
+ }
+ break;
+ default: // 0 or invalid value: no sorting
+ break;
+ }
+ players++;
+ }
+ }
+
+ // write files
+ fp = fopen_ (online_txt_filename, "w");
+ if (fp != NULL)
+ {
+ fp2 = fopen_ (online_html_filename, "w");
+ if (fp2 != NULL)
+ {
+ // get time
+ time (&time_server); // get time in seconds since 1/1/1970
+ datetime = localtime (&time_server); // convert seconds in structure
+ strftime (temp, sizeof (temp), "%d %b %Y %X", datetime); // like sprintf, but only for date/time (05 dec 2003 15:12:52)
+ // write heading
+ fprintf (fp2, "<HTML>\n");
+ fprintf (fp2, " <META http-equiv=\"Refresh\" content=\"%d\">\n", online_refresh_html); // update on client explorer every x seconds
+ fprintf (fp2, " <HEAD>\n");
+ fprintf (fp2, " <TITLE>Online Players on %s</TITLE>\n",
+ server_name);
+ fprintf (fp2, " </HEAD>\n");
+ fprintf (fp2, " <BODY>\n");
+ fprintf (fp2, " <H3>Online Players on %s (%s):</H3>\n",
+ server_name, temp);
+ fprintf (fp, "Online Players on %s (%s):\n", server_name, temp);
+ fprintf (fp, "\n");
+
+ // If we display at least 1 player
+ if (players > 0)
+ {
+ j = 0; // count the number of characters for the txt version and to set the separate line
+ fprintf (fp2, " <table border=\"1\" cellspacing=\"1\">\n");
+ fprintf (fp2, " <tr>\n");
+ if ((online_display_option & 1)
+ || (online_display_option & 64))
+ {
+ fprintf (fp2, " <td><b>Name</b></td>\n");
+ if (online_display_option & 64)
+ {
+ fprintf (fp, "Name "); // 30
+ j += 30;
+ }
+ else
+ {
+ fprintf (fp, "Name "); // 25
+ j += 25;
+ }
+ }
+ if ((online_display_option & 6) == 6)
+ {
+ fprintf (fp2, " <td><b>Job (levels)</b></td>\n");
+ fprintf (fp, "Job Levels "); // 27
+ j += 27;
+ }
+ else if (online_display_option & 2)
+ {
+ fprintf (fp2, " <td><b>Job</b></td>\n");
+ fprintf (fp, "Job "); // 19
+ j += 19;
+ }
+ else if (online_display_option & 4)
+ {
+ fprintf (fp2, " <td><b>Levels</b></td>\n");
+ fprintf (fp, " Levels "); // 8
+ j += 8;
+ }
+ if (online_display_option & 24)
+ { // 8 or 16
+ fprintf (fp2, " <td><b>Location</b></td>\n");
+ if (online_display_option & 16)
+ {
+ fprintf (fp, "Location ( x , y ) "); // 23
+ j += 23;
+ }
+ else
+ {
+ fprintf (fp, "Location "); // 13
+ j += 13;
+ }
+ }
+ if (online_display_option & 32)
+ {
+ fprintf (fp2,
+ " <td ALIGN=CENTER><b>zenys</b></td>\n");
+ fprintf (fp, " Zenys "); // 16
+ j += 16;
+ }
+ fprintf (fp2, " </tr>\n");
+ fprintf (fp, "\n");
+ for (k = 0; k < j; k++)
+ fprintf (fp, "-");
+ fprintf (fp, "\n");
+
+ // display each player.
+ for (i = 0; i < players; i++)
+ {
+ // get id of the character (more speed)
+ j = id[i];
+ fprintf (fp2, " <tr>\n");
+ // displaying the character name
+ if ((online_display_option & 1)
+ || (online_display_option & 64))
+ { // without/with 'GM' display
+ strcpy (temp, char_dat[j].name);
+ l = isGM (char_dat[j].account_id);
+ if (online_display_option & 64)
+ {
+ if (l >= online_gm_display_min_level)
+ fprintf (fp, "%-24s (GM) ", temp);
+ else
+ fprintf (fp, "%-24s ", temp);
+ }
+ else
+ fprintf (fp, "%-24s ", temp);
+ // name of the character in the html (no < >, because that create problem in html code)
+ fprintf (fp2, " <td>");
+ if ((online_display_option & 64)
+ && l >= online_gm_display_min_level)
+ fprintf (fp2, "<b>");
+ for (k = 0; temp[k]; k++)
+ {
+ switch (temp[k])
+ {
+ case '<': // <
+ fprintf (fp2, "&lt;");
+ break;
+ case '>': // >
+ fprintf (fp2, "&gt;");
+ break;
+ default:
+ fprintf (fp2, "%c", temp[k]);
+ break;
+ };
+ }
+ if ((online_display_option & 64)
+ && l >= online_gm_display_min_level)
+ fprintf (fp2, "</b> (GM)");
+ fprintf (fp2, "</td>\n");
+ }
+ // displaying of the job
+ if (online_display_option & 6)
+ {
+ char *jobname = job_name (char_dat[j].pc_class);
+ if ((online_display_option & 6) == 6)
+ {
+ fprintf (fp2, " <td>%s %d/%d</td>\n",
+ jobname, char_dat[j].base_level,
+ char_dat[j].job_level);
+ fprintf (fp, "%-18s %3d/%3d ", jobname,
+ char_dat[j].base_level,
+ char_dat[j].job_level);
+ }
+ else if (online_display_option & 2)
+ {
+ fprintf (fp2, " <td>%s</td>\n", jobname);
+ fprintf (fp, "%-18s ", jobname);
+ }
+ else if (online_display_option & 4)
+ {
+ fprintf (fp2, " <td>%d/%d</td>\n",
+ char_dat[j].base_level,
+ char_dat[j].job_level);
+ fprintf (fp, "%3d/%3d ", char_dat[j].base_level,
+ char_dat[j].job_level);
+ }
+ }
+ // displaying of the map
+ if (online_display_option & 24)
+ { // 8 or 16
+ // prepare map name
+ memset (temp, 0, sizeof (temp));
+ strncpy (temp, char_dat[j].last_point.map, 16);
+ if (strchr (temp, '.') != NULL)
+ temp[strchr (temp, '.') - temp] = '\0'; // suppress the '.gat'
+ // write map name
+ if (online_display_option & 16)
+ { // map-name AND coordonates
+ fprintf (fp2, " <td>%s (%d, %d)</td>\n",
+ temp, char_dat[j].last_point.x,
+ char_dat[j].last_point.y);
+ fprintf (fp, "%-12s (%3d,%3d) ", temp,
+ char_dat[j].last_point.x,
+ char_dat[j].last_point.y);
+ }
+ else
+ {
+ fprintf (fp2, " <td>%s</td>\n", temp);
+ fprintf (fp, "%-12s ", temp);
+ }
+ }
+ // displaying number of zenys
+ if (online_display_option & 32)
+ {
+ // write number of zenys
+ if (char_dat[j].zeny == 0)
+ { // if no zeny
+ fprintf (fp2,
+ " <td ALIGN=RIGHT>no zeny</td>\n");
+ fprintf (fp, " no zeny ");
+ }
+ else
+ {
+ fprintf (fp2,
+ " <td ALIGN=RIGHT>%d z</td>\n",
+ char_dat[j].zeny);
+ fprintf (fp, "%13d z ", char_dat[j].zeny);
+ }
+ }
+ fprintf (fp, "\n");
+ fprintf (fp2, " </tr>\n");
+ }
+ fprintf (fp2, " </table>\n");
+ fprintf (fp, "\n");
+ }
+
+ // Displaying number of online players
+ if (players == 0)
+ {
+ fprintf (fp2, " <p>No user is online.</p>\n");
+ fprintf (fp, "No user is online.\n");
+ // no display if only 1 player
+ }
+ else if (players == 1)
+ {
+ }
+ else
+ {
+ fprintf (fp2, " <p>%d users are online.</p>\n", players);
+ fprintf (fp, "%d users are online.\n", players);
+ }
+ fprintf (fp2, " </BODY>\n");
+ fprintf (fp2, "</HTML>\n");
+ fclose_ (fp2);
+ }
+ fclose_ (fp);
+ }
+
+ return;
+}
+
+//---------------------------------------------------------------------
+// This function return the number of online players in all map-servers
+//---------------------------------------------------------------------
+int count_users (void)
+{
+ int i, users;
+
+ users = 0;
+ for (i = 0; i < MAX_MAP_SERVERS; i++)
+ if (server_fd[i] >= 0)
+ users += server[i].users;
+
+ return users;
+}
+
+//----------------------------------------
+// [Fate] Find inventory item based on equipment mask, return view. ID must match view ID (!).
+//----------------------------------------
+static int find_equip_view (struct mmo_charstatus *p, unsigned int equipmask)
+{
+ int i;
+ for (i = 0; i < MAX_INVENTORY; i++)
+ if (p->inventory[i].nameid && p->inventory[i].amount
+ && p->inventory[i].equip & equipmask)
+ return p->inventory[i].nameid;
+ return 0;
+}
+
+//----------------------------------------
+// Function to send characters to a player
+//----------------------------------------
+int mmo_char_send006b (int fd, struct char_session_data *sd)
+{
+ int i, j, found_num;
+ struct mmo_charstatus *p;
+ const int offset = 24;
+
+ found_num = 0;
+ for (i = 0; i < char_num; i++)
+ {
+ if (char_dat[i].account_id == sd->account_id)
+ {
+ sd->found_char[found_num] = i;
+ found_num++;
+ if (found_num == 9)
+ break;
+ }
+ }
+ for (i = found_num; i < 9; i++)
+ sd->found_char[i] = -1;
+
+ memset (WFIFOP (fd, 0), 0, offset + found_num * 106);
+ WFIFOW (fd, 0) = 0x6b;
+ WFIFOW (fd, 2) = offset + found_num * 106;
+
+ for (i = 0; i < found_num; i++)
+ {
+ p = &char_dat[sd->found_char[i]];
+ j = offset + (i * 106); // increase speed of code
+
+ WFIFOL (fd, j) = p->char_id;
+ WFIFOL (fd, j + 4) = p->base_exp;
+ WFIFOL (fd, j + 8) = p->zeny;
+ WFIFOL (fd, j + 12) = p->job_exp;
+ WFIFOL (fd, j + 16) = 0; //p->job_level; // [Fate] We no longer reveal this to the player, as its meaning is weird.
