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+new_23-1.gat,68,87,0 script Doug 113,{
+ if(CaveSnakeLamp == 1) goto L_State2;
+ if(CaveSnakeLamp == 2) goto L_Done;
+ set @TEMP,rand(4);
+ if(@TEMP == 0) goto L_0;
+ if(@TEMP == 1) goto L_1;
+ if(@TEMP == 2) goto L_2;
+ if(@TEMP == 3) goto L_3;
+
+L_0:
+ mes "[Doug]";
+ mes "\"I need 40 more [Cave Snake Lamps] to make my light!\"";
+ next;
+ goto L_Question;
+L_1:
+ mes "[Doug]";
+ mes "\"This lamp should light up this whole place! I just need [40 Cave Snake Lamps]\"";
+ next;
+ goto L_Question;
+L_2:
+ mes "[Doug]";
+ mes "\"This is gonna be bright! A must have for anyone! All i need is a few parts...\"";
+ goto main1;
+
+L_3:
+ mes "[Doug]";
+ mes "\"Can you get me 40 [Cave Snake Lamps]? I need them to get this light finished.\"";
+ next;
+ goto L_Question;
+
+L_Question:
+ mes "[Doug]";
+ mes "\"Will you help me find 40 [Cave Snake Lamps]?\"";
+ next;
+ menu
+ "Yes", L_Sure,
+ "No", close;
+
+L_Sure:
+ set CaveSnakeLamp, 1;
+ set @TEMP,rand(4);
+ if(@TEMP == 0) goto J_0;
+ if(@TEMP == 1) goto J_1;
+ if(@TEMP == 2) goto J_2;
+ if(@TEMP == 3) goto J_3;
+
+J_0:
+ mes "[Doug]";
+ mes "\"Thank you!\"";
+ next;
+ goto L_Go;
+
+J_1:
+ mes "[Doug]";
+ mes "\"I don't know how to thank you enough!\"";
+ next;
+ goto L_Go;
+
+J_2:
+ mes "[Doug]";
+ mes "\"I will pay you when you get them!\"";
+ next;
+ goto L_Go;
+
+J_3:
+ mes "[Doug]";
+ mes "\"I'm sure I will give a small reward. :D\"";
+ next;
+ goto L_Go;
+
+L_Go:
+ mes "[Doug]";
+ mes "\"Now please go get me 40 [Cave Snake Lamps]\"";
+ close;
+
+L_State2:
+ if(countitem(612) >= 40) goto L_Have;
+ mes "[Doug]";
+ mes "\"Please help me collect 40 [Cave Snake Lamps]!\"";
+ close;
+
+L_Have:
+ delitem 612, 40;
+ mes "[Doug]";
+ mes "\"Cool! Now I can make this light!\"";
+ next;
+
+ mes "[Doug]";
+ mes "\"Here's what I got to give you!\"";
+ next;
+
+ set zeny, zeny + 2000;
+ set CaveSnakeLamp, 2;
+ close;
+
+L_Done:
+ mes "[Doug]";
+ mes "\"Thanks for your help! Those snakes sure have bright lamps!\"";
+ close;
+}
+