// $Id: npc.h,v 1.5 2004/09/25 11:39:17 MouseJstr Exp $
#ifndef NPC_HPP
#define NPC_HPP
#define START_NPC_NUM 110000000
#define WARP_CLASS 45
#define WARP_DEBUG_CLASS 722
#define INVISIBLE_CLASS 32767
int npc_event_dequeue(struct map_session_data *sd);
void npc_event_timer(timer_id, tick_t, custom_id_t, custom_data_t);
int npc_event(struct map_session_data *sd, const char *npcname, int);
int npc_timer_event(const char *eventname); // Added by RoVeRT
int npc_command(struct map_session_data *sd, const char *npcname, const char *command);
int npc_touch_areanpc(struct map_session_data *, int, int, int);
int npc_click(struct map_session_data *, int);
int npc_scriptcont(struct map_session_data *, int);
int npc_checknear(struct map_session_data *, int);
int npc_buysellsel(struct map_session_data *, int, int);
int npc_buylist(struct map_session_data *, int, unsigned short *);
int npc_selllist(struct map_session_data *, int, unsigned short *);
int npc_parse_mob(const char *w1, const char *w2, const char *w3, const char *w4);
int npc_parse_warp(const char *w1, const char *w2, const char *w3, const char *w4);
int npc_enable(const char *name, int flag);
struct npc_data *npc_name2id(const char *name);
int npc_get_new_npc_id(void);
/**
* Spawns and installs a talk-only NPC
*
* \param message The message to speak. If message is NULL, the NPC will not do anything at all.
*/
struct npc_data *npc_spawn_text(int m, int x, int y, int class_, const char *name, const char *message); // message is strdup'd within
/**
* Uninstalls and frees an NPC
*/
void npc_free(struct npc_data *npc);
void npc_addsrcfile(char *);
void npc_delsrcfile(char *);
int do_final_npc(void);
int do_init_npc(void);
int npc_event_do_oninit(void);
int npc_do_ontimer(int, struct map_session_data *, int);
struct argrec;
int npc_event_doall_l(const char *name, int rid, int argc,
struct argrec *argv);
int npc_event_do_l(const char *name, int rid, int argc,
struct argrec *argv);
#define npc_event_doall(name) npc_event_doall_l(name, 0, 0, NULL)
#define npc_event_do(name) npc_event_do_l(name, 0, 0, NULL)
int npc_timerevent_start(struct npc_data *nd);
int npc_timerevent_stop(struct npc_data *nd);
int npc_gettimerevent_tick(struct npc_data *nd);
int npc_settimerevent_tick(struct npc_data *nd, int newtimer);
int npc_delete(struct npc_data *nd);
#endif