+
+ WFIFOW (fd, j + 20) = find_equip_view (p, 0x0040); // 9: shoes
+ WFIFOW (fd, j + 22) = find_equip_view (p, 0x0004); // 10: gloves
+ WFIFOW (fd, j + 24) = find_equip_view (p, 0x0008); // 11: cape
+ WFIFOW (fd, j + 26) = find_equip_view (p, 0x0010); // 12: misc1
+ WFIFOL (fd, j + 28) = p->option;
+
+ WFIFOL (fd, j + 32) = p->karma;
+ WFIFOL (fd, j + 36) = p->manner;
+
+ WFIFOW (fd, j + 40) = p->status_point;
+ WFIFOW (fd, j + 42) = (p->hp > 0x7fff) ? 0x7fff : p->hp;
+ WFIFOW (fd, j + 44) = (p->max_hp > 0x7fff) ? 0x7fff : p->max_hp;
+ WFIFOW (fd, j + 46) = (p->sp > 0x7fff) ? 0x7fff : p->sp;
+ WFIFOW (fd, j + 48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp;
+ WFIFOW (fd, j + 50) = DEFAULT_WALK_SPEED; // p->speed;
+ WFIFOW (fd, j + 52) = p->pc_class;
+ WFIFOW (fd, j + 54) = p->hair;
+// WFIFOW(fd,j+56) = p->weapon; // dont send weapon since TMW does not support it
+ WFIFOW (fd, j + 56) = 0;
+ WFIFOW (fd, j + 58) = p->base_level;
+ WFIFOW (fd, j + 60) = p->skill_point;
+ WFIFOW (fd, j + 62) = p->head_bottom;
+ WFIFOW (fd, j + 64) = p->shield;
+ WFIFOW (fd, j + 66) = p->head_top;
+ WFIFOW (fd, j + 68) = p->head_mid;
+ WFIFOW (fd, j + 70) = p->hair_color;
+ WFIFOW (fd, j + 72) = find_equip_view (p, 0x0080); // 13: misc2
+// WFIFOW(fd,j+72) = p->clothes_color;
+
+ memcpy (WFIFOP (fd, j + 74), p->name, 24);
+
+ WFIFOB (fd, j + 98) = (p->str > 255) ? 255 : p->str;
+ WFIFOB (fd, j + 99) = (p->agi > 255) ? 255 : p->agi;
+ WFIFOB (fd, j + 100) = (p->vit > 255) ? 255 : p->vit;
+ WFIFOB (fd, j + 101) = (p->int_ > 255) ? 255 : p->int_;
+ WFIFOB (fd, j + 102) = (p->dex > 255) ? 255 : p->dex;
+ WFIFOB (fd, j + 103) = (p->luk > 255) ? 255 : p->luk;
+ WFIFOB (fd, j + 104) = p->char_num;
+ }
+
+ WFIFOSET (fd, WFIFOW (fd, 2));
+
+ return 0;
+}
+
+int set_account_reg2 (int acc, int num, struct global_reg *reg)
+{
+ int i, c;
+
+ c = 0;
+ for (i = 0; i < char_num; i++)
+ {
+ if (char_dat[i].account_id == acc)
+ {
+ memcpy (char_dat[i].account_reg2, reg,
+ sizeof (char_dat[i].account_reg2));
+ char_dat[i].account_reg2_num = num;
+ c++;
+ }
+ }
+ return c;
+}
+
+// Divorce a character from it's partner and let the map server know
+int char_divorce (struct mmo_charstatus *cs)
+{
+ int i;
+ char buf[10];
+
+ if (cs == NULL)
+ return 0;
+
+ if (cs->partner_id <= 0)
+ {
+ WBUFW (buf, 0) = 0x2b12;
+ WBUFL (buf, 2) = cs->char_id;
+ WBUFL (buf, 6) = 0; // partner id 0 means failure
+ mapif_sendall (buf, 10);
+ return 0;
+ }
+
+ WBUFW (buf, 0) = 0x2b12;
+ WBUFL (buf, 2) = cs->char_id;
+
+ for (i = 0; i < char_num; i++)
+ {
+ if (char_dat[i].char_id == cs->partner_id
+ && char_dat[i].partner_id == cs->char_id)
+ {
+ WBUFL (buf, 6) = cs->partner_id;
+ mapif_sendall (buf, 10);
+ cs->partner_id = 0;
+ char_dat[i].partner_id = 0;
+ return 0;
+ }
+ // The other char doesn't have us as their partner, so just clear our partner
+ // Don't worry about this, as the map server should verify itself that the other doesn't have us as a partner, and so won't mess with their marriage
+ else if (char_dat[i].char_id == cs->partner_id)
+ {
+ WBUFL (buf, 6) = cs->partner_id;
+ mapif_sendall (buf, 10);
+ cs->partner_id = 0;
+ return 0;
+ }
+ }
+
+ // Our partner wasn't found, so just clear our marriage
+ WBUFL (buf, 6) = cs->partner_id;
+ cs->partner_id = 0;
+ mapif_sendall (buf, 10);
+
+ return 0;
+}
+
+//------------------------------------------------------------
+// E-mail check: return 0 (not correct) or 1 (valid). by [Yor]
+//------------------------------------------------------------
+int e_mail_check (unsigned char *email)
+{
+ char ch;
+ unsigned char *last_arobas;
+
+ // athena limits
+ if (strlen (email) < 3 || strlen (email) > 39)
+ return 0;
+
+ // part of RFC limits (official reference of e-mail description)
+ if (strchr (email, '@') == NULL || email[strlen (email) - 1] == '@')
+ return 0;
+
+ if (email[strlen (email) - 1] == '.')
+ return 0;
+
+ last_arobas = strrchr (email, '@');
+
+ if (strstr (last_arobas, "@.") != NULL ||
+ strstr (last_arobas, "..") != NULL)
+ return 0;
+
+ for (ch = 1; ch < 32; ch++)
+ {
+ if (strchr (last_arobas, ch) != NULL)
+ {
+ return 0;
+ break;
+ }
+ }
+
+ if (strchr (last_arobas, ' ') != NULL ||
+ strchr (last_arobas, ';') != NULL)
+ return 0;
+
+ // all correct
+ return 1;
+}
+
+//----------------------------------------------------------------------
+// Force disconnection of an online player (with account value) by [Yor]
+//----------------------------------------------------------------------
+int disconnect_player (int accound_id)
+{
+ int i;
+ struct char_session_data *sd;
+
+ // disconnect player if online on char-server
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data))
+ {
+ if (sd->account_id == accound_id)
+ {
+ session[i]->eof = 1;
+ return 1;
+ }
+ }
+ }
+
+ return 0;
+}
+
+// キャラ削除に伴うデータ削除
+static int char_delete (struct mmo_charstatus *cs)
+{
+
+ // ギルド脱退
+ if (cs->guild_id)
+ inter_guild_leave (cs->guild_id, cs->account_id, cs->char_id);
+ // パーティー脱退
+ if (cs->party_id)
+ inter_party_leave (cs->party_id, cs->account_id);
+ // 離婚
+ if (cs->partner_id)
+ char_divorce (cs);
+
+ // Force the character (and all on the same account) to leave all map servers
+ {
+ unsigned char buf[6];
+ WBUFW (buf, 0) = 0x2afe;
+ WBUFL (buf, 2) = cs->account_id;
+ mapif_sendall (buf, 6);
+ }
+
+ return 0;
+}
+
+void parse_tologin (int fd)
+{
+ int i;
+ struct char_session_data *sd;
+
+ // only login-server can have an access to here.
+ // so, if it isn't the login-server, we disconnect the session (fd != login_fd).
+ if (fd != login_fd || session[fd]->eof)
+ {
+ if (fd == login_fd)
+ {
+ printf
+ ("Char-server can't connect to login-server (connection #%d).\n",
+ fd);
+ login_fd = -1;
+ }
+ close (fd);
+ delete_session (fd);
+ return;
+ }
+
+ sd = (struct char_session_data*)session[fd]->session_data;
+
+ while (RFIFOREST (fd) >= 2)
+ {
+// printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
+
+ switch (RFIFOW (fd, 0))
+ {
+ case 0x2711:
+ if (RFIFOREST (fd) < 3)
+ return;
+ if (RFIFOB (fd, 2))
+ {
+// printf("connect login server error : %d\n", RFIFOB(fd,2));
+ printf ("Can not connect to login-server.\n");
+ printf
+ ("The server communication passwords (default s1/p1) is probably invalid.\n");
+ printf
+ ("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
+ printf
+ ("If you changed the communication passwords, change them back at map_athena.conf and char_athena.conf\n");
+ exit (1);
+ }
+ else
+ {
+ printf ("Connected to login-server (connection #%d).\n",
+ fd);
+ // if no map-server already connected, display a message...
+ for (i = 0; i < MAX_MAP_SERVERS; i++)
+ if (server_fd[i] >= 0 && server[i].map[0][0]) // if map-server online and at least 1 map
+ break;
+ if (i == MAX_MAP_SERVERS)
+ printf ("Awaiting maps from map-server.\n");
+ }
+ RFIFOSKIP (fd, 3);
+ break;
+
+ case 0x2713:
+ if (RFIFOREST (fd) < 51)
+ return;
+// printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6));
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)
+ && sd->account_id == RFIFOL (fd, 2))
+ {
+ if (RFIFOB (fd, 6) != 0)
+ {
+ WFIFOW (i, 0) = 0x6c;
+ WFIFOB (i, 2) = 0x42;
+ WFIFOSET (i, 3);
+ }
+ else if (max_connect_user == 0
+ || count_users () < max_connect_user)
+ {
+// if (max_connect_user == 0)
+// printf("max_connect_user (unlimited) -> accepted.\n");
+// else
+// printf("count_users(): %d < max_connect_user (%d) -> accepted.\n", count_users(), max_connect_user);
+ memcpy (sd->email, RFIFOP (fd, 7), 40);
+ if (e_mail_check (sd->email) == 0)
+ strncpy (sd->email, "a@a.com", 40); // default e-mail
+ sd->connect_until_time = (time_t) RFIFOL (fd, 47);
+ // send characters to player
+ mmo_char_send006b (i, sd);
+ }
+ else
+ {
+ // refuse connection: too much online players
+// printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user);
+ WFIFOW (i, 0) = 0x6c;
+ WFIFOW (i, 2) = 0;
+ WFIFOSET (i, 3);
+ }
+ break;
+ }
+ }
+ RFIFOSKIP (fd, 51);
+ break;
+
+ // Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor]
+ case 0x2717:
+ if (RFIFOREST (fd) < 50)
+ return;
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data))
+ {
+ if (sd->account_id == RFIFOL (fd, 2))
+ {
+ memcpy (sd->email, RFIFOP (fd, 6), 40);
+ if (e_mail_check (sd->email) == 0)
+ strncpy (sd->email, "a@a.com", 40); // default e-mail
+ sd->connect_until_time = (time_t) RFIFOL (fd, 46);
+ break;
+ }
+ }
+ }
+ RFIFOSKIP (fd, 50);
+ break;
+
+ case 0x2721: // gm reply
+ if (RFIFOREST (fd) < 10)
+ return;
+ {
+ unsigned char buf[10];
+ WBUFW (buf, 0) = 0x2b0b;
+ WBUFL (buf, 2) = RFIFOL (fd, 2); // account
+ WBUFL (buf, 6) = RFIFOL (fd, 6); // GM level
+ mapif_sendall (buf, 10);
+// printf("parse_tologin: To become GM answer: char -> map.\n");
+ }
+ RFIFOSKIP (fd, 10);
+ break;
+
+ case 0x2723: // changesex reply (modified by [Yor])
+ if (RFIFOREST (fd) < 7)
+ return;
+ {
+ int acc, sex, i, j;
+ unsigned char buf[7];
+ acc = RFIFOL (fd, 2);
+ sex = RFIFOB (fd, 6);
+ RFIFOSKIP (fd, 7);
+ if (acc > 0)
+ {
+ for (i = 0; i < char_num; i++)
+ {
+ if (char_dat[i].account_id == acc)
+ {
+ int jobclass = char_dat[i].pc_class;
+ char_dat[i].sex = sex;
+// auth_fifo[i].sex = sex;
+ if (jobclass == 19 || jobclass == 20 ||
+ jobclass == 4020 || jobclass == 4021 ||
+ jobclass == 4042 || jobclass == 4043)
+ {
+ // job modification
+ if (jobclass == 19 || jobclass == 20)
+ {
+ char_dat[i].pc_class = (sex) ? 19 : 20;
+ }
+ else if (jobclass == 4020
+ || jobclass == 4021)
+ {
+ char_dat[i].pc_class =
+ (sex) ? 4020 : 4021;
+ }
+ else if (jobclass == 4042
+ || jobclass == 4043)
+ {
+ char_dat[i].pc_class =
+ (sex) ? 4042 : 4043;
+ }
+ }
+ // to avoid any problem with equipment and invalid sex, equipment is unequiped.
