summaryrefslogtreecommitdiff
path: root/world/map/npc/009-2
diff options
context:
space:
mode:
Diffstat (limited to 'world/map/npc/009-2')
-rw-r--r--world/map/npc/009-2/airlia.txt8
-rw-r--r--world/map/npc/009-2/alan.txt4
-rw-r--r--world/map/npc/009-2/kfahr.txt6
-rw-r--r--world/map/npc/009-2/lena.txt2
-rw-r--r--world/map/npc/009-2/nicholas.txt20
-rw-r--r--world/map/npc/009-2/nurse.txt2
-rw-r--r--world/map/npc/009-2/olana.txt8
-rw-r--r--world/map/npc/009-2/peter.txt12
-rw-r--r--world/map/npc/009-2/waitress.txt12
9 files changed, 37 insertions, 37 deletions
diff --git a/world/map/npc/009-2/airlia.txt b/world/map/npc/009-2/airlia.txt
index 568582cc..3bc92277 100644
--- a/world/map/npc/009-2/airlia.txt
+++ b/world/map/npc/009-2/airlia.txt
@@ -72,7 +72,7 @@ L_Caretaker_first_reward:
mes "[" + @LETTER_REWARD_GOLD_INITIAL + " GP]";
if (@LETTER_REWARD_EXP_INITIAL > 0)
mes "[" + @LETTER_REWARD_EXP_INITIAL + " experience points]";
- set zeny, zeny + @LETTER_REWARD_GOLD_INITIAL;
+ set Zeny, Zeny + @LETTER_REWARD_GOLD_INITIAL;
getexp @LETTER_REWARD_EXP_INITIAL, 0;
set QUEST_Graveyard_Caretaker, @Q_STATUS_DELIVERED_FIRST_LETTER;
close;
@@ -84,7 +84,7 @@ L_Caretaker_later_rewards:
mes "[" + @LETTER_REWARD_GOLD + " GP]";
if (@LETTER_REWARD_EXP > 0)
mes "[" + @LETTER_REWARD_EXP + " experience points]";
- set zeny, zeny + @LETTER_REWARD_GOLD;
+ set Zeny, Zeny + @LETTER_REWARD_GOLD;
getexp @LETTER_REWARD_EXP, 0;
set QUEST_Graveyard_Caretaker, @Q_STATUS_HAS_NO_NEW_LETTER;
close;
@@ -204,7 +204,7 @@ L_Fetch_initial_reward:
if (@FETCH_REWARD_EXP_INITIAL > 0)
mes "[" + @FETCH_REWARD_EXP_INITIAL + " experience points]";
delitem @FETCH_LABEL_INITIAL$, @FETCH_AMOUNT_INITIAL;
- set zeny, zeny + @FETCH_REWARD_GOLD_INITIAL;
+ set Zeny, Zeny + @FETCH_REWARD_GOLD_INITIAL;
getexp @FETCH_REWARD_EXP_INITIAL, 0;
set QUEST_Airlia, @Q_STATUS_INITIAL_FETCH_REWARDED;
next;
@@ -224,7 +224,7 @@ L_Fetch_later_rewards:
if (@FETCH_REWARD_EXP > 0)
mes "[" + @FETCH_REWARD_EXP + " experience points]";
delitem @FETCH_LABEL$, @FETCH_AMOUNT;
- set zeny, zeny + @FETCH_REWARD_GOLD;
+ set Zeny, Zeny + @FETCH_REWARD_GOLD;
getexp @FETCH_REWARD_EXP, 0;
close;
diff --git a/world/map/npc/009-2/alan.txt b/world/map/npc/009-2/alan.txt
index c08a7086..1715fe72 100644
--- a/world/map/npc/009-2/alan.txt
+++ b/world/map/npc/009-2/alan.txt
@@ -174,12 +174,12 @@ L_State_4:
close;
L_State_4_pay:
- if (zeny < 10000)
+ if (Zeny < 10000)
goto L_State_4_nocash;
getinventorylist;
if (@inventorylist_count == 100)
goto L_State_4_TooMany;
- set zeny, zeny - 10000;
+ set Zeny, Zeny - 10000;
getitem "ForestBow", 1;
set @Q_status, 5;
callsub S_Update_Var;
diff --git a/world/map/npc/009-2/kfahr.txt b/world/map/npc/009-2/kfahr.txt
index a8837865..5be800b8 100644
--- a/world/map/npc/009-2/kfahr.txt
+++ b/world/map/npc/009-2/kfahr.txt
