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-rw-r--r--world/map/npc/030-2/storage_helper.txt10
-rw-r--r--world/map/npc/030-4/mana_battery.txt94
-rw-r--r--world/map/npc/annuals/xmas/config.txt2
-rw-r--r--world/map/npc/annuals/xmas/core.txt2
-rw-r--r--world/map/npc/functions/dailyquest.txt2
5 files changed, 96 insertions, 14 deletions
diff --git a/world/map/npc/030-2/storage_helper.txt b/world/map/npc/030-2/storage_helper.txt
index d1c3f357..168937e8 100644
--- a/world/map/npc/030-2/storage_helper.txt
+++ b/world/map/npc/030-2/storage_helper.txt
@@ -69,7 +69,7 @@ L_Helping:
next;
menu
"Give " + $@xmas_good_friendly_name$, L_GoodCandy,
- "Give " + $@xmas_bad_friendly_name$ + "(What? how mean!).", L_BadCandy;
+ "Give " + $@xmas_bad_friendly_name$ + " (What? how mean!).", L_BadCandy;
L_BadCandy:
set @dq_level, $@xmas_bad_level;
@@ -81,9 +81,7 @@ L_BadCandy:
set @dq_exp, $@xmas_bad_exp;
callfunc "DailyQuest";
- if (countitem(@dq_name$) < @dq_count)
- goto L_Close;
- set @karma_bonus, $@xmas_karma_bonus;
+ set @karma_bonus, $@xmas_karma_bonus * @multipler;
callfunc "XmasNaughty";
goto L_Close;
@@ -97,9 +95,7 @@ L_GoodCandy:
set @dq_exp, $@xmas_good_exp;
callfunc "DailyQuest";
- if (countitem(@dq_name$) < @dq_count)
- goto L_Close;
- set @karma_bonus, $@xmas_karma_bonus;
+ set @karma_bonus, $@xmas_karma_bonus * @multipler;
callfunc "XmasNice";
goto L_Close;
diff --git a/world/map/npc/030-4/mana_battery.txt b/world/map/npc/030-4/mana_battery.txt
index 9499507a..c5c73943 100644
--- a/world/map/npc/030-4/mana_battery.txt
+++ b/world/map/npc/030-4/mana_battery.txt
@@ -18,7 +18,7 @@
// player gets state set to finished for winning the battle once and mode bit set on easy/hard accordingly
// every player *is* allowed to restart the quest ONCE himself if he hasnt started it himself yet
-//TODO Add an icreasing particle effect to the chest, move it half a tile right
+// TODO Add an icreasing particle effect to the chest, move it half a tile right
// and make it one of those lab tables from the slime quests
030-4,32,21,0|script|AniManOMat|400
@@ -212,7 +212,9 @@ L_CaveLogic:
L_NextWave:
set $@BombTimer, 0;
- set $@DangerCellNumber, rand(8);
+ disablenpc "#DC" + $@DangerCellNumber;
+ set $@DangerCellNumber, rand(9);
+ enablenpc "#DC" + $@DangerCellNumber;
set $@XmasBossRound, $@XmasBossRound + 1;
if (($@XmasBossRound > 10) && ((mobcount("030-4", "AniManOMat::OnGuardDeath") + 1) == 0))
goto L_Finished;
@@ -294,6 +296,7 @@ L_Finished:
goto L_CleanUp;
L_CleanUp:
+ disablenpc "#DC" + $@DangerCellNumber;
areatimer 0, "030-4", 0, 0, 50, 50, 10, "AniManOMat::OnReward";
set $@XmasBossPlayerCount, 0;
set $@XmasBossRound, 0;
@@ -319,7 +322,7 @@ OnReward:
set @xmas_state, $@xmas_reward_start;
callfunc "XmasSetState";
set @xmas_state, 0;
- //following line seems to do nothing since xmas_boss_bonus is not defined anywhere