+ for (j = 0; j < MAX_INVENTORY; j++)
+ {
+ if (char_dat[i].inventory[j].nameid
+ && char_dat[i].inventory[j].equip)
+ char_dat[i].inventory[j].equip = 0;
+ }
+ char_dat[i].weapon = 0;
+ char_dat[i].shield = 0;
+ char_dat[i].head_top = 0;
+ char_dat[i].head_mid = 0;
+ char_dat[i].head_bottom = 0;
+ }
+ }
+ // disconnect player if online on char-server
+ disconnect_player (acc);
+ }
+ WBUFW (buf, 0) = 0x2b0d;
+ WBUFL (buf, 2) = acc;
+ WBUFB (buf, 6) = sex;
+ mapif_sendall (buf, 7);
+ }
+ break;
+
+ case 0x2726: // Request to send a broadcast message (no answer)
+ if (RFIFOREST (fd) < 8
+ || RFIFOREST (fd) < (8 + RFIFOL (fd, 4)))
+ return;
+ if (RFIFOL (fd, 4) < 1)
+ char_log
+ ("Receiving a message for broadcast, but message is void.\n");
+ else
+ {
+ // at least 1 map-server
+ for (i = 0; i < MAX_MAP_SERVERS; i++)
+ if (server_fd[i] >= 0)
+ break;
+ if (i == MAX_MAP_SERVERS)
+ char_log
+ ("'ladmin': Receiving a message for broadcast, but no map-server is online.\n");
+ else
+ {
+ char buf[128];
+ char message[RFIFOL (fd, 4) + 1]; // +1 to add a null terminated if not exist in the packet
+ int lp;
+ char *p;
+ memset (message, '\0', sizeof (message));
+ memcpy (message, RFIFOP (fd, 8), RFIFOL (fd, 4));
+ message[sizeof (message) - 1] = '\0';
+ remove_control_chars (message);
+ // remove all first spaces
+ p = message;
+ while (p[0] == ' ')
+ p++;
+ // if message is only composed of spaces
+ if (p[0] == '\0')
+ char_log
+ ("Receiving a message for broadcast, but message is only a lot of spaces.\n");
+ // else send message to all map-servers
+ else
+ {
+ if (RFIFOW (fd, 2) == 0)
+ {
+ char_log
+ ("'ladmin': Receiving a message for broadcast (message (in yellow): %s)\n",
+ message);
+ lp = 4;
+ }
+ else
+ {
+ char_log
+ ("'ladmin': Receiving a message for broadcast (message (in blue): %s)\n",
+ message);
+ lp = 8;
+ }
+ // split message to max 80 char
+ while (p[0] != '\0')
+ { // if not finish
+ if (p[0] == ' ') // jump if first char is a space
+ p++;
+ else
+ {
+ char split[80];
+ char *last_space;
+ sscanf (p, "%79[^\t]", split); // max 79 char, any char (\t is control char and control char was removed before)
+ split[sizeof (split) - 1] = '\0'; // last char always \0
+ if ((last_space =
+ strrchr (split, ' ')) != NULL)
+ { // searching space from end of the string
+ last_space[0] = '\0'; // replace it by NULL to have correct length of split
+ p++; // to jump the new NULL
+ }
+ p += strlen (split);
+ // send broadcast to all map-servers
+ WBUFW (buf, 0) = 0x3800;
+ WBUFW (buf, 2) = lp + strlen (split) + 1;
+ WBUFL (buf, 4) = 0x65756c62; // only write if in blue (lp = 8)
+ memcpy (WBUFP (buf, lp), split,
+ strlen (split) + 1);
+ mapif_sendall (buf, WBUFW (buf, 2));
+ }
+ }
+ }
+ }
+ }
+ RFIFOSKIP (fd, 8 + RFIFOL (fd, 4));
+ break;
+
+ // account_reg2変更通知
+ case 0x2729:
+ if (RFIFOREST (fd) < 4 || RFIFOREST (fd) < RFIFOW (fd, 2))
+ return;
+ {
+ struct global_reg reg[ACCOUNT_REG2_NUM];
+ unsigned char buf[4096];
+ int j, p, acc;
+ acc = RFIFOL (fd, 4);
+ for (p = 8, j = 0;
+ p < RFIFOW (fd, 2) && j < ACCOUNT_REG2_NUM;
+ p += 36, j++)
+ {
+ memcpy (reg[j].str, RFIFOP (fd, p), 32);
+ reg[j].value = RFIFOL (fd, p + 32);
+ }
+ set_account_reg2 (acc, j, reg);
+ // 同垢ログインを禁止していれば送る必要は無い
+ memcpy (buf, RFIFOP (fd, 0), RFIFOW (fd, 2));
+ WBUFW (buf, 0) = 0x2b11;
+ mapif_sendall (buf, WBUFW (buf, 2));
+ RFIFOSKIP (fd, RFIFOW (fd, 2));
+// printf("char: save_account_reg_reply\n");
+ }
+ break;
+
+ case 0x7924:
+ { // [Fate] Itemfrob package: forwarded from login-server
+ if (RFIFOREST (fd) < 10)
+ return;
+ int source_id = RFIFOL (fd, 2);
+ int dest_id = RFIFOL (fd, 6);
+ unsigned char buf[10];
+
+ WBUFW (buf, 0) = 0x2afa;
+ WBUFL (buf, 2) = source_id;
+ WBUFL (buf, 6) = dest_id;
+
+ mapif_sendall (buf, 10); // forward package to map servers
+ for (i = 0; i < char_num; i++)
+ {
+ struct mmo_charstatus *c = char_dat + i;
+ struct storage *s = account2storage (c->account_id);
+ int changes = 0;
+ int j;
+#define FIX(v) if (v == source_id) {v = dest_id; ++changes; }
+ for (j = 0; j < MAX_INVENTORY; j++)
+ FIX (c->inventory[j].nameid);
+ for (j = 0; j < MAX_CART; j++)
+ FIX (c->cart[j].nameid);
+ FIX (c->weapon);
+ FIX (c->shield);
+ FIX (c->head_top);
+ FIX (c->head_mid);
+ FIX (c->head_bottom);
+
+ if (s)
+ for (j = 0; j < s->storage_amount; j++)
+ FIX (s->storage_[j].nameid);
+#undef FIX
+ if (changes)
+ char_log
+ ("itemfrob(%d -> %d): `%s'(%d, account %d): changed %d times\n",
+ source_id, dest_id, c->name, c->char_id,
+ c->account_id, changes);
+
+ }
+
+ mmo_char_sync ();
+ inter_storage_save ();
+ RFIFOSKIP (fd, 10);
+ break;
+ }
+
+ // Account deletion notification (from login-server)
+ case 0x2730:
+ if (RFIFOREST (fd) < 6)
+ return;
+ // Deletion of all characters of the account
+ for (i = 0; i < char_num; i++)
+ {
+ if (char_dat[i].account_id == RFIFOL (fd, 2))
+ {
+ char_delete (&char_dat[i]);
+ if (i < char_num - 1)
+ {
+ memcpy (&char_dat[i], &char_dat[char_num - 1],
+ sizeof (struct mmo_charstatus));
+ // if moved character owns to deleted account, check again it's character
+ if (char_dat[i].account_id == RFIFOL (fd, 2))
+ {
+ i--;
+ // Correct moved character reference in the character's owner by [Yor]
+ }
+ else
+ {
+ int j, k;
+ struct char_session_data *sd2;
+ for (j = 0; j < fd_max; j++)
+ {
+ if (session[j]
+ && (sd2 = (struct char_session_data*)session[j]->session_data)
+ && sd2->account_id ==
+ char_dat[char_num - 1].account_id)
+ {
+ for (k = 0; k < 9; k++)
+ {
+ if (sd2->found_char[k] ==
+ char_num - 1)
+ {
+ sd2->found_char[k] = i;
+ break;
+ }
+ }
+ break;
+ }
+ }
+ }
+ }
+ char_num--;
+ }
+ }
+ // Deletion of the storage
+ inter_storage_delete (RFIFOL (fd, 2));
+ // send to all map-servers to disconnect the player
+ {
+ unsigned char buf[6];
+ WBUFW (buf, 0) = 0x2b13;
+ WBUFL (buf, 2) = RFIFOL (fd, 2);
+ mapif_sendall (buf, 6);
+ }
+ // disconnect player if online on char-server
+ disconnect_player (RFIFOL (fd, 2));
+ RFIFOSKIP (fd, 6);
+ break;
+
+ // State change of account/ban notification (from login-server) by [Yor]
+ case 0x2731:
+ if (RFIFOREST (fd) < 11)
+ return;
+ // send to all map-servers to disconnect the player
+ {
+ unsigned char buf[11];
+ WBUFW (buf, 0) = 0x2b14;
+ WBUFL (buf, 2) = RFIFOL (fd, 2);
+ WBUFB (buf, 6) = RFIFOB (fd, 6); // 0: change of statut, 1: ban
+ WBUFL (buf, 7) = RFIFOL (fd, 7); // status or final date of a banishment
+ mapif_sendall (buf, 11);
+ }
+ // disconnect player if online on char-server
+ disconnect_player (RFIFOL (fd, 2));
+ RFIFOSKIP (fd, 11);
+ break;
+
+ // Receiving GM acounts info from login-server (by [Yor])
+ case 0x2732:
+ if (RFIFOREST (fd) < 4 || RFIFOREST (fd) < RFIFOW (fd, 2))
+ return;
+ {
+ char buf[32000];
+ if (gm_account != NULL)
+ free (gm_account);
+ CREATE (gm_account, struct gm_account, (RFIFOW (fd, 2) - 4) / 5);
+ GM_num = 0;
+ for (i = 4; i < RFIFOW (fd, 2); i = i + 5)
+ {
+ gm_account[GM_num].account_id = RFIFOL (fd, i);
+ gm_account[GM_num].level = (int) RFIFOB (fd, i + 4);
+ //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level);
+ GM_num++;
+ }
+ printf
+ ("From login-server: receiving of %d GM accounts information.\n",
+ GM_num);
+ char_log
+ ("From login-server: receiving of %d GM accounts information.\n",
+ GM_num);
+ create_online_files (); // update online players files (perhaps some online players change of GM level)
+ // send new gm acccounts level to map-servers
+ memcpy (buf, RFIFOP (fd, 0), RFIFOW (fd, 2));
+ WBUFW (buf, 0) = 0x2b15;
+ mapif_sendall (buf, RFIFOW (fd, 2));
+ }
+ RFIFOSKIP (fd, RFIFOW (fd, 2));
+ break;
+
+ case 0x2741: // change password reply
+ if (RFIFOREST (fd) < 7)
+ return;
+ {
+ int acc, status, i;
+ acc = RFIFOL (fd, 2);
+ status = RFIFOB (fd, 6);
+
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data))
+ {
+ if (sd->account_id == acc)
+ {
+ WFIFOW (i, 0) = 0x62;
+ WFIFOB (i, 2) = status;
+ WFIFOSET (i, 3);
+ break;
+ }
+ }
+ }
+ }
+ RFIFOSKIP (fd, 7);
+ break;
+
+ default:
+ session[fd]->eof = 1;
+ return;
+ }
+ }
+ RFIFOFLUSH (fd);
+}
+
+//--------------------------------
+// Map-server anti-freeze system
+//--------------------------------
+void map_anti_freeze_system (timer_id tid, tick_t tick, custom_id_t id, custom_data_t data)
+{
+ int i;
+
+ //printf("Entering in map_anti_freeze_system function to check freeze of servers.\n");
+ for (i = 0; i < MAX_MAP_SERVERS; i++)
+ {
+ if (server_fd[i] >= 0)
+ { // if map-server is online
+ //printf("map_anti_freeze_system: server #%d, flag: %d.\n", i, server_freezeflag[i]);
+ if (server_freezeflag[i]-- < 1)
+ { // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed
+ printf
+ ("Map-server anti-freeze system: char-server #%d is freezed -> disconnection.\n",
+ i);
+ char_log
+ ("Map-server anti-freeze system: char-server #%d is freezed -> disconnection.\n",
+ i);
+ session[server_fd[i]]->eof = 1;
+ }
+ }
+ }
+}
+
+void parse_frommap (int fd)
+{
+ int i, j;
+ int id;
+
+ for (id = 0; id < MAX_MAP_SERVERS; id++)
+ if (server_fd[id] == fd)
+ break;
+ if (id == MAX_MAP_SERVERS || session[fd]->eof)
+ {
+ if (id < MAX_MAP_SERVERS)
+ {
+ printf ("Map-server %d (session #%d) has disconnected.\n", id,
+ fd);
+ memset (&server[id], 0, sizeof (struct mmo_map_server));
+ server_fd[id] = -1;
+ for (j = 0; j < char_num; j++)
+ if (online_chars[j] == fd)
+ online_chars[j] = -1;
+ create_online_files (); // update online players files (to remove all online players of this server)
+ }
+ close (fd);
+ delete_session (fd);
+ return;
+ }
+
+ while (RFIFOREST (fd) >= 2)
+ {
+// printf("parse_frommap: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
+
+ switch (RFIFOW (fd, 0))
+ {
+ // request from map-server to reload GM accounts. Transmission to login-server (by Yor)
+ case 0x2af7:
+ if (login_fd > 0)
+ { // don't send request if no login-server
+ WFIFOW (login_fd, 0) = 0x2709;
+ WFIFOSET (login_fd, 2);
+// printf("char : request from map-server to reload GM accounts -> login-server.\n");
+ }
+ RFIFOSKIP (fd, 2);
+ break;
+
+ // Receiving map names list from the map-server
+ case 0x2afa:
+ if (RFIFOREST (fd) < 4 || RFIFOREST (fd) < RFIFOW (fd, 2))