@@ -283,7 +283,7 @@ L_worm_see_bones:
goto L_boneknife_quest_ip;
if (@Q_status > @QS_KNIFE_QUEST)
goto L_worm_continue2;
- if (baselevel >= 40)
+ if (BaseLevel >= 40)
goto L_boneknife_quest;
mes "[Kfahr the Warrior]";
@@ -602,7 +602,7 @@ L_boneknife_quest:
goto L_boneknife_quest_ip;
if (@Q_status > @QS_KNIFE_QUEST)
goto L_boneknife_quest_completed;
- if (baselevel < 40)
+ if (BaseLevel < 40)
goto L_boneknife_quest_tooweak;
mes "[Kfahr the Warrior]";
@@ -847,7 +847,7 @@ L_golden_scorpion:
"I need a golden scorpion stinger.", -;
mes "[Kfahr the Warrior]";
mes "\"A golden scorpion stinger? Those are rare and valuable, I hope that you know that!\"";
- if (baselevel < 60)
+ if (BaseLevel < 60)
goto L_too_lowlevel_for_stinger;
if (@Q_status < @QS_KNIFE_QUEST)
goto L_golden_requires_knife_quest;
diff --git a/world/map/npc/009-2/lena.txt b/world/map/npc/009-2/lena.txt
index ee4cb7f5..e458eb74 100644
--- a/world/map/npc/009-2/lena.txt
+++ b/world/map/npc/009-2/lena.txt
@@ -8,7 +8,7 @@
if (TMW_Quest == 43) goto L_Lena_Bandit_Leader_Fail;
if (TMW_Quest == 42) goto L_Lena_Bandit_Leader;
if (TMW_Quest == 41) goto L_Lena_Fairy_Hat;
- if (TMW_Quest == 40) && (baselevel >= 30) goto L_Lena_Start;
+ if (TMW_Quest == 40) && (BaseLevel >= 30) goto L_Lena_Start;
mes "[Lena]";
mes "\"I got ambushed by a group of bandits and one of them stabbed me pretty good. Hopefully I heal up soon so I can fight this menace.\"";
diff --git a/world/map/npc/009-2/nicholas.txt b/world/map/npc/009-2/nicholas.txt
index fbffd3e8..08fe98c2 100644
--- a/world/map/npc/009-2/nicholas.txt
+++ b/world/map/npc/009-2/nicholas.txt
@@ -180,40 +180,40 @@ L_NoMoney:
close;
L_YesKnight:
- if (zeny < 10000)
+ if (Zeny < 10000)
goto L_NoMoney;
if ( (countitem("IronIngot")<3) || (countitem("Coal") < 6) )
goto L_NoItem;
getinventorylist;
if (@inventorylist_count == 100)
goto L_TooMany;
- set zeny, zeny - 10000;
+ set Zeny, Zeny - 10000;
delitem "IronIngot", 3;
delitem "Coal", 6;
getitem "KnightsHelmet", 1;
goto L_Done;
L_YesCrusade:
- if (zeny < 10000) goto L_NoMoney;
+ if (Zeny < 10000) goto L_NoMoney;
if ( (countitem("IronIngot")<6) || (countitem("Coal") < 12) )
goto L_NoItem;
getinventorylist;
if (@inventorylist_count == 100)
goto L_TooMany;
- set zeny, zeny-10000;
+ set Zeny, Zeny-10000;
delitem "IronIngot", 6;
delitem "Coal", 12;
getitem "CrusadeHelmet", 1;
goto L_Done;
L_YesWarlord:
- if (zeny < 10000) goto L_NoMoney;
+ if (Zeny < 10000) goto L_NoMoney;
if ( (countitem("IronIngot")<9) || (countitem("Coal") < 18) )
goto L_NoItem;
getinventorylist;
if (@inventorylist_count == 100)
goto L_TooMany;
- set zeny, zeny-10000;
+ set Zeny, Zeny-10000;
delitem "IronIngot", 9;
delitem "Coal", 18;
getitem "WarlordHelmet", 1;
@@ -243,7 +243,7 @@ L_YesShield:
"Here you are!", -,
