Age | Commit message (Collapse) | Author | Files | Lines |
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* Remove several unreleased quest items.
Developers will re-add them as their quests are completed.
REMOVED:
- White Wizard Robe
- Black Wizard Robe
- Light Crystal
- Crypt Key
- Ectoplasm
- Urn
- Wraith Horn
- Astral Cube
- Runestone A, L, N, T and W
- Quill of Binding
- Blood Ink
- Scented Candle Helmet
- Assassin Ring
- Assassin Amulet
Also cleans up some stuff for the event.
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CRC Day utilities and minor bugfixes (revert upmarmu changes)
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BRING BACK THE JACKO! Bring back the Zombies!!
IMPORTANT: Graveyard Zombies WILL NOT drop Aldred's ring.
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reserved
ID 1067 (it was already supposed to exist, ladies and gentleman).
WARNING: This corrects the monster point for:
- Giant Cave Maggot
- Archant
- All monsters between 1110 (Angry Green Slime) and 1128 (General Razha)
Wiki should be updated accordingly.
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Update monster point table. Fix Reaper skill table.
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I have a nerf gun and am not afraid of using it!
* Nerf boss point gain in the crypt fights: -5 for Krukan, -10 for Razha and -15 for Terogan
* **No nerf if** doing Kurkan and level < 90
* **No nerf if** doing Razha and level < 100
* **No nerf if** doing Terogan and level < 120
* _In future, there may be a new boss fight for level < 135 and for level < 150, but this is NYI._
* Nerf upmarmu. if your int is lower than agi, nerf applies by half the difference. If int is higher than agi, same formula, but it is a **boost**.
* This is a nerf for EVERYTHING including mobs ─ Nerf MDEF for Poltergeist (-5), Lightning Ball (-15), The Lost (-10), Witch Guard (-20), JackO (-2), Zombie (-1), Fallen (-2), Terranite (-5), Reaper (-10), Nutcracker (-5), Swashbuckler (-2), Grenadier (-10), Anne (-5), and Tormenta (-20).
* Also nerf General Razha cost in (-2 Eyes)
* Change Terogan cost to be more consistent with exercised drop rates (Eyes <-> Ears)
* Nerf Audsbel asked Grass Snake Tongues from 50 to 40
* Remove Wumpus Egg.
* Add Tomato using Wumpus Egg former ID (usable, 200 HP)
* Add three items archetypes for the upcoming CRC Day.
Also adds Keshlam mobs to Evil Obelisk for 10kGP.
_PS. Actually, 30 tongues for Audsbel would have worked but I prefer to be incremental and the exp would need some reviewing in this case._
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Minor fixes
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This reverts commit c679f85d42d14250b074c774a279036422a67d58.
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Now features Easy (1800) Normal (2200) Hard (3300) and Expert (4500)
Do not use Expert unless you know what you are doing. These settings are meant
for events only; The only way to revert is by Numa or a server restart.
The rewards are always the same regardless of difficulty setting.
There's no option to change minimum players to begin a Candor Fight, because I
didn't deem that to be necessary; Not like there would be an event with < 5 people
online.
Evolved has a superior framework, this will not be ported back.
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Retcon Meluna - she is minor and nobody noticed it 'til today.
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Final player data
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(Technically uses Level 99 as reference, so the behavior is identical)
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* maps 099-1 099-6 updated wlk
* 099-2 wlk and warp nodes txts
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Should be reverted once event is done.
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Backported from TMW Evolved
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tweak damage (#587)
These changes make #upmarmu slightly less expensive and more likely that it will actually be used. Spellpower is re-integrated so that players have a reason to increase INT for more than just mana and mana regen and charges have been tweaked to make the spell more favourable for lower level players.
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Has not been tested; Why would I?
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Jesusalva tried to change quest levels and ended up making a typo. Figures.
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A good thing we have the Evolved project or this would be obviously impossible.
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Even particularly (Jesusalva) being against it and not going to keep it for Evolved...
Accept the PR; Kalabar however will take over assassin quest in Evolved and the Mana thingy will need a redo as well.
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Add a few new items for brawling
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(the warp was annoying and caused trouble to many players i think some died because of its bad placement.)
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Nobody noticed, not even Valgrind, but Evol2's ASAN whinned a lot.
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* changed summon-wicked-mushroom to smwmushroom as the spell is called
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