+ return;
+ memset (server[id].map, 0, sizeof (server[id].map));
+ j = 0;
+ for (i = 4; i < RFIFOW (fd, 2); i += 16)
+ {
+ memcpy (server[id].map[j], RFIFOP (fd, i), 16);
+// printf("set map %d.%d : %s\n", id, j, server[id].map[j]);
+ j++;
+ }
+ {
+ unsigned char *p = (unsigned char *) &server[id].ip;
+ printf
+ ("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
+ id, j, p[0], p[1], p[2], p[3], server[id].port);
+ printf ("Map-server %d loading complete.\n", id);
+ char_log
+ ("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete.\n",
+ id, j, p[0], p[1], p[2], p[3],
+ server[id].port, id);
+ }
+ WFIFOW (fd, 0) = 0x2afb;
+ WFIFOB (fd, 2) = 0;
+ memcpy (WFIFOP (fd, 3), wisp_server_name, 24); // name for wisp to player
+ WFIFOSET (fd, 27);
+ {
+ unsigned char buf[16384];
+ int x;
+ if (j == 0)
+ {
+ printf ("WARNING: Map-Server %d have NO map.\n", id);
+ char_log ("WARNING: Map-Server %d have NO map.\n",
+ id);
+ // Transmitting maps information to the other map-servers
+ }
+ else
+ {
+ WBUFW (buf, 0) = 0x2b04;
+ WBUFW (buf, 2) = j * 16 + 10;
+ WBUFL (buf, 4) = server[id].ip;
+ WBUFW (buf, 8) = server[id].port;
+ memcpy (WBUFP (buf, 10), RFIFOP (fd, 4), j * 16);
+ mapif_sendallwos (fd, buf, WBUFW (buf, 2));
+ }
+ // Transmitting the maps of the other map-servers to the new map-server
+ for (x = 0; x < MAX_MAP_SERVERS; x++)
+ {
+ if (server_fd[x] >= 0 && x != id)
+ {
+ WFIFOW (fd, 0) = 0x2b04;
+ WFIFOL (fd, 4) = server[x].ip;
+ WFIFOW (fd, 8) = server[x].port;
+ j = 0;
+ for (i = 0; i < MAX_MAP_PER_SERVER; i++)
+ if (server[x].map[i][0])
+ memcpy (WFIFOP (fd, 10 + (j++) * 16),
+ server[x].map[i], 16);
+ if (j > 0)
+ {
+ WFIFOW (fd, 2) = j * 16 + 10;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ }
+ }
+ }
+ }
+ RFIFOSKIP (fd, RFIFOW (fd, 2));
+ break;
+
+ // 認証要求
+ case 0x2afc:
+ if (RFIFOREST (fd) < 22)
+ return;
+ //printf("auth_fifo search: account: %d, char: %d, secure: %08x-%08x\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14));
+ for (i = 0; i < AUTH_FIFO_SIZE; i++)
+ {
+ if (auth_fifo[i].account_id == RFIFOL (fd, 2) &&
+ auth_fifo[i].char_id == RFIFOL (fd, 6) &&
+ auth_fifo[i].login_id1 == RFIFOL (fd, 10) &&
+#if CMP_AUTHFIFO_LOGIN2 != 0
+ // here, it's the only area where it's possible that we doesn't know login_id2 (map-server asks just after 0x72 packet, that doesn't given the value)
+ (auth_fifo[i].login_id2 == RFIFOL (fd, 14) || RFIFOL (fd, 14) == 0) && // relate to the versions higher than 18
+#endif
+ (!check_ip_flag || auth_fifo[i].ip == RFIFOL (fd, 18))
+ && !auth_fifo[i].delflag)
+ {
+ auth_fifo[i].delflag = 1;
+ WFIFOW (fd, 0) = 0x2afd;
+ WFIFOW (fd, 2) = 18 + sizeof (struct mmo_charstatus);
+ WFIFOL (fd, 4) = RFIFOL (fd, 2);
+ WFIFOL (fd, 8) = auth_fifo[i].login_id2;
+ WFIFOL (fd, 12) =
+ (unsigned long) auth_fifo[i].connect_until_time;
+ char_dat[auth_fifo[i].char_pos].sex =
+ auth_fifo[i].sex;
+ WFIFOW (fd, 16) = auth_fifo[i].packet_tmw_version;
+ fprintf (stderr,
+ "From queue index %d: recalling packet version %d\n",
+ i, auth_fifo[i].packet_tmw_version);
+ memcpy (WFIFOP (fd, 18),
+ &char_dat[auth_fifo[i].char_pos],
+ sizeof (struct mmo_charstatus));
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ //printf("auth_fifo search success (auth #%d, account %d, character: %d).\n", i, RFIFOL(fd,2), RFIFOL(fd,6));
+ break;
+ }
+ }
+ if (i == AUTH_FIFO_SIZE)
+ {
+ WFIFOW (fd, 0) = 0x2afe;
+ WFIFOL (fd, 2) = RFIFOL (fd, 2);
+ WFIFOSET (fd, 6);
+ printf
+ ("auth_fifo search error! account %d not authentified.\n",
+ RFIFOL (fd, 2));
+ }
+ RFIFOSKIP (fd, 22);
+ break;
+
+ // MAPサーバー上のユーザー数受信
+ case 0x2aff:
+ if (RFIFOREST (fd) < 6 || RFIFOREST (fd) < RFIFOW (fd, 2))
+ return;
+ server[id].users = RFIFOW (fd, 4);
+ if (anti_freeze_enable)
+ server_freezeflag[id] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed
+ // remove all previously online players of the server
+ for (i = 0; i < char_num; i++)
+ if (online_chars[i] == id)
+ online_chars[i] = -1;
+ // add online players in the list by [Yor]
+ for (i = 0; i < server[id].users; i++)
+ {
+ int char_id = RFIFOL (fd, 6 + i * 4);
+ for (j = 0; j < char_num; j++)
+ if (char_dat[j].char_id == char_id)
+ {
+ online_chars[j] = id;
+ //printf("%d\n", char_id);
+ break;
+ }
+ }
+ if (update_online < time (NULL))
+ { // Time is done
+ update_online = time (NULL) + 8;
+ create_online_files (); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection.
+ // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted.
+ }
+ RFIFOSKIP (fd, 6 + i * 4);
+ break;
+
+ // キャラデータ保存
+ case 0x2b01:
+ if (RFIFOREST (fd) < 4 || RFIFOREST (fd) < RFIFOW (fd, 2))
+ return;
+ for (i = 0; i < char_num; i++)
+ {
+ if (char_dat[i].account_id == RFIFOL (fd, 4) &&
+ char_dat[i].char_id == RFIFOL (fd, 8))
+ break;
+ }
+ if (i != char_num)
+ memcpy (&char_dat[i], RFIFOP (fd, 12),
+ sizeof (struct mmo_charstatus));
+ RFIFOSKIP (fd, RFIFOW (fd, 2));
+ break;
+
+ // キャラセレ要求
+ case 0x2b02:
+ if (RFIFOREST (fd) < 18)
+ return;
+ if (auth_fifo_pos >= AUTH_FIFO_SIZE)
+ auth_fifo_pos = 0;
+ //printf("auth_fifo set (auth #%d) - account: %d, secure: %08x-%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
+ auth_fifo[auth_fifo_pos].account_id = RFIFOL (fd, 2);
+ auth_fifo[auth_fifo_pos].char_id = 0;
+ auth_fifo[auth_fifo_pos].login_id1 = RFIFOL (fd, 6);
+ auth_fifo[auth_fifo_pos].login_id2 = RFIFOL (fd, 10);
+ auth_fifo[auth_fifo_pos].delflag = 2;
+ auth_fifo[auth_fifo_pos].char_pos = 0;
+ auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
+ auth_fifo[auth_fifo_pos].ip = RFIFOL (fd, 14);
+ auth_fifo_pos++;
+ WFIFOW (fd, 0) = 0x2b03;
+ WFIFOL (fd, 2) = RFIFOL (fd, 2);
+ WFIFOB (fd, 6) = 0;
+ WFIFOSET (fd, 7);
+ RFIFOSKIP (fd, 18);
+ break;
+
+ // マップサーバー間移動要求
+ case 0x2b05:
+ if (RFIFOREST (fd) < 49)
+ return;
+ if (auth_fifo_pos >= AUTH_FIFO_SIZE)
+ auth_fifo_pos = 0;
+ WFIFOW (fd, 0) = 0x2b06;
+ memcpy (WFIFOP (fd, 2), RFIFOP (fd, 2), 42);
+ //printf("auth_fifo set (auth#%d) - account: %d, secure: 0x%08x-0x%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
+ auth_fifo[auth_fifo_pos].account_id = RFIFOL (fd, 2);
+ auth_fifo[auth_fifo_pos].char_id = RFIFOL (fd, 14);
+ auth_fifo[auth_fifo_pos].login_id1 = RFIFOL (fd, 6);
+ auth_fifo[auth_fifo_pos].login_id2 = RFIFOL (fd, 10);
+ auth_fifo[auth_fifo_pos].delflag = 0;
+ auth_fifo[auth_fifo_pos].sex = RFIFOB (fd, 44);
+ auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
+ auth_fifo[auth_fifo_pos].ip = RFIFOL (fd, 45);
+ for (i = 0; i < char_num; i++)
+ if (char_dat[i].account_id == RFIFOL (fd, 2) &&
+ char_dat[i].char_id == RFIFOL (fd, 14))
+ {
+ auth_fifo[auth_fifo_pos].char_pos = i;
+ auth_fifo_pos++;
+ WFIFOL (fd, 6) = 0;
+ break;
+ }
+ if (i == char_num)
+ WFIFOW (fd, 6) = 1;
+ WFIFOSET (fd, 44);
+ RFIFOSKIP (fd, 49);
+ break;
+
+ // キャラ名検索
+ case 0x2b08:
+ if (RFIFOREST (fd) < 6)
+ return;
+ for (i = 0; i < char_num; i++)
+ {
+ if (char_dat[i].char_id == RFIFOL (fd, 2))
+ break;
+ }
+ WFIFOW (fd, 0) = 0x2b09;
+ WFIFOL (fd, 2) = RFIFOL (fd, 2);
+ if (i != char_num)
+ memcpy (WFIFOP (fd, 6), char_dat[i].name, 24);
+ else
+ memcpy (WFIFOP (fd, 6), unknown_char_name, 24);
+ WFIFOSET (fd, 30);
+ RFIFOSKIP (fd, 6);
+ break;
+
+ // it is a request to become GM
+ case 0x2b0a:
+ if (RFIFOREST (fd) < 4 || RFIFOREST (fd) < RFIFOW (fd, 2))
+ return;
+// printf("parse_frommap: change gm -> login, account: %d, pass: '%s'.\n", RFIFOL(fd,4), RFIFOP(fd,8));
+ if (login_fd > 0)
+ { // don't send request if no login-server
+ WFIFOW (login_fd, 0) = 0x2720;
+ memcpy (WFIFOP (login_fd, 2), RFIFOP (fd, 2),
+ RFIFOW (fd, 2) - 2);
+ WFIFOSET (login_fd, RFIFOW (fd, 2));
+ }
+ else
+ {
+ WFIFOW (fd, 0) = 0x2b0b;
+ WFIFOL (fd, 2) = RFIFOL (fd, 4);
+ WFIFOL (fd, 6) = 0;
+ WFIFOSET (fd, 10);
+ }
+ RFIFOSKIP (fd, RFIFOW (fd, 2));
+ break;
+
+ // Map server send information to change an email of an account -> login-server
+ case 0x2b0c:
+ if (RFIFOREST (fd) < 86)
+ return;
+ if (login_fd > 0)
+ { // don't send request if no login-server
+ memcpy (WFIFOP (login_fd, 0), RFIFOP (fd, 0), 86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
+ WFIFOW (login_fd, 0) = 0x2722;
+ WFIFOSET (login_fd, 86);
+ }
+ RFIFOSKIP (fd, 86);
+ break;
+
+ // Map server ask char-server about a character name to do some operations (all operations are transmitted to login-server)
+ case 0x2b0e:
+ if (RFIFOREST (fd) < 44)
+ return;
+ {
+ char character_name[24];
+ int acc = RFIFOL (fd, 2); // account_id of who ask (-1 if nobody)
+ memcpy (character_name, RFIFOP (fd, 6), 24);
+ character_name[sizeof (character_name) - 1] = '\0';
+ // prepare answer
+ WFIFOW (fd, 0) = 0x2b0f; // answer
+ WFIFOL (fd, 2) = acc; // who want do operation
+ WFIFOW (fd, 30) = RFIFOW (fd, 30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5-changesex
+ // search character
+ i = search_character_index (character_name);
+ if (i >= 0)
+ {
+ memcpy (WFIFOP (fd, 6), search_character_name (i), 24); // put correct name if found
+ WFIFOW (fd, 32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ switch (RFIFOW (fd, 30))
+ {
+ case 1: // block
+ if (acc == -1
+ || isGM (acc) >=
+ isGM (char_dat[i].account_id))
+ {
+ if (login_fd > 0)
+ { // don't send request if no login-server
+ WFIFOW (login_fd, 0) = 0x2724;
+ WFIFOL (login_fd, 2) = char_dat[i].account_id; // account value
+ WFIFOL (login_fd, 6) = 5; // status of the account
+ WFIFOSET (login_fd, 10);
+// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5);
+ }
+ else
+ WFIFOW (fd, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ }
+ else
+ WFIFOW (fd, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 2: // ban
+ if (acc == -1
+ || isGM (acc) >=
+ isGM (char_dat[i].account_id))
+ {
+ if (login_fd > 0)
+ { // don't send request if no login-server
+ WFIFOW (login_fd, 0) = 0x2725;
+ WFIFOL (login_fd, 2) = char_dat[i].account_id; // account value
+ WFIFOW (login_fd, 6) = RFIFOW (fd, 32); // year
+ WFIFOW (login_fd, 8) = RFIFOW (fd, 34); // month
+ WFIFOW (login_fd, 10) = RFIFOW (fd, 36); // day
+ WFIFOW (login_fd, 12) = RFIFOW (fd, 38); // hour
+ WFIFOW (login_fd, 14) = RFIFOW (fd, 40); // minute