+ // following line seems to do nothing since xmas_boss_bonus is not defined anywhere
set @karma_bonus, $@xmas_boss_bonus;
message strcharinfo(0), "Wow, what happened here?.";
goto L_End;
@@ -406,7 +409,7 @@ L_Restart:
end;
S_Announce:
- mapannounce "030-4", "Danger Cell Activated. Zone " + $@DangerCellNumber + " activated.", 0;
+ mapannounce "030-4", "Danger Cell Activated. Zone " + ($@DangerCellNumber + 1) + " activated.", 0;
mapannounce "030-4", $@msg$, 0;
mapannounce "030-2", $@msg$, 0;
set $@msg$, "";
@@ -453,3 +456,86 @@ OnTimer120000:
stopnpctimer;
end;
}
+
+// Danger Cells
+
+// 0: 19,20,29,29
+030-4,24,26,0|script|#DC0|434
+{
+ end;
+ OnInit:
+ disablenpc "#DC0";
+ end;
+}
+
+// 1: 30,20,40,29
+030-4,34,26,0|script|#DC1|432
+{
+ end;
+ OnInit:
+ disablenpc "#DC1";
+ end;
+}
+
+// 2: 41,20,50,29
+030-4,45,26,0|script|#DC2|434
+{
+ end;
+ OnInit:
+ disablenpc "#DC2";
+ end;
+}
+
+// 3: 19,31,29,40
+030-4,24,37,0|script|#DC3|434
+{
+ end;
+ OnInit:
+ disablenpc "#DC3";
+ end;
+}
+
+// 4: 30,31,40,40
+030-4,34,37,0|script|#DC4|432
+{
+ end;
+ OnInit:
+ disablenpc "#DC4";
+ end;
+}
+
+// 5: 41,31,50,40
+030-4,45,37,0|script|#DC5|434
+{
+ end;
+ OnInit:
+ disablenpc "#DC5";
+ end;
+}
+
+// 6: 19,42,29,50
+030-4,24,48,0|script|#DC6|435
+{
+ end;
+ OnInit:
+ disablenpc "#DC6";
+ end;
+}
+
+// 7: 30,42,40,50
+030-4,34,48,0|script|#DC7|433
+{
+ end;
+ OnInit:
+ disablenpc "#DC7";
+ end;
+}
+
+// 8: 41,42,50,50
+030-4,45,48,0|script|#DC8|435
+{
+ end;
+ OnInit:
+ disablenpc "#DC8";
+ end;
+}
diff --git a/world/map/npc/annuals/xmas/config.txt b/world/map/npc/annuals/xmas/config.txt
index 31068889..1b3b1609 100644
--- a/world/map/npc/annuals/xmas/config.txt
+++ b/world/map/npc/annuals/xmas/config.txt
@@ -236,7 +236,7 @@ L_Main:
set $@xmas_bad_money, 500;
set $@xmas_bad_exp, 200;
- //Boss Fight Reward
+ // Boss Fight Reward (not used at the moment)
set $@xmas_boss_bp, 50;
// Helpers Flags needed to set $@xmas_all_helpers_bit
diff --git a/world/map/npc/annuals/xmas/core.txt b/world/map/npc/annuals/xmas/core.txt
index a23e01db..bbfece2d 100644
--- a/world/map/npc/annuals/xmas/core.txt
+++ b/world/map/npc/annuals/xmas/core.txt
@@ -142,7 +142,7 @@ function|script|XmasMainXpBpReward
{
callfunc "XmasSetReward";
- if(BaseLevel >= 135)
+ if(BaseLevel >= 140)
goto L_EndGameReward;
goto L_LevelingReward;
diff --git a/world/map/npc/functions/dailyquest.txt b/world/map/npc/functions/dailyquest.txt
index 5f2a5d85..c351fe5b 100644
--- a/world/map/npc/functions/dailyquest.txt
+++ b/world/map/npc/functions/dailyquest.txt
@@ -133,7 +133,7 @@ L_Exit_Good:
L_Not_Enough:
if (!@dq_handle_return)
- mes "\"I said " + @dq_count + " " + @dq_friendly_name$ + "; you should learn to count.\"";
+ mes "\"I said " + @dq_count + " " + @dq_friendly_name$ + ", you should learn to count.\"";
set @dq_return, 3;
goto L_Exit;