diff options
Diffstat (limited to 'world/map/npc/021-2/government_building.txt')
-rw-r--r-- | world/map/npc/021-2/government_building.txt | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/world/map/npc/021-2/government_building.txt b/world/map/npc/021-2/government_building.txt index ab2a9214..dc2749b2 100644 --- a/world/map/npc/021-2/government_building.txt +++ b/world/map/npc/021-2/government_building.txt @@ -24,7 +24,7 @@ L_main_married: L_marry: if (BaseLevel < WEDDING_MIN_LEVEL) goto L_marry_too_young; - if (zeny < WEDDING_FEE) + if (Zeny < WEDDING_FEE) goto L_marry_too_poor; mes "[Estard]"; @@ -60,10 +60,10 @@ L_get_rings: mes "[Estard]"; mes "\"Yes. They are " + WEDDING_FEE + " GP. That covers all administrative fees for the marriage.\""; - if (zeny < WEDDING_FEE) + if (Zeny < WEDDING_FEE) menu "Thanks anyways. I don't have enough with me.", -; - if (zeny >= WEDDING_FEE) + if (Zeny >= WEDDING_FEE) menu "I'll buy a pair.", L_get_rings_pay, "Thanks anyways.", -; @@ -79,7 +79,7 @@ L_get_rings_pay: L_divorce: set @divorce_cost, DIVORCE_FEE_PER_LEVEL * BaseLevel; - if (zeny < @divorce_cost) + if (Zeny < @divorce_cost) goto L_divorce_not_enough; mes "[Estard]"; @@ -91,7 +91,7 @@ L_divorce: close; L_do_divorce: - if (zeny < @divorce_cost) + if (Zeny < @divorce_cost) goto L_not_enough_money; if (divorce()) @@ -104,7 +104,7 @@ L_do_divorce: close; L_divorce_done: - set zeny, zeny - @divorce_cost; + set Zeny, Zeny - @divorce_cost; mes "[Estard]"; mes "\"You have been divorced. Come again.\""; @@ -126,13 +126,13 @@ L_no_room_for_rings: close; S_give_rings: - if (zeny < WEDDING_FEE) + if (Zeny < WEDDING_FEE) goto L_not_enough_money; getinventorylist; if (@inventorylist_count > 98) goto L_no_room_for_rings; - set zeny, zeny - WEDDING_FEE; + set Zeny, Zeny - WEDDING_FEE; getitem "WeddingRing", 1; getitem "WeddingRing", 1; return; @@ -187,9 +187,9 @@ L_Get_Party: close; L_Give_Party: - if (zeny < 10) + if (Zeny < 10) goto L_NotEnoughMoney; - set zeny, zeny - 10; + set Zeny, Zeny - 10; setskill @PARTY_SKILL, 1; mes "[Tathin]"; mes "\"Here's your permit. You'll need to be invited by an existing member of a party to join it.\""; @@ -208,9 +208,9 @@ L_Get_Make_Party: close; L_Give_Make_Party: - if (zeny < 50) + if (Zeny < 50) goto L_NotEnoughMoney; - set zeny, zeny - 50; + set Zeny, Zeny - 50; setskill @PARTY_SKILL, 2; mes "[Tathin]"; mes "\"Here's your permit. You can create parties with the 'new' or 'create' commands on the Party tab in the client. Parties need to have unique names.\""; |