+ WFIFOW (login_fd, 16) = RFIFOW (fd, 42); // second
+ WFIFOSET (login_fd, 18);
+// printf("char : status -> login: account %d, ban: %dy %dm %dd %dh %dmn %ds\n",
+// char_dat[i].account_id, (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), (short)RFIFOW(fd,38), (short)RFIFOW(fd,40), (short)RFIFOW(fd,42));
+ }
+ else
+ WFIFOW (fd, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ }
+ else
+ WFIFOW (fd, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 3: // unblock
+ if (acc == -1
+ || isGM (acc) >=
+ isGM (char_dat[i].account_id))
+ {
+ if (login_fd > 0)
+ { // don't send request if no login-server
+ WFIFOW (login_fd, 0) = 0x2724;
+ WFIFOL (login_fd, 2) = char_dat[i].account_id; // account value
+ WFIFOL (login_fd, 6) = 0; // status of the account
+ WFIFOSET (login_fd, 10);
+// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0);
+ }
+ else
+ WFIFOW (fd, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ }
+ else
+ WFIFOW (fd, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 4: // unban
+ if (acc == -1
+ || isGM (acc) >=
+ isGM (char_dat[i].account_id))
+ {
+ if (login_fd > 0)
+ { // don't send request if no login-server
+ WFIFOW (login_fd, 0) = 0x272a;
+ WFIFOL (login_fd, 2) = char_dat[i].account_id; // account value
+ WFIFOSET (login_fd, 6);
+// printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id);
+ }
+ else
+ WFIFOW (fd, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ }
+ else
+ WFIFOW (fd, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 5: // changesex
+ if (acc == -1
+ || isGM (acc) >=
+ isGM (char_dat[i].account_id))
+ {
+ if (login_fd > 0)
+ { // don't send request if no login-server
+ WFIFOW (login_fd, 0) = 0x2727;
+ WFIFOL (login_fd, 2) = char_dat[i].account_id; // account value
+ WFIFOSET (login_fd, 6);
+// printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id);
+ }
+ else
+ WFIFOW (fd, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ }
+ else
+ WFIFOW (fd, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ }
+ }
+ else
+ {
+ // character name not found
+ memcpy (WFIFOP (fd, 6), character_name, 24);
+ WFIFOW (fd, 32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ }
+ // send answer if a player ask, not if the server ask
+ if (acc != -1)
+ {
+ WFIFOSET (fd, 34);
+ }
+ RFIFOSKIP (fd, 44);
+ break;
+ }
+
+// case 0x2b0f: not more used (available for futur usage)
+
+ // account_reg保存要求
+ case 0x2b10:
+ if (RFIFOREST (fd) < 4 || RFIFOREST (fd) < RFIFOW (fd, 2))
+ return;
+ {
+ struct global_reg reg[ACCOUNT_REG2_NUM];
+ int p, acc;
+ acc = RFIFOL (fd, 4);
+ for (p = 8, j = 0;
+ p < RFIFOW (fd, 2) && j < ACCOUNT_REG2_NUM;
+ p += 36, j++)
+ {
+ memcpy (reg[j].str, RFIFOP (fd, p), 32);
+ reg[j].value = RFIFOL (fd, p + 32);
+ }
+ set_account_reg2 (acc, j, reg);
+ // loginサーバーへ送る
+ if (login_fd > 0)
+ { // don't send request if no login-server
+ memcpy (WFIFOP (login_fd, 0), RFIFOP (fd, 0),
+ RFIFOW (fd, 2));
+ WFIFOW (login_fd, 0) = 0x2728;
+ WFIFOSET (login_fd, WFIFOW (login_fd, 2));
+ }
+ // ワールドへの同垢ログインがなければmapサーバーに送る必要はない
+ //memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
+ //WBUFW(buf,0) = 0x2b11;
+ //mapif_sendall(buf, WBUFW(buf,2));
+ RFIFOSKIP (fd, RFIFOW (fd, 2));
+// printf("char: save_account_reg (from map)\n");
+ break;
+ }
+
+ // Map server is requesting a divorce
+ case 0x2b16:
+ if (RFIFOREST (fd) < 4)
+ return;
+ {
+ for (i = 0; i < char_num; i++)
+ if (char_dat[i].char_id == RFIFOL (fd, 2))
+ break;
+
+ if (i != char_num)
+ char_divorce (&char_dat[i]);
+
+ RFIFOSKIP (fd, 6);
+ break;
+
+ }
+
+ default:
+ // inter server処理に渡す
+ {
+ int r = inter_parse_frommap (fd);
+ if (r == 1) // 処理できた
+ break;
+ if (r == 2) // パケット長が足りない
+ return;
+ }
+ // inter server処理でもない場合は切断
+ printf
+ ("char: unknown packet 0x%04x (%d bytes to read in buffer)! (from map).\n",
+ RFIFOW (fd, 0), RFIFOREST (fd));
+ session[fd]->eof = 1;
+ return;
+ }
+ }
+}
+
+int search_mapserver (char *map)
+{
+ int i, j;
+ char temp_map[16];
+ int temp_map_len;
+
+// printf("Searching the map-server for map '%s'... ", map);
+ strncpy (temp_map, map, sizeof (temp_map));
+ temp_map[sizeof (temp_map) - 1] = '\0';
+ if (strchr (temp_map, '.') != NULL)
+ temp_map[strchr (temp_map, '.') - temp_map + 1] = '\0'; // suppress the '.gat', but conserve the '.' to be sure of the name of the map
+
+ temp_map_len = strlen (temp_map);
+ for (i = 0; i < MAX_MAP_SERVERS; i++)
+ if (server_fd[i] >= 0)
+ for (j = 0; server[i].map[j][0]; j++)
+ //printf("%s : %s = %d\n", server[i].map[j], map, strncmp(server[i].map[j], temp_map, temp_map_len));
+ if (strncmp (server[i].map[j], temp_map, temp_map_len) == 0)
+ {
+// printf("found -> server #%d.\n", i);
+ return i;
+ }
+
+// printf("not found.\n");
+ return -1;
+}
+
+// char_mapifの初期化処理(現在はinter_mapif初期化のみ)
+static int char_mapif_init (int fd)
+{
+ return inter_mapif_init (fd);
+}
+
+//-----------------------------------------------------
+// Test to know if an IP come from LAN or WAN. by [Yor]
+//-----------------------------------------------------
+int lan_ip_check (unsigned char *p)
+{
+ int i;
+ int lancheck = 1;
+
+// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n",
+// p[0], p[1], p[2], p[3],
+// subneti[0], subneti[1], subneti[2], subneti[3],
+// subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]);
+ for (i = 0; i < 4; i++)
+ {
+ if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i]))
+ {
+ lancheck = 0;
+ break;
+ }
+ }
+ printf ("LAN test (result): %s source\033[0m.\n",
+ (lancheck) ? "\033[1;36mLAN" : "\033[1;32mWAN");
+ return lancheck;
+}
+
+void parse_char (int fd)
+{
+ int i, ch;
+ char email[40];
+ struct char_session_data *sd;
+ unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
+
+ if (login_fd < 0 || session[fd]->eof)
+ { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected.
+ if (fd == login_fd)
+ login_fd = -1;
+ close (fd);
+ delete_session (fd);
+ return;
+ }
+
+ sd = (struct char_session_data*)session[fd]->session_data;
+
+ while (RFIFOREST (fd) >= 2)
+ {
+// if (RFIFOW(fd,0) < 30000)
+// printf("parse_char: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
+
+ switch (RFIFOW (fd, 0))
+ {
+ case 0x20b: //20040622暗号化ragexe対応
+ if (RFIFOREST (fd) < 19)
+ return;
+ RFIFOSKIP (fd, 19);
+ break;
+
+ case 0x61: // change password request
+ if (RFIFOREST (fd) < 50)
+ return;
+ {
+ WFIFOW (login_fd, 0) = 0x2740;
+ WFIFOL (login_fd, 2) = sd->account_id;
+ memcpy (WFIFOP (login_fd, 6), RFIFOP (fd, 2), 24);
+ memcpy (WFIFOP (login_fd, 30), RFIFOP (fd, 26), 24);
+ WFIFOSET (login_fd, 54);
+ }
+ RFIFOSKIP (fd, 50);
+ break;
+
+ case 0x65: // 接続要求
+ if (RFIFOREST (fd) < 17)
+ return;
+ {
+ int GM_value;
+ if ((GM_value = isGM (RFIFOL (fd, 2))))
+ printf
+ ("Account Logged On; Account ID: %d (GM level %d).\n",
+ RFIFOL (fd, 2), GM_value);
+ else
+ printf ("Account Logged On; Account ID: %d.\n",
+ RFIFOL (fd, 2));
+ if (sd == NULL)
+ {
+ CREATE (sd, struct char_session_data, 1);
+ session[fd]->session_data = sd;
+ memcpy (sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
+ sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server)
+ }
+ sd->account_id = RFIFOL (fd, 2);
+ sd->login_id1 = RFIFOL (fd, 6);
+ sd->login_id2 = RFIFOL (fd, 10);
+ sd->packet_tmw_version = RFIFOW (fd, 14);
+ sd->sex = RFIFOB (fd, 16);
+ // send back account_id
+ WFIFOL (fd, 0) = RFIFOL (fd, 2);
+ WFIFOSET (fd, 4);
+ // search authentification
+ for (i = 0; i < AUTH_FIFO_SIZE; i++)
+ {
+ if (auth_fifo[i].account_id == sd->account_id &&
+ auth_fifo[i].login_id1 == sd->login_id1 &&
+#if CMP_AUTHFIFO_LOGIN2 != 0
+ auth_fifo[i].login_id2 == sd->login_id2 && // relate to the versions higher than 18
+#endif
+ (!check_ip_flag
+ || auth_fifo[i].ip ==
+ session[fd]->client_addr.sin_addr.s_addr)
+ && auth_fifo[i].delflag == 2)
+ {
+ auth_fifo[i].delflag = 1;
+ if (max_connect_user == 0
+ || count_users () < max_connect_user)
+ {
+ if (login_fd > 0)
+ { // don't send request if no login-server
+ // request to login-server to obtain e-mail/time limit
+ WFIFOW (login_fd, 0) = 0x2716;
+ WFIFOL (login_fd, 2) = sd->account_id;
+ WFIFOSET (login_fd, 6);
+ }
+ // Record client version
+ auth_fifo[i].packet_tmw_version =
+ sd->packet_tmw_version;
+ // send characters to player
+ mmo_char_send006b (fd, sd);
+ }
+ else
+ {
+ // refuse connection (over populated)
+ WFIFOW (fd, 0) = 0x6c;
+ WFIFOW (fd, 2) = 0;
+ WFIFOSET (fd, 3);
+ }
+ break;
+ }
+ }
+ // authentification not found
+ if (i == AUTH_FIFO_SIZE)
+ {
+ if (login_fd > 0)
+ { // don't send request if no login-server
+ WFIFOW (login_fd, 0) = 0x2712; // ask login-server to authentify an account
+ WFIFOL (login_fd, 2) = sd->account_id;
+ WFIFOL (login_fd, 6) = sd->login_id1;
+ WFIFOL (login_fd, 10) = sd->login_id2; // relate to the versions higher than 18
+ WFIFOB (login_fd, 14) = sd->sex;
+ WFIFOL (login_fd, 15) =
+ session[fd]->client_addr.sin_addr.s_addr;
+ WFIFOSET (login_fd, 19);
+ }
+ else
+ { // if no login-server, we must refuse connection
+ WFIFOW (fd, 0) = 0x6c;
+ WFIFOW (fd, 2) = 0;
+ WFIFOSET (fd, 3);
+ }
+ }
+ }
+ RFIFOSKIP (fd, 17);
+ break;
+
+ case 0x66: // キャラ選択
+ if (!sd || RFIFOREST (fd) < 3)
+ return;
+
+ char ip[16];
+ unsigned char *sin_addr =
+ (unsigned char *) &session[fd]->client_addr.sin_addr;
+ sprintf (ip, "%d.%d.%d.%d", sin_addr[0], sin_addr[1],
+ sin_addr[2], sin_addr[3]);
+
+ // if we activated email creation and email is default email
+ if (email_creation != 0 && strcmp (sd->email, "a@a.com") == 0
+ && login_fd > 0)
+ { // to modify an e-mail, login-server must be online
+ WFIFOW (fd, 0) = 0x70;
+ WFIFOB (fd, 2) = 0; // 00 = Incorrect Email address
+ WFIFOSET (fd, 3);
+
+ // otherwise, load the character
+ }
+ else
+ {
+ for (ch = 0; ch < 9; ch++)
+ if (sd->found_char[ch] >= 0
+ && char_dat[sd->found_char[ch]].char_num ==
+ RFIFOB (fd, 2))
+ break;
+ if (ch != 9)
+ {
+ char_log
+ ("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s [%s]\n",
+ sd->account_id, RFIFOB (fd, 2),
+ char_dat[sd->found_char[ch]].name, ip);
+ // searching map server
+ i = search_mapserver (char_dat
+ [sd->found_char[ch]].last_point.