"Where can I get a Leather Patch?", L_WhereLeather,
"No way.", L_Pass;
- if (zeny < 20000)
+ if (Zeny < 20000)
goto L_ShieldNoZeny;
if (countitem("InfantryHelmet") < 2)
goto L_ShieldNoInfantry;
@@ -264,7 +264,7 @@ L_YesShield:
delitem "LeatherPatch", 1;
delitem "IronIngot", 6;
delitem "Coal", 12;
- set zeny, zeny - 20000;
+ set Zeny, Zeny - 20000;
if (@Q_SHIELD_status < @SHIELD_COMPLETED)
getexp @SHIELD_XP, 0;
@@ -332,7 +332,7 @@ L_SetzerQuest:
"Here you are.", -,
"Monster oil? What's that?", L_ExplainMonsterOil,
"HOW much? Nevermind then!", L_Pass;
- if (zeny < 50000)
+ if (Zeny < 50000)
goto L_SetzerNoZeny;
if ( (countitem("IronIngot") < 3) || (countitem("Coal") < 6) )
goto L_SetzerNoIngot;
@@ -344,7 +344,7 @@ L_SetzerQuest:
mes "[Nicholas]";
mes "Nicholas takes the items, heats up your sword and pounds it with a heavy hammer. As you watch, it turns thinner and flatter. Finally he pours the monster oil over it, heats the metal up again and douses it in water.";
- set zeny, zeny - 50000;
+ set Zeny, Zeny - 50000;
delitem "IronIngot", 3;
delitem "Coal", 6;
delitem "MonsterOilPotion", 1;
diff --git a/world/map/npc/009-2/nurse.txt b/world/map/npc/009-2/nurse.txt
index b9be0a7d..7052edc0 100644
--- a/world/map/npc/009-2/nurse.txt
+++ b/world/map/npc/009-2/nurse.txt
@@ -80,7 +80,7 @@ L_Doctor:
close;
L_Heal:
- if (baselevel > 20) goto L_NoHeal;
+ if (BaseLevel > 20) goto L_NoHeal;
mes "[Nurse]";
mes "\"Here, let me heal you.\"";
next;
diff --git a/world/map/npc/009-2/olana.txt b/world/map/npc/009-2/olana.txt
index 3f5024f9..fe0e92e1 100644
--- a/world/map/npc/009-2/olana.txt
+++ b/world/map/npc/009-2/olana.txt
@@ -35,7 +35,7 @@
mes "\"Hello. We don't usually get guests back here.\"";
next;
mes "\"My name is Olana and my father owns this inn. I live in Tulimshar, but came to Hurnscald on vacation with my two young daughters, Rossy and Julia.\"";
- if (baselevel < @MinLevel) close;
+ if (BaseLevel < @MinLevel) close;
next;
mes "\"I let my two lovely girls play in the woods nearby but they haven't come back yet!\"";
next;
@@ -90,7 +90,7 @@ L_See:
mes "[Olana]";
mes "\"Ohhh... How sweet... Sometimes Rossy impresses me with her kindness. Here... You are spending so much time helping us, and we give nothing back. Take this as a small reward.\"";
getexp @Cherry_EXP, 0;
- set zeny, zeny + @Cherry_Money;
+ set Zeny, Zeny + @Cherry_Money;
set gotcherry, 1;
goto L_Task;
@@ -168,7 +168,7 @@ L_Allergic:
set Rossy_Quest, 12;
mes "[Olana]";
mes "\"Oh, how stupid I am! Here, take some of my money and buy Red Tulips instead, the same amount. Keep the flowers.\"";
- set zeny, zeny + @Flower_Money;
+ set Zeny, Zeny + @Flower_Money;
next;
mes "\"Please, tell Rossy I am really sorry. My mind was on Julia when I asked you to bring the red roses, they are her favorite.\"";
menu
