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authorJesusaves <jesusalva@themanaworld.org>2020-03-31 16:45:48 -0300
committerGitHub <noreply@github.com>2020-03-31 19:45:48 +0000
commit8413c5da8ca62235b0c5a2594fe9e0b6c1d47885 (patch)
tree452e86bfbc2a61e2afd8312999515effe47a0311 /world/map/npc/003-4
parent12524fc0f3bdc91c25311f7af76a823bc8522e7c (diff)
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End March Updates (#549)
* Mana Guardian EXP +750 DEF -6 LUK -160 * Second monster point table * Banshee Bow no longer crits. Added more damage and a walk speed bonus. Lowered HP penalty in half. * Release [Sand Cutter] weapon, with power matching Banshee. PS. If Sand Cutter dealt only 120 damage, it would draw with setzer. * Add Virus monster (ID 1139) The main and most annoying attack is poison; otherwise it is quite weak. More vulnerable to magic than slashing. Drops the following three items: Acorn, 11.00% Snapples, 5.00% Gumi Candy, 0.11% Range 6.
Diffstat (limited to 'world/map/npc/003-4')
-rw-r--r--world/map/npc/003-4/_import.txt1
-rw-r--r--world/map/npc/003-4/ashley.txt61
2 files changed, 62 insertions, 0 deletions
diff --git a/world/map/npc/003-4/_import.txt b/world/map/npc/003-4/_import.txt
index 77ddeb5a..2199a333 100644
--- a/world/map/npc/003-4/_import.txt
+++ b/world/map/npc/003-4/_import.txt
@@ -4,5 +4,6 @@ map: 003-4
npc: npc/003-4/_mobs.txt
npc: npc/003-4/_nodes.txt
npc: npc/003-4/_warps.txt
+npc: npc/003-4/ashley.txt
npc: npc/003-4/mapflags.txt
npc: npc/003-4/time-traveler.txt
diff --git a/world/map/npc/003-4/ashley.txt b/world/map/npc/003-4/ashley.txt
new file mode 100644
index 00000000..48ad10c9
--- /dev/null
+++ b/world/map/npc/003-4/ashley.txt
@@ -0,0 +1,61 @@
+003-4,35,25,0|script|Ashley|139
+{
+ mes "[Ashley]";
+ mes "\"Ah, hello. Your smell is different, you seem to have come from a different time.";
+ mes "Perhaps you have the rare item I'm looking for?\"";
+ menu
+ "Sure!",L_Next,
+ "Sorry, I'm busy.",L_Close;
+
+L_Next:
+ mes "She smiles mischievously.";
+ mes "[Ashley]";
+ mes "\"Oho, I need an item which doesn't exists at this time... It is called Mylarin Dust.\"";
+ next;
+ mes "[Ashley]";
+ mes "Grinning intensifies";
+ mes "\"I'll even give you an old weapon as a reward.\"";
+ next;
+ mes "[Ashley]";
+ mes "\"So, do you have it?\"";
+ menu
+ "Yeah, here is it.",L_Next1,
+ "Not yet.",L_Close;
+
+L_Next1:
+ if (countitem("MylarinDust") < 1)
+ goto L_NoMylarin;
+
+ getinventorylist;
+ if (@inventorylist_count == 100)
+ goto L_FullInv;
+
+ delitem "MylarinDust", 1;
+ getexp 2000, 0;
+ getitem "SandCutter", 1;
+ mes "[Ashley]";
+ mes "Grinning widely";
+ mes "\"Thanks, mortal. This will help me a bit...\"";
+ next;
+ mes "[Ashley]";
+ mes "\"And if you have more Mylarin Dust with you, I will not hesitate to give you another old weapon as a reward.\"";
+ goto L_Close;
+
+L_NoMylarin:
+ mes "[Ashley]";
+ mes "She fakes smiles at you";
+ mes "\"Oh, did you said you wanted me to play with you?\"";
+ next;
+ mes "[Ashley]";
+ mes "\"While I would love to play... I still have to put a prank on Cupid, so you'll have to wait your turn.\"";
+ goto L_Close;
+
+L_FullInv:
+ mes "[Ashley]";
+ mes "\"You're carrying so many things that I feel the urge of stomping you.\"";
+ goto L_Close;
+
+L_Close:
+ set @inventorylist_count, 0;
+ close;
+}