+ map);
+ // if map is not found, we check major cities
+ if (i < 0)
+ {
+ if ((i = search_mapserver ("prontera.gat")) >= 0)
+ { // check is done without 'gat'.
+ memcpy (char_dat
+ [sd->found_char[ch]].last_point.map,
+ "prontera.gat", 16);
+ char_dat[sd->found_char[ch]].last_point.x = 273; // savepoint coordonates
+ char_dat[sd->found_char[ch]].last_point.y =
+ 354;
+ }
+ else if ((i =
+ search_mapserver ("geffen.gat")) >= 0)
+ { // check is done without 'gat'.
+ memcpy (char_dat
+ [sd->found_char[ch]].last_point.map,
+ "geffen.gat", 16);
+ char_dat[sd->found_char[ch]].last_point.x = 120; // savepoint coordonates
+ char_dat[sd->found_char[ch]].last_point.y =
+ 100;
+ }
+ else if ((i =
+ search_mapserver ("morocc.gat")) >= 0)
+ { // check is done without 'gat'.
+ memcpy (char_dat
+ [sd->found_char[ch]].last_point.map,
+ "morocc.gat", 16);
+ char_dat[sd->found_char[ch]].last_point.x = 160; // savepoint coordonates
+ char_dat[sd->found_char[ch]].last_point.y =
+ 94;
+ }
+ else if ((i =
+ search_mapserver ("alberta.gat")) >= 0)
+ { // check is done without 'gat'.
+ memcpy (char_dat
+ [sd->found_char[ch]].last_point.map,
+ "alberta.gat", 16);
+ char_dat[sd->found_char[ch]].last_point.x = 116; // savepoint coordonates
+ char_dat[sd->found_char[ch]].last_point.y =
+ 57;
+ }
+ else if ((i =
+ search_mapserver ("payon.gat")) >= 0)
+ { // check is done without 'gat'.
+ memcpy (char_dat
+ [sd->found_char[ch]].last_point.map,
+ "payon.gat", 16);
+ char_dat[sd->found_char[ch]].last_point.x = 87; // savepoint coordonates
+ char_dat[sd->found_char[ch]].last_point.y =
+ 117;
+ }
+ else if ((i =
+ search_mapserver ("izlude.gat")) >= 0)
+ { // check is done without 'gat'.
+ memcpy (char_dat
+ [sd->found_char[ch]].last_point.map,
+ "izlude.gat", 16);
+ char_dat[sd->found_char[ch]].last_point.x = 94; // savepoint coordonates
+ char_dat[sd->found_char[ch]].last_point.y =
+ 103;
+ }
+ else
+ {
+ int j;
+ // get first online server (with a map)
+ i = 0;
+ for (j = 0; j < MAX_MAP_SERVERS; j++)
+ if (server_fd[j] >= 0
+ && server[j].map[0][0])
+ { // change save point to one of map found on the server (the first)
+ i = j;
+ memcpy (char_dat
+ [sd->
+ found_char[ch]].last_point.
+ map, server[j].map[0], 16);
+ printf
+ ("Map-server #%d found with a map: '%s'.\n",
+ j, server[j].map[0]);
+ // coordonates are unknown
+ break;
+ }
+ // if no map-server is connected, we send: server closed
+ if (j == MAX_MAP_SERVERS)
+ {
+ WFIFOW (fd, 0) = 0x81;
+ WFIFOL (fd, 2) = 1; // 01 = Server closed
+ WFIFOSET (fd, 3);
+ RFIFOSKIP (fd, 3);
+ break;
+ }
+ }
+ }
+ WFIFOW (fd, 0) = 0x71;
+ WFIFOL (fd, 2) = char_dat[sd->found_char[ch]].char_id;
+ memcpy (WFIFOP (fd, 6),
+ char_dat[sd->found_char[ch]].last_point.map,
+ 16);
+ printf
+ ("Character selection '%s' (account: %d, slot: %d) [%s]\n",
+ char_dat[sd->found_char[ch]].name,
+ sd->account_id, ch, ip);
+ printf ("--Send IP of map-server. ");
+ if (lan_ip_check (p))
+ WFIFOL (fd, 22) = inet_addr (lan_map_ip);
+ else
+ WFIFOL (fd, 22) = server[i].ip;
+ WFIFOW (fd, 26) = server[i].port;
+ WFIFOSET (fd, 28);
+ if (auth_fifo_pos >= AUTH_FIFO_SIZE)
+ auth_fifo_pos = 0;
+ //printf("auth_fifo set #%d - account %d, char: %d, secure: %08x-%08x\n", auth_fifo_pos, sd->account_id, char_dat[sd->found_char[ch]].char_id, sd->login_id1, sd->login_id2);
+ auth_fifo[auth_fifo_pos].account_id = sd->account_id;
+ auth_fifo[auth_fifo_pos].char_id =
+ char_dat[sd->found_char[ch]].char_id;
+ auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1;
+ auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2;
+ auth_fifo[auth_fifo_pos].delflag = 0;
+ auth_fifo[auth_fifo_pos].char_pos =
+ sd->found_char[ch];
+ auth_fifo[auth_fifo_pos].sex = sd->sex;
+ auth_fifo[auth_fifo_pos].connect_until_time =
+ sd->connect_until_time;
+ auth_fifo[auth_fifo_pos].ip =
+ session[fd]->client_addr.sin_addr.s_addr;
+ auth_fifo[auth_fifo_pos].packet_tmw_version =
+ sd->packet_tmw_version;
+ auth_fifo_pos++;
+ }
+ }
+ RFIFOSKIP (fd, 3);
+ break;
+
+ case 0x67: // 作成
+ if (!sd || RFIFOREST (fd) < 37)
+ return;
+ i = make_new_char (fd, RFIFOP (fd, 2));
+ if (i < 0)
+ {
+ WFIFOW (fd, 0) = 0x6e;
+ WFIFOB (fd, 2) = 0x00;
+ WFIFOSET (fd, 3);
+ RFIFOSKIP (fd, 37);
+ break;
+ }
+
+ WFIFOW (fd, 0) = 0x6d;
+ memset (WFIFOP (fd, 2), 0, 106);
+
+ WFIFOL (fd, 2) = char_dat[i].char_id;
+ WFIFOL (fd, 2 + 4) = char_dat[i].base_exp;
+ WFIFOL (fd, 2 + 8) = char_dat[i].zeny;
+ WFIFOL (fd, 2 + 12) = char_dat[i].job_exp;
+ WFIFOL (fd, 2 + 16) = char_dat[i].job_level;
+
+ WFIFOL (fd, 2 + 28) = char_dat[i].karma;
+ WFIFOL (fd, 2 + 32) = char_dat[i].manner;
+
+ WFIFOW (fd, 2 + 40) = 0x30;
+ WFIFOW (fd, 2 + 42) =
+ (char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp;
+ WFIFOW (fd, 2 + 44) =
+ (char_dat[i].max_hp >
+ 0x7fff) ? 0x7fff : char_dat[i].max_hp;
+ WFIFOW (fd, 2 + 46) =
+ (char_dat[i].sp > 0x7fff) ? 0x7fff : char_dat[i].sp;
+ WFIFOW (fd, 2 + 48) =
+ (char_dat[i].max_sp >
+ 0x7fff) ? 0x7fff : char_dat[i].max_sp;
+ WFIFOW (fd, 2 + 50) = DEFAULT_WALK_SPEED; // char_dat[i].speed;
+ WFIFOW (fd, 2 + 52) = char_dat[i].pc_class;
+ WFIFOW (fd, 2 + 54) = char_dat[i].hair;
+
+ WFIFOW (fd, 2 + 58) = char_dat[i].base_level;
+ WFIFOW (fd, 2 + 60) = char_dat[i].skill_point;
+
+ WFIFOW (fd, 2 + 64) = char_dat[i].shield;
+ WFIFOW (fd, 2 + 66) = char_dat[i].head_top;
+ WFIFOW (fd, 2 + 68) = char_dat[i].head_mid;
+ WFIFOW (fd, 2 + 70) = char_dat[i].hair_color;
+
+ memcpy (WFIFOP (fd, 2 + 74), char_dat[i].name, 24);
+
+ WFIFOB (fd, 2 + 98) =
+ (char_dat[i].str > 255) ? 255 : char_dat[i].str;
+ WFIFOB (fd, 2 + 99) =
+ (char_dat[i].agi > 255) ? 255 : char_dat[i].agi;
+ WFIFOB (fd, 2 + 100) =
+ (char_dat[i].vit > 255) ? 255 : char_dat[i].vit;
+ WFIFOB (fd, 2 + 101) =
+ (char_dat[i].int_ > 255) ? 255 : char_dat[i].int_;
+ WFIFOB (fd, 2 + 102) =
+ (char_dat[i].dex > 255) ? 255 : char_dat[i].dex;
+ WFIFOB (fd, 2 + 103) =
+ (char_dat[i].luk > 255) ? 255 : char_dat[i].luk;
+ WFIFOB (fd, 2 + 104) = char_dat[i].char_num;
+
+ WFIFOSET (fd, 108);
+ RFIFOSKIP (fd, 37);
+ for (ch = 0; ch < 9; ch++)
+ {
+ if (sd->found_char[ch] == -1)
+ {
+ sd->found_char[ch] = i;
+ break;
+ }
+ }
+
+ case 0x68: // delete char //Yor's Fix
+ if (!sd || RFIFOREST (fd) < 46)
+ return;
+ memcpy (email, RFIFOP (fd, 6), 40);
+ if (e_mail_check (email) == 0)
+ strncpy (email, "a@a.com", 40); // default e-mail
+
+ // if we activated email creation and email is default email
+ if (email_creation != 0 && strcmp (sd->email, "a@a.com") == 0
+ && login_fd > 0)
+ { // to modify an e-mail, login-server must be online
+ // if sended email is incorrect e-mail
+ if (strcmp (email, "a@a.com") == 0)
+ {
+ WFIFOW (fd, 0) = 0x70;
+ WFIFOB (fd, 2) = 0; // 00 = Incorrect Email address
+ WFIFOSET (fd, 3);
+ RFIFOSKIP (fd, 46);
+ // we act like we have selected a character
+ }
+ else
+ {
+ // we change the packet to set it like selection.
