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+//
+
+001-1.gat,27,53,0 script Candide 156,{
+ mes "[Candide]";
+ mes "\"I've figured out how that volcanic ash bleaches cloth.";
+ mes "I could do it for you, but I'll need three piles of ash and 5,000 GP for supplies per item.\"";
+ next;
+
+ if (countitem(701) < 3) goto L_no_ash;
+
+ if (zeny < 5000) goto L_no_money;
+
+ menu "I'd like to bleach something", -,
+ "No thanks", L_close;
+
+L_bleach_menu:
+ mes "[Candide]";
+ mes "\"What would you like to bleach?\"";
+ next;
+
+ menu
+ "Cotton shirt", L_cottonshirt,
+ "V-Neck sweater", L_vneck,
+ "Turtleneck sweater", L_tneck,
+ "Cotton shorts", L_shorts,
+ "Cotton skirt", L_skirt,
+ "Miniskirt", L_miniskirt,
+ "Tank top ", L_tanktop,
+ "Short tank top", L_tanktop_short,
+ "Silk robe", L_robe,
+ "Cotton headband", L_cotton_headband,
+ "Desert hat", L_desert_hat,
+ "Cotton boots", L_cotton_boots,
+ "Cotton gloves", L_cotton_gloves,
+ "Rabbit ears", L_rabbit_ears,
+ "Wizard hat", L_wizard_hat,
+ "Bowler hat", L_bowler_hat,
+ "Red lined sorcerer robe", L_red_lined_sorcerer_robe,
+ "Bowler hat (brown)", L_bowler_hat_brown,
+ "Nevermind", -;
+ goto L_close;
+
+L_cottonshirt:
+ set @normal, 1202;
+ set @dyeBase, 2050;
+ goto L_choose_color;
+
+L_vneck:
+ set @normal, 624;
+ set @dyeBase, 2060;
+ goto L_choose_color;
+
+L_tneck:
+ set @normal, 564;
+ set @dyeBase, 2070;
+ goto L_choose_color;
+
+L_shorts:
+ set @normal, 586;
+ set @dyeBase, 2110;
+ goto L_choose_color;
+
+L_skirt:
+ set @normal, 632;
+ set @dyeBase, 2100;
+ goto L_choose_color;
+
+L_miniskirt:
+ set @normal, 771;
+ set @dyeBase, 2170;
+ goto L_choose_color;
+
+L_tanktop:
+ set @normal, 688;
+ set @dyeBase, 2090;
+ goto L_choose_color;
+
+L_tanktop_short:
+ set @normal, 689;
+ set @dyeBase, 2120;
+ goto L_choose_color;
+
+L_robe:
+ set @normal, 720;
+ set @dyeBase, 2080;
+ goto L_choose_color;
+
+L_cotton_headband:
+ set @normal, 724;
+ set @dyeBase, 2140;
+ goto L_choose_color;
+
+L_desert_hat:
+ set @normal, 723;
+ set @dyeBase, 2130;
+ goto L_choose_color;
+
+L_cotton_boots:
+ set @normal, 735;
+ set @dyeBase, 2150;
+ goto L_choose_color;
+
+L_cotton_gloves:
+ set @normal, 741;
+ set @dyeBase, 2160;
+ goto L_choose_color;
+
+L_rabbit_ears:
+ set @normal, 1255;
+ set @dyeBase, 2190;
+ goto L_choose_color;
+
+L_wizard_hat:
+ set @normal, 4028;
+ set @dyeBase, 2200;
+ goto L_choose_color;
+
+L_bowler_hat:
+ set @normal, 4030;
+ set @dyeBase, 2210;
+ goto L_choose_color;
+
+L_red_lined_sorcerer_robe:
+ set @normal, 798;
+ set @dyeBase, 2220;
+ goto L_choose_color;
+
+L_bowler_hat_brown:
+ set @normal, 800;
+ set @dyeBase, 2230;
+ goto L_choose_color;
+
+L_choose_color:
+ mes "[Candide]";
+ mes "\"And the color?\"";
+ next;
+
+ menu "Red", -,
+ "Green", -,
+ "Dark Blue", -,
+ "Yellow", -,
+ "Light Blue", -,
+ "Pink", -,
+ "Black", -,
+ "Orange", -,
+ "Purple", -,
+ "Dark Green", -;
+
+ set @del, @dyeBase + @menu - 1;
+
+ if (countitem(@del) == 0) goto L_no_item;
+
+ if (countitem(701) < 3) goto L_no_ash;
+
+ if (zeny < 5000) goto L_no_money;
+
+ delitem @del, 1;
+ getitem @normal, 1;
+ delitem 701, 3;
+ set zeny, zeny - 5000;
+
+L_again:
+ mes "[Candide]";
+ mes "\"Would you like to bleach something else?\"";
+ next;
+
+ menu "Yes", L_bleach_menu,
+ "No", L_close;
+
+L_no_item:
+ mes "[Candide]";
+ mes "\"You don't have one of those.\"";
+ next;
+
+ goto L_again;
+
+L_no_ash:
+ mes "[Candide]";
+ mes "\"You don't have enough ash for me to bleach anything.";
+ mes "I need three piles.\"";
+ next;
+
+ goto L_close;
+
+L_no_money:
+ mes "[Candide]";
+ mes "\"You don't have enough gold for me to bleach anything.";
+ mes "I need 5,000 GP for supplies.\"";
+ next;
+
+L_close:
+ mes "[Candide]";
+ mes "\"Come again.\"";
+ close;
+}