@@ -207,7 +207,7 @@ L_Found:
set Rossy_Quest, 19;
mes "\"Thank you "+ strcharinfo(0) +", thank you! Here is a reward for you.\"";
getexp @Finish_EXP, 0;
- set zeny, zeny + @Finish_Money;
+ set Zeny, Zeny + @Finish_Money;
if (Rossy_Quest == 19)
goto L_Clear;
close;
diff --git a/world/map/npc/009-2/peter.txt b/world/map/npc/009-2/peter.txt
index 10186d3b..6a97070f 100644
--- a/world/map/npc/009-2/peter.txt
+++ b/world/map/npc/009-2/peter.txt
@@ -17,7 +17,7 @@
close;
L_Peter_Chain_Mail:
- if (zeny < 20000)
+ if (Zeny < 20000)
goto L_Peter_NotEnough_Zeny;
if (countitem("IronIngot") < 5)
goto L_Peter_NotEnough_Ingot;
@@ -26,7 +26,7 @@ L_Peter_Chain_Mail:
getinventorylist;
if (@inventorylist_count == 100)
goto L_Peter_TooMany;
- set zeny, zeny - 20000;
+ set Zeny, Zeny - 20000;
delitem "IronIngot", 5;
getitem "ChainmailShirt", 1;
mes "[Peter]";
@@ -34,7 +34,7 @@ L_Peter_Chain_Mail:
close;
L_Peter_Light_Plate:
- if (zeny < 50000)
+ if (Zeny < 50000)
goto L_Peter_NotEnough_Zeny;
if (countitem("IronIngot") < 10)
goto L_Peter_NotEnough_Ingot;
@@ -43,7 +43,7 @@ L_Peter_Light_Plate:
getinventorylist;
if (@inventorylist_count == 100)
goto L_Peter_TooMany;
- set zeny, zeny - 50000;
+ set Zeny, Zeny - 50000;
delitem "IronIngot", 10;
delitem "Coal", 20;
getitem "LightPlatemail", 1;
@@ -52,7 +52,7 @@ L_Peter_Light_Plate:
close;
L_Peter_Warlord_Plate:
- if (zeny < 100000)
+ if (Zeny < 100000)
goto L_Peter_NotEnough_Zeny;
if (countitem("IronIngot") < 15)
goto L_Peter_NotEnough_Ingot;
@@ -61,7 +61,7 @@ L_Peter_Warlord_Plate:
getinventorylist;
if (@inventorylist_count == 100)
goto L_Peter_TooMany;
- set zeny, zeny - 100000;
+ set Zeny, Zeny - 100000;
delitem "IronIngot", 15;
delitem "Coal", 30;
getitem "WarlordPlate", 1;
diff --git a/world/map/npc/009-2/waitress.txt b/world/map/npc/009-2/waitress.txt
index 550cd6c4..782426b2 100644
--- a/world/map/npc/009-2/waitress.txt
+++ b/world/map/npc/009-2/waitress.txt
@@ -14,36 +14,36 @@
close;
L_NoTip:
- if (zeny < 170)
+ if (Zeny < 170)
goto L_NoMoney;
getinventorylist;
if (@inventorylist_count == 100 && countitem("Beer") == 0)
goto L_TooMany;
- set zeny, zeny - 170;
+ set Zeny, Zeny - 170;
getitem "Beer", 1;
mes "[Melinda]";
mes "Pff... nickel nurser!";
close;
L_5Tip:
- if (zeny < 175)
+ if (Zeny < 175)
goto L_NoMoney;
getinventorylist;
if (@inventorylist_count == 100 && countitem("Beer") == 0)
goto L_TooMany;
- set zeny, zeny - 175;
+ set Zeny, Zeny - 175;
getitem "Beer", 1;
mes "[Melinda]";
mes "\"Here you go, sweetheart!\"";
close;
L_10Tip:
- if (zeny < 180)
+ if (Zeny < 180)
goto L_NoMoney;
getinventorylist;
if (@inventorylist_count == 100 && countitem("Beer") == 0)
goto L_TooMany;
- set zeny, zeny - 180;
+ set Zeny, Zeny - 180;
getitem "Beer", 1;
mes "[Melinda]";
mes "\"Thank you, sweetie! Want to hear a secret?\"";