+ for (i = 0; i < 9; i++)
+ if (char_dat[sd->found_char[i]].char_id ==
+ RFIFOL (fd, 2))
+ {
+ // we save new e-mail
+ memcpy (sd->email, email, 40);
+ // we send new e-mail to login-server ('online' login-server is checked before)
+ WFIFOW (login_fd, 0) = 0x2715;
+ WFIFOL (login_fd, 2) = sd->account_id;
+ memcpy (WFIFOP (login_fd, 6), email, 40);
+ WFIFOSET (login_fd, 46);
+ // skip part of the packet! (46, but leave the size of select packet: 3)
+ RFIFOSKIP (fd, 43);
+ // change value to put new packet (char selection)
+ RFIFOW (fd, 0) = 0x66;
+ RFIFOB (fd, 2) =
+ char_dat[sd->found_char[i]].char_num;
+ // not send packet, it's modify of actual packet
+ break;
+ }
+ if (i == 9)
+ {
+ WFIFOW (fd, 0) = 0x70;
+ WFIFOB (fd, 2) = 0; // 00 = Incorrect Email address
+ WFIFOSET (fd, 3);
+ RFIFOSKIP (fd, 46);
+ }
+ }
+
+ // otherwise, we delete the character
+ }
+ else
+ {
+ /*if (strcasecmp(email, sd->email) != 0) { // if it's an invalid email
+ * WFIFOW(fd, 0) = 0x70;
+ * WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
+ * WFIFOSET(fd, 3);
+ * // if mail is correct
+ * } else { */
+ for (i = 0; i < 9; i++)
+ {
+ struct mmo_charstatus *cs = NULL;
+ if (sd->found_char[i] >= 0
+ && (cs =
+ &char_dat[sd->found_char[i]])->char_id ==
+ RFIFOL (fd, 2))
+ {
+ char_delete (cs); // deletion process
+
+ if (sd->found_char[i] != char_num - 1)
+ {
+ memcpy (&char_dat[sd->found_char[i]],
+ &char_dat[char_num - 1],
+ sizeof (struct mmo_charstatus));
+ // Correct moved character reference in the character's owner
+ {
+ int j, k;
+ struct char_session_data *sd2;
+ for (j = 0; j < fd_max; j++)
+ {
+ if (session[j]
+ && (sd2 = (struct char_session_data*)
+ session[j]->session_data)
+ && sd2->account_id ==
+ char_dat[char_num - 1].account_id)
+ {
+ for (k = 0; k < 9; k++)
+ {
+ if (sd2->found_char[k] ==
+ char_num - 1)
+ {
+ sd2->found_char[k] =
+ sd->found_char[i];
+ break;
+ }
+ }
+ break;
+ }
+ }
+ }
+ }
+
+ char_num--;
+ for (ch = i; ch < 9 - 1; ch++)
+ sd->found_char[ch] = sd->found_char[ch + 1];
+ sd->found_char[8] = -1;
+ WFIFOW (fd, 0) = 0x6f;
+ WFIFOSET (fd, 2);
+ break;
+ }
+ }
+
+ if (i == 9)
+ {
+ WFIFOW (fd, 0) = 0x70;
+ WFIFOB (fd, 2) = 0;
+ WFIFOSET (fd, 3);
+ }
+ //}
+ RFIFOSKIP (fd, 46);
+ }
+ break;
+
+ case 0x2af8: // マップサーバーログイン
+ if (RFIFOREST (fd) < 60)
+ return;
+ WFIFOW (fd, 0) = 0x2af9;
+ for (i = 0; i < MAX_MAP_SERVERS; i++)
+ {
+ if (server_fd[i] < 0)
+ break;
+ }
+ if (i == MAX_MAP_SERVERS || strcmp (RFIFOP (fd, 2), userid)
+ || strcmp (RFIFOP (fd, 26), passwd))
+ {
+ WFIFOB (fd, 2) = 3;
+ WFIFOSET (fd, 3);
+ RFIFOSKIP (fd, 60);
+ }
+ else
+ {
+ int len;
+ WFIFOB (fd, 2) = 0;
+ session[fd]->func_parse = parse_frommap;
+ server_fd[i] = fd;
+ if (anti_freeze_enable)
+ server_freezeflag[i] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed
+ server[i].ip = RFIFOL (fd, 54);
+ server[i].port = RFIFOW (fd, 58);
+ server[i].users = 0;
+ memset (server[i].map, 0, sizeof (server[i].map));
+ WFIFOSET (fd, 3);
+ RFIFOSKIP (fd, 60);
+ realloc_fifo (fd, FIFOSIZE_SERVERLINK,
+ FIFOSIZE_SERVERLINK);
+ char_mapif_init (fd);
+ // send gm acccounts level to map-servers
+ len = 4;
+ WFIFOW (fd, 0) = 0x2b15;
+ for (i = 0; i < GM_num; i++)
+ {
+ WFIFOL (fd, len) = gm_account[i].account_id;
+ WFIFOB (fd, len + 4) =
+ (unsigned char) gm_account[i].level;
+ len += 5;
+ }
+ WFIFOW (fd, 2) = len;
+ WFIFOSET (fd, len);
+ return;
+ }
+ break;
+
+ case 0x187: // Alive信号?
+ if (RFIFOREST (fd) < 6)
+ return;
+ RFIFOSKIP (fd, 6);
+ break;
+
+ case 0x7530: // Athena情報所得
+ WFIFOW (fd, 0) = 0x7531;
+ WFIFOB (fd, 2) = ATHENA_MAJOR_VERSION;
+ WFIFOB (fd, 3) = ATHENA_MINOR_VERSION;
+ WFIFOB (fd, 4) = ATHENA_REVISION;
+ WFIFOB (fd, 5) = ATHENA_RELEASE_FLAG;
+ WFIFOB (fd, 6) = ATHENA_OFFICIAL_FLAG;
+ WFIFOB (fd, 7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR;
+ WFIFOW (fd, 8) = ATHENA_MOD_VERSION;
+ WFIFOSET (fd, 10);
+ RFIFOSKIP (fd, 2);
+ return;
+
+ case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため)
+ session[fd]->eof = 1;
+ return;
+
+ default:
+ session[fd]->eof = 1;
+ return;
+ }
+ }
+}
+
+// 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
+int mapif_sendall (char *buf, unsigned int len)
+{
+ int i, c;
+
+ c = 0;
+ for (i = 0; i < MAX_MAP_SERVERS; i++)
+ {
+ int fd;
+ if ((fd = server_fd[i]) >= 0)
+ {
+ memcpy (WFIFOP (fd, 0), buf, len);
+ WFIFOSET (fd, len);
+ c++;
+ }
+ }
+ return c;
+}
+
+// 自分以外の全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
+int mapif_sendallwos (int sfd, unsigned char *buf, unsigned int len)
+{
+ int i, c;
+
+ c = 0;
+ for (i = 0; i < MAX_MAP_SERVERS; i++)
+ {
+ int fd;
+ if ((fd = server_fd[i]) >= 0 && fd != sfd)
+ {
+ memcpy (WFIFOP (fd, 0), buf, len);
+ WFIFOSET (fd, len);
+ c++;
+ }
+ }
+ return c;
+}
+
+// MAPサーバーにデータ送信(map鯖生存確認有り)
+int mapif_send (int fd, unsigned char *buf, unsigned int len)
+{
+ int i;
+
+ if (fd >= 0)
+ {
+ for (i = 0; i < MAX_MAP_SERVERS; i++)
+ {
+ if (fd == server_fd[i])
+ {
+ memcpy (WFIFOP (fd, 0), buf, len);
+ WFIFOSET (fd, len);
+ return 1;
+ }
+ }
+ }
+ return 0;
+}
+
+void send_users_tologin (timer_id tid, tick_t tick, custom_id_t id, custom_data_t data)
+{
+ int users = count_users ();
+ char buf[16];
+
+ if (login_fd > 0 && session[login_fd])
+ {
+ // send number of user to login server
+ WFIFOW (login_fd, 0) = 0x2714;
+ WFIFOL (login_fd, 2) = users;
+ WFIFOSET (login_fd, 6);
+ }
+ // send number of players to all map-servers
+ WBUFW (buf, 0) = 0x2b00;
+ WBUFL (buf, 2) = users;
+ mapif_sendall (buf, 6);
+}
+
+void check_connect_login_server (timer_id tid, tick_t tick, custom_id_t id, custom_data_t data)
+{
+ if (login_fd <= 0 || session[login_fd] == NULL)
+ {
+ printf ("Attempt to connect to login-server...\n");
+ if ((login_fd = make_connection (login_ip, login_port)) < 0)
+ return;
+ session[login_fd]->func_parse = parse_tologin;
+ realloc_fifo (login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
+ WFIFOW (login_fd, 0) = 0x2710;
+ memset (WFIFOP (login_fd, 2), 0, 24);
+ memcpy (WFIFOP (login_fd, 2), userid,
+ strlen (userid) < 24 ? strlen (userid) : 24);
+ memset (WFIFOP (login_fd, 26), 0, 24);
+ memcpy (WFIFOP (login_fd, 26), passwd,
+ strlen (passwd) < 24 ? strlen (passwd) : 24);
+ WFIFOL (login_fd, 50) = 0;
+ WFIFOL (login_fd, 54) = char_ip;
+ WFIFOL (login_fd, 58) = char_port;
+ memset (WFIFOP (login_fd, 60), 0, 20);
+ memcpy (WFIFOP (login_fd, 60), server_name,
+ strlen (server_name) < 20 ? strlen (server_name) : 20);
+ WFIFOW (login_fd, 80) = 0;
+ WFIFOW (login_fd, 82) = char_maintenance;
+ WFIFOW (login_fd, 84) = char_new;
+ WFIFOSET (login_fd, 86);
+ }
+}
+
+//----------------------------------------------------------
+// Return numerical value of a switch configuration by [Yor]
+// on/off, english, français, deutsch, español
+//----------------------------------------------------------
+int config_switch (const char *str)
+{
+ if (strcasecmp (str, "on") == 0 || strcasecmp (str, "yes") == 0
+ || strcasecmp (str, "oui") == 0 || strcasecmp (str, "ja") == 0
+ || strcasecmp (str, "si") == 0)
+ return 1;
+ if (strcasecmp (str, "off") == 0 || strcasecmp (str, "no") == 0
+ || strcasecmp (str, "non") == 0 || strcasecmp (str, "nein") == 0)
+ return 0;
+
+ return atoi (str);
+}
+
+//-------------------------------------------
+// Reading Lan Support configuration by [Yor]
+//-------------------------------------------
+int lan_config_read (const char *lancfgName)
+{
+ int j;
+ struct hostent *h = NULL;
+ char line[1024], w1[1024], w2[1024];
+ FILE *fp;
+
+ // set default configuration
+ strncpy (lan_map_ip, "127.0.0.1", sizeof (lan_map_ip));
+ subneti[0] = 127;
+ subneti[1] = 0;
+ subneti[2] = 0;
+ subneti[3] = 1;
+ for (j = 0; j < 4; j++)
+ subnetmaski[j] = 255;
+
+ fp = fopen_ (lancfgName, "r");
+
+ if (fp == NULL)
+ {
+ printf ("LAN support configuration file not found: %s\n", lancfgName);
+ return 1;
+ }
+
+ printf ("---start reading of Lan Support configuration...\n");
+
+ while (fgets (line, sizeof (line) - 1, fp))
+ {
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+
+ line[sizeof (line) - 1] = '\0';
+ if (sscanf (line, "%[^:]: %[^\r\n]", w1, w2) != 2)
+ continue;
+
+ remove_control_chars (w1);
+ remove_control_chars (w2);
+ if (strcasecmp (w1, "lan_map_ip") == 0)
+ { // Read map-server Lan IP Address
+ h = gethostbyname (w2);
+ if (h != NULL)
+ {
+ sprintf (lan_map_ip, "%d.%d.%d.%d",
+ (unsigned char) h->h_addr[0],
+ (unsigned char) h->h_addr[1],
+ (unsigned char) h->h_addr[2],
+ (unsigned char) h->h_addr[3]);
+ }
+ else
+ {
+ strncpy (lan_map_ip, w2, sizeof (lan_map_ip));
+ lan_map_ip[sizeof (lan_map_ip) - 1] = 0;
+ }
+ printf ("LAN IP of map-server: %s.\n", lan_map_ip);
+ }
+ else if (strcasecmp (w1, "subnet") == 0)
+ { // Read Subnetwork
+ for (j = 0; j < 4; j++)
+ subneti[j] = 0;
+ h = gethostbyname (w2);
+ if (h != NULL)
+ {
+ for (j = 0; j < 4; j++)
+ subneti[j] = (unsigned char) h->h_addr[j];
+ }
+ else
+ {
+ sscanf (w2, "%d.%d.%d.%d", &subneti[0], &subneti[1],
+ &subneti[2], &subneti[3]);
+ }
+ printf ("Sub-network of the map-server: %d.%d.%d.%d.\n",
+ subneti[0], subneti[1], subneti[2], subneti[3]);
