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authorBen Longbons <b.r.longbons@gmail.com>2014-04-02 11:06:32 -0700
committerBen Longbons <b.r.longbons@gmail.com>2014-04-02 22:21:29 -0700
commitc0ba38cd4b68491e28e467889804ebc09c9c002e (patch)
treeaf2890e6fe20990d2a9b7c94b991be58f25a5d52 /world/map/npc/010-2/chef.txt
parent514a2f05cb335c1e9210fea58bc9a9a58478283f (diff)
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Clean up main scripts
Diffstat (limited to 'world/map/npc/010-2/chef.txt')
-rw-r--r--world/map/npc/010-2/chef.txt58
1 files changed, 41 insertions, 17 deletions
diff --git a/world/map/npc/010-2/chef.txt b/world/map/npc/010-2/chef.txt
index 0a295d65..20ef0dcf 100644
--- a/world/map/npc/010-2/chef.txt
+++ b/world/map/npc/010-2/chef.txt
@@ -15,6 +15,7 @@
// if (QUEST_Easter12 == 7) goto L_Easter2012_Wait;
// if (QUEST_Easter12 == 8) goto L_Easter2012Foolplayers;
// if (QUEST_Easter12 == 9) goto OnEaster2012Out;
+ goto L_Begin;
L_Begin:
mes "[Chef]";
@@ -32,7 +33,9 @@ L_lace_chococake:
next;
menu
"Sorry.", L_end,
- "I need your help with a sick young girl!", -;
+ "I need your help with a sick young girl!", L_Next;
+
+L_Next:
mes "[Chef]";
mes "";
mes "You explain Kadiya's situation to him.";
@@ -43,7 +46,9 @@ L_lace_cupcake:
next;
menu
"Sorry.", L_end,
- "I need your help with a sick young girl!", -;
+ "I need your help with a sick young girl!", L_Next1;
+
+L_Next1:
mes "[Chef]";
mes "";
mes "You explain Kadiya's situation to him.";
@@ -51,7 +56,9 @@ L_lace_cupcake:
next;
menu
"No, sorry.", L_bringit,
- "Yes, here you are.", -;
+ "Yes, here you are.", L_Next2;
+
+L_Next2:
if (countitem ("MopoxCurePotion") < 1)
goto L_bringit;
mes "[Chef]";
@@ -66,9 +73,10 @@ L_lace_cupcake:
next;
menu
"I'll go and get it.", L_end,
- "Here you are!", -,
+ "Here you are!", L_Next3,
"Not now.", L_end;
+L_Next3:
if (countitem ("GingerBreadMan") < 3)
goto L_no_gingerbread;
if (countitem ("Orange") < 1)
@@ -130,6 +138,7 @@ L_bringit:
mes "";
mes "\"Bring it here when you do.\"";
next;
+ goto L_End;
L_End:
close;
@@ -143,9 +152,12 @@ L_JellyBean:
next;
mes "\"Even though I am really busy this time of year, I will help you make some Jelly Beans to put in the basket if you wish. Just to keep the tradition alive...\"";
menu
- "I would really appreciate that!", -,
+ "I would really appreciate that!", L_Next4,
"Nah, I decided not to do that stupid quest.", L_End;
+
+L_Next4:
set QUEST_Easter11, 8;
+ goto L_MakeJellyBean;
L_MakeJellyBean:
mes "[Chef]";
@@ -155,10 +167,11 @@ L_MakeJellyBean:
mes "\"Sea slimes seem to have those, so try them.\"";
mes "\"And because it's the holidays, I'll add in the other ingredient for free.\"";
menu
- "I have some candies!", -,
+ "I have some candies!", L_Next5,
"Ok, I will be back soon.", L_End,
"I changed my mind, forget about it.", L_End;
+L_Next5:
if(countitem("Candy") < 15)
goto L_EasterNotEnough;
if(countitem("Candy") >= 15)
@@ -201,7 +214,6 @@ L_SeeBunny:
mes "\"Oh yeah, you need to return to the Easter Bunny now.\"";
next;
goto L_Begin;
- close;
// Lines below here belong to Easter 2012:
@@ -209,8 +221,9 @@ L_Easter2012_Begin:
mes "[Chef]";
