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Diffstat (limited to 'db/skill_tree.txt')
-rw-r--r-- | db/skill_tree.txt | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/db/skill_tree.txt b/db/skill_tree.txt new file mode 100644 index 00000000..ce6bd6c3 --- /dev/null +++ b/db/skill_tree.txt @@ -0,0 +1,22 @@ +// JobNo,Skill-ID,MaxLV,.O.ñSkill-ID-1,.O.ñSkill-ID-1-Lv,.v5.Â.Ü.Å.J.è.Ô.µ + +//Novice +0,1,9,0,0,0,0,0,0,0,0,0,0//NV_BASIC # basic skill + +// Soulless +1,1,9,0,0,0,0,0,0,0,0,0,0//NV_BASIC # basic skill +1,142,1,0,0,0,0,0,0,0,0,0,0//NV_FIRSTAID # first aid skill +1,2,10,0,0,0,0,0,0,0,0,0,0//SM_SWORD # sword damage add skill +1,4,10,142,1,0,0,0,0,0,0,0,0//SM_RECOVERY # hp regen (requires first aid) +1,9,10,142,1,0,0,0,0,0,0,0,0//MG_SRECOVERY # sp regen (requies first aid) +1,36,10,0,0,0,0,0,0,0,0,0,0//MC_INCCARRY # increase max carry weight +1,37,10,0,0,0,0,0,0,0,0,0,0//MC_DISCOUNT # get cheaper prices from npc +1,38,10,0,0,0,0,0,0,0,0,0,0//MC_OVERCHARGE # sell stuff for better price to npc +1,40,1,0,0,0,0,0,0,0,0,0,0//MC_IDENTIFY # a skill to identify items (no more crude hacks?) +1,48,10,0,0,0,0,0,0,0,0,0,0//TF_DOUBLE # a chance for double hits +1,49,10,0,0,0,0,0,0,0,0,0,0//TF_MISS # increased chance of dodging +1,146,1,0,0,0,0,0,0,0,0,0,0//SM_AUTOBERSERK # autoberserk when hp < 25% +1,144,1,4,10,0,0,0,0,0,0,0,0//SM_MOVINGRECOVERY # hp regen while walking, requires hp regen lvl 10 +1,150,1,0,0,0,0,0,0,0,0,0,0//TF_BACKSLIDING # escape from a bad situation +1,157,1,9,1,0,0,0,0,0,0,0,0//MG_ENERGYCOAT # a shield of energy, mana driven, requires mp regen +1,147,1,0,0,0,0,0,0,0,0,0,0//AC_MAKINGARROW # a skill to make arrows, dunno how it works on our system, could require serverside itemchanges or database changes |