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// Effects for opening and closing the gate. Also set it so no new player can't be warped in once the gate is opened.

027-3.gat,40,57,0	script	#gatecontrol	127, 2, 1{
    mes "Once you pass this point I cannot warp anyone else to help. "
    + "Are you sure you are ready to go?";
    menu
    "Let's go",L_BEGIN,
    "No thank you",-;
    warp "027-3.gat",40,60;
    close;

L_BEGIN:
    disablenpc "#closedgate";
	initnpctimer;
	specialeffect 300;
	// add stop alacrius warp flag to temp globals
    close;

OnTimer2000:
    enablenpc "#opengate";
	disablenpc "#gatecontrol";
	end;
}

027-3.gat,40,59,0	script	#closedgate	322,{
    end;
}
027-3.gat,40,59,0	script	#opengate	323,{
    end;
}


// Effects for the exit.

027-3.gat,40,78,0	script	#cryptexit2	127, 3, 3{
    mes "Unfortunately, once I bring you to this time pocket"
    + "you cannot leave through its normal exit."
    + "The only way to get out is to defeat the reaper"
    + "or die...";
    close;
}