mes "\"Ahh, " + strcharinfo(0) + "! I really need to talk to you. Did the Easter Bunny give you a very thick and heavy pan?\"";
menu
- "Yes, he did. Why?", -;
+ "Yes, he did. Why?", L_Next12;
+L_Next12:
mes "[Chef]";
mes "\"Good to know! I am asking because now you are my only hope. I have invented the ultimate culinary wonder, a recipe for the most incredibly tasty food you can imagine!\"";
next;
@@ -221,8 +234,9 @@ L_Easter2012_Begin:
mes "\"Oh, and I will need to keep it with me for a while, as the ingredients need to rest in the acid solution for a long time, but you can always come here to see how it is going.\"";
menu
"Ok, but I want my pan back when it is done!", L_Accept_Cooking,
- "No way, I won't let you fill my hat with corrosive yeti saliva!", -;
+ "No way, I won't let you fill my hat with corrosive yeti saliva!", L_Next6;
+L_Next6:
mes "[Chef]";
mes "\"Ahh, don't say that! Please, think about it and come back if you change your mind.\"";
close;
@@ -231,8 +245,10 @@ L_Accept_Cooking:
mes "[Chef]";
mes "\"Great! But I can't promise anything regarding your hat. What I can promise is: IF it works, you will eat the most spectacular food of all time! I won't say what it is, but it is going to be great! What do you say, are you sure?\"";
menu
- "Ahh, just take the pan and do your thing.", -,
+ "Ahh, just take the pan and do your thing.", L_Next7,
"No way!", L_Close;
+
+L_Next7:
if (countitem("PanHat") < 1)
goto L_No_PanHat;
delitem "PanHat", 1;
@@ -255,11 +271,14 @@ L_Easter2012_Result:
mes "[Chef]";
mes "\"Hey! I have some good news and some bad news... Which one do you want to hear first?\"";
menu
- "The good one.", -,
- "The bad one.", -,
+ "The good one.", L_Next8,
+ "The bad one.", L_Next8,
"Oh no, I don't even want to hear!", L_Close;
+
+L_Next8:
if (@temp < 15) goto L_Easter2012_Lucky;
- if (@temp >= 15) goto L_Easter2012_Unlucky;
+ //else
+ goto L_Easter2012_Unlucky;
close;
L_Easter2012_Lucky:
@@ -277,16 +296,22 @@ L_Easter2012_Unlucky:
mes "\"Ahh, actually, it doesn't matter! The important thing is that the recipe was a success! I just can't believe how something can be so tasty!\"";
next;
menu
- "Nice! Now, what about my hat?", -;
+ "Nice! Now, what about my hat?", L_Next9;
+
+L_Next9:
mes "\"Oh, that... Ehh, unfortunately, the pan is not anymore. It was completely destroyed by the time the pickled beets were ready! But don't worry, I will keep my promise and give you a jar of this culinary masterpiece!\"";
next;
menu
- "Wait, wait... Are you saying I lost my hat?", -;
+ "Wait, wait... Are you saying I lost my hat?", L_Next10;
+
+L_Next10:
mes "[Chef]";
mes "\"Hmm, yes. But I must say I really appreciate your effort to help me! You sacrificed your cool hat in the name of the culinary arts, only a great person would do that!\"";
next;
menu
- "But... I... My hat...", -;
+ "But... I... My hat...", L_Next11;
+
+L_Next11:
mes "[Chef]";
mes "\"Here, take your pickled beets!\"";
getitem "PickledBeets", 1;
@@ -301,7 +326,6 @@ OnEaster2012Out:
menu
"A chef hat for a jar of pickled beets? Of course I want!", L_GetChefhat,
"Ahh, keep you silly hat! The pickled beets are way better!", L_KeepBeets;
- close;
L_GetChefhat:
if (countitem("PickledBeets") < 1)