+ }
+ else if (strcasecmp (w1, "subnetmask") == 0)
+ { // Read Subnetwork Mask
+ for (j = 0; j < 4; j++)
+ subnetmaski[j] = 255;
+ h = gethostbyname (w2);
+ if (h != NULL)
+ {
+ for (j = 0; j < 4; j++)
+ subnetmaski[j] = (unsigned char) h->h_addr[j];
+ }
+ else
+ {
+ sscanf (w2, "%d.%d.%d.%d", &subnetmaski[0], &subnetmaski[1],
+ &subnetmaski[2], &subnetmaski[3]);
+ }
+ printf ("Sub-network mask of the map-server: %d.%d.%d.%d.\n",
+ subnetmaski[0], subnetmaski[1], subnetmaski[2],
+ subnetmaski[3]);
+ }
+ }
+ fclose_ (fp);
+
+ // sub-network check of the map-server
+ {
+ unsigned int a0, a1, a2, a3;
+ unsigned char p[4];
+ sscanf (lan_map_ip, "%d.%d.%d.%d", &a0, &a1, &a2, &a3);
+ p[0] = a0;
+ p[1] = a1;
+ p[2] = a2;
+ p[3] = a3;
+ printf ("LAN test of LAN IP of the map-server: ");
+ if (lan_ip_check (p) == 0)
+ {
+ printf
+ ("\033[1;31m***ERROR: LAN IP of the map-server doesn't belong to the specified Sub-network.\033[0m\n");
+ }
+ }
+
+ printf ("---End reading of Lan Support configuration...\n");
+
+ return 0;
+}
+
+int char_config_read (const char *cfgName)
+{
+ struct hostent *h = NULL;
+ char line[1024], w1[1024], w2[1024];
+ FILE *fp = fopen_ (cfgName, "r");
+
+ if (fp == NULL)
+ {
+ printf ("Configuration file not found: %s.\n", cfgName);
+ exit (1);
+ }
+
+ while (fgets (line, sizeof (line) - 1, fp))
+ {
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+
+ line[sizeof (line) - 1] = '\0';
+ if (sscanf (line, "%[^:]: %[^\r\n]", w1, w2) != 2)
+ continue;
+
+ remove_control_chars (w1);
+ remove_control_chars (w2);
+ if (strcasecmp (w1, "userid") == 0)
+ {
+ memcpy (userid, w2, 24);
+ }
+ else if (strcasecmp (w1, "passwd") == 0)
+ {
+ memcpy (passwd, w2, 24);
+ }
+ else if (strcasecmp (w1, "server_name") == 0)
+ {
+ memcpy (server_name, w2, sizeof (server_name));
+ server_name[sizeof (server_name) - 1] = '\0';
+ printf ("%s server has been intialized\n", w2);
+ }
+ else if (strcasecmp (w1, "wisp_server_name") == 0)
+ {
+ if (strlen (w2) >= 4)
+ {
+ strncpy (wisp_server_name, w2, sizeof (wisp_server_name));
+ wisp_server_name[sizeof (wisp_server_name) - 1] = '\0';
+ }
+ }
+ else if (strcasecmp (w1, "login_ip") == 0)
+ {
+ h = gethostbyname (w2);
+ if (h != NULL)
+ {
+ printf ("Login server IP address : %s -> %d.%d.%d.%d\n", w2,
+ (unsigned char) h->h_addr[0],
+ (unsigned char) h->h_addr[1],
+ (unsigned char) h->h_addr[2],
+ (unsigned char) h->h_addr[3]);
+ sprintf (login_ip_str, "%d.%d.%d.%d",
+ (unsigned char) h->h_addr[0],
+ (unsigned char) h->h_addr[1],
+ (unsigned char) h->h_addr[2],
+ (unsigned char) h->h_addr[3]);
+ }
+ else
+ memcpy (login_ip_str, w2, 16);
+ }
+ else if (strcasecmp (w1, "login_port") == 0)
+ {
+ login_port = atoi (w2);
+ }
+ else if (strcasecmp (w1, "char_ip") == 0)
+ {
+ h = gethostbyname (w2);
+ if (h != NULL)
+ {
+ printf ("Character server IP address : %s -> %d.%d.%d.%d\n",
+ w2, (unsigned char) h->h_addr[0],
+ (unsigned char) h->h_addr[1],
+ (unsigned char) h->h_addr[2],
+ (unsigned char) h->h_addr[3]);
+ sprintf (char_ip_str, "%d.%d.%d.%d",
+ (unsigned char) h->h_addr[0],
+ (unsigned char) h->h_addr[1],
+ (unsigned char) h->h_addr[2],
+ (unsigned char) h->h_addr[3]);
+ }
+ else
+ memcpy (char_ip_str, w2, 16);
+ }
+ else if (strcasecmp (w1, "char_port") == 0)
+ {
+ char_port = atoi (w2);
+ }
+ else if (strcasecmp (w1, "char_maintenance") == 0)
+ {
+ char_maintenance = atoi (w2);
+ }
+ else if (strcasecmp (w1, "char_new") == 0)
+ {
+ char_new = atoi (w2);
+ }
+ else if (strcasecmp (w1, "email_creation") == 0)
+ {
+ email_creation = config_switch (w2);
+ }
+ else if (strcasecmp (w1, "char_txt") == 0)
+ {
+ strcpy (char_txt, w2);
+ }
+ else if (strcasecmp (w1, "backup_txt") == 0)
+ { //By zanetheinsane
+ strcpy (backup_txt, w2);
+ }
+ else if (strcasecmp (w1, "backup_txt_flag") == 0)
+ { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor]
+ backup_txt_flag = config_switch (w2);
+ }
+ else if (strcasecmp (w1, "max_connect_user") == 0)
+ {
+ max_connect_user = atoi (w2);
+ if (max_connect_user < 0)
+ max_connect_user = 0; // unlimited online players
+ }
+ else if (strcasecmp (w1, "check_ip_flag") == 0)
+ {
+ check_ip_flag = config_switch (w2);
+ }
+ else if (strcasecmp (w1, "autosave_time") == 0)
+ {
+ autosave_interval = atoi (w2) * 1000;
+ if (autosave_interval <= 0)
+ autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
+ }
+ else if (strcasecmp (w1, "start_point") == 0)
+ {
+ char map[32];
+ int x, y;
+ if (sscanf (w2, "%[^,],%d,%d", map, &x, &y) < 3)
+ continue;
+ if (strstr (map, ".gat") != NULL)
+ { // Verify at least if '.gat' is in the map name
+ memcpy (start_point.map, map, 16);
+ start_point.x = x;
+ start_point.y = y;
+ }
+ }
+ else if (strcasecmp (w1, "start_zeny") == 0)
+ {
+ start_zeny = atoi (w2);
+ if (start_zeny < 0)
+ start_zeny = 0;
+ }
+ else if (strcasecmp (w1, "start_weapon") == 0)
+ {
+ start_weapon = atoi (w2);
+ if (start_weapon < 0)
+ start_weapon = 0;
+ }
+ else if (strcasecmp (w1, "start_armor") == 0)
+ {
+ start_armor = atoi (w2);
+ if (start_armor < 0)
+ start_armor = 0;
+ }
+ else if (strcasecmp (w1, "unknown_char_name") == 0)
+ {
+ strcpy (unknown_char_name, w2);
+ unknown_char_name[24] = 0;
+ }
+ else if (strcasecmp (w1, "char_log_filename") == 0)
+ {
+ strcpy (char_log_filename, w2);
+ }
+ else if (strcasecmp (w1, "name_ignoring_case") == 0)
+ {
+ name_ignoring_case = config_switch (w2);
+ }
+ else if (strcasecmp (w1, "char_name_option") == 0)
+ {
+ char_name_option = atoi (w2);
+ }
+ else if (strcasecmp (w1, "char_name_letters") == 0)
+ {
+ strcpy (char_name_letters, w2);
+// online files options
+ }
+ else if (strcasecmp (w1, "online_txt_filename") == 0)
+ {
+ strcpy (online_txt_filename, w2);
+ }
+ else if (strcasecmp (w1, "online_html_filename") == 0)
+ {
+ strcpy (online_html_filename, w2);
+ }
+ else if (strcasecmp (w1, "online_sorting_option") == 0)
+ {
+ online_sorting_option = atoi (w2);
+ }
+ else if (strcasecmp (w1, "online_display_option") == 0)
+ {
+ online_display_option = atoi (w2);
+ }
+ else if (strcasecmp (w1, "online_gm_display_min_level") == 0)
+ { // minimum GM level to display 'GM' when we want to display it
+ online_gm_display_min_level = atoi (w2);
+ if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough
+ online_gm_display_min_level = 5;
+ }
+ else if (strcasecmp (w1, "online_refresh_html") == 0)
+ {
+ online_refresh_html = atoi (w2);
+ if (online_refresh_html < 1)
+ online_refresh_html = 1;
+ }
+ else if (strcasecmp (w1, "anti_freeze_enable") == 0)
+ {
+ anti_freeze_enable = config_switch (w2);
+ }
+ else if (strcasecmp (w1, "anti_freeze_interval") == 0)
+ {
+ ANTI_FREEZE_INTERVAL = atoi (w2);
+ if (ANTI_FREEZE_INTERVAL < 5)
+ ANTI_FREEZE_INTERVAL = 5; // minimum 5 seconds
+ }
+ else if (strcasecmp (w1, "import") == 0)
+ {
+ char_config_read (w2);
+ }
+ }
+ fclose_ (fp);
+
+ return 0;
+}
+
+void term_func (void)
+{
+ int i;
+
+ // write online players files with no player
+ for (i = 0; i < char_num; i++)
+ online_chars[i] = -1;
+ create_online_files ();
+ free (online_chars);
+
+ mmo_char_sync ();
+ inter_save ();
+
+ if (gm_account != NULL)
+ free (gm_account);
+
+ free (char_dat);
+ delete_session (login_fd);
+ delete_session (char_fd);
+
+ char_log ("----End of char-server (normal end with closing of all files).\n");
+}
+
+int do_init (int argc, char **argv)
+{
+ int i;
+
+ // a newline in the log...
+ char_log ("");
+ char_log ("The char-server starting...\n");
+
+ char_config_read ((argc < 2) ? CHAR_CONF_NAME : argv[1]);
+ lan_config_read ((argc > 1) ? argv[1] : LOGIN_LAN_CONF_NAME);
+
+ login_ip = inet_addr (login_ip_str);
+ char_ip = inet_addr (char_ip_str);
+
+ for (i = 0; i < MAX_MAP_SERVERS; i++)
+ {
+ memset (&server[i], 0, sizeof (struct mmo_map_server));
+ server_fd[i] = -1;
+ }
+
+ mmo_char_init ();
+
+ update_online = time (NULL);
+ create_online_files (); // update online players files at start of the server
+
+ inter_init ((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化
+
+// set_termfunc (do_final);
+ set_defaultparse (parse_char);
+
+ char_fd = make_listen_port (char_port);
+
+// add_timer_func_list (check_connect_login_server, "check_connect_login_server");
+// add_timer_func_list (send_users_tologin, "send_users_tologin");
+// add_timer_func_list (mmo_char_sync_timer, "mmo_char_sync_timer");
+
+ i = add_timer_interval (gettick () + 1000, check_connect_login_server, 0,
+ 0, 10 * 1000);
+ i = add_timer_interval (gettick () + 1000, send_users_tologin, 0, 0,
+ 5 * 1000);
+ i = add_timer_interval (gettick () + autosave_interval,
+ mmo_char_sync_timer, 0, 0, autosave_interval);
+
+ if (anti_freeze_enable > 0)
+ {
+// add_timer_func_list (map_anti_freeze_system, "map_anti_freeze_system");
+ i = add_timer_interval (gettick () + 1000, map_anti_freeze_system, 0, 0, ANTI_FREEZE_INTERVAL * 1000); // checks every X seconds user specifies
+ }
+
+ char_log ("The char-server is ready (Server is listening on the port %d).\n",
+ char_port);
+
+ printf
+ ("The char-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n",
+ char_port);
+
+ return 0;
+}