diff options
author | Jesusaves <cpntb1@ymail.com> | 2020-03-23 23:54:02 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2020-03-24 12:51:12 -0300 |
commit | 30ce53c5e900724b3fe92ff5ce83803af061fc14 (patch) | |
tree | cafe0e8cad1bceace11e7b2cd617d811d4bf6c87 /world/map/npc/003-4/ashley.txt | |
parent | b47e8f61738cde7b91809da20e1ec4a072215512 (diff) | |
download | serverdata-30ce53c5e900724b3fe92ff5ce83803af061fc14.tar.gz serverdata-30ce53c5e900724b3fe92ff5ce83803af061fc14.tar.bz2 serverdata-30ce53c5e900724b3fe92ff5ce83803af061fc14.tar.xz serverdata-30ce53c5e900724b3fe92ff5ce83803af061fc14.zip |
Release [Sand Cutter] weapon, with power superior to Banshee Bow old atk power.
Banshee Bow: Remove critical bonus entirely. Damage is now 140 out of 170.
Remember, criticals bypass defense. This breaks PvP. Needs testing.
Sorry, I got carried away. Nothing new for mages, at least for a while.
PS. At 120 damage, Sand Cutter draws with old banshee.
At 101 it'll draw with new Banshee.
Diffstat (limited to 'world/map/npc/003-4/ashley.txt')
-rw-r--r-- | world/map/npc/003-4/ashley.txt | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/world/map/npc/003-4/ashley.txt b/world/map/npc/003-4/ashley.txt new file mode 100644 index 00000000..48ad10c9 --- /dev/null +++ b/world/map/npc/003-4/ashley.txt @@ -0,0 +1,61 @@ +003-4,35,25,0|script|Ashley|139 +{ + mes "[Ashley]"; + mes "\"Ah, hello. Your smell is different, you seem to have come from a different time."; + mes "Perhaps you have the rare item I'm looking for?\""; + menu + "Sure!",L_Next, + "Sorry, I'm busy.",L_Close; + +L_Next: + mes "She smiles mischievously."; + mes "[Ashley]"; + mes "\"Oho, I need an item which doesn't exists at this time... It is called Mylarin Dust.\""; + next; + mes "[Ashley]"; + mes "Grinning intensifies"; + mes "\"I'll even give you an old weapon as a reward.\""; + next; + mes "[Ashley]"; + mes "\"So, do you have it?\""; + menu + "Yeah, here is it.",L_Next1, + "Not yet.",L_Close; + +L_Next1: + if (countitem("MylarinDust") < 1) + goto L_NoMylarin; + + getinventorylist; + if (@inventorylist_count == 100) + goto L_FullInv; + + delitem "MylarinDust", 1; + getexp 2000, 0; + getitem "SandCutter", 1; + mes "[Ashley]"; + mes "Grinning widely"; + mes "\"Thanks, mortal. This will help me a bit...\""; + next; + mes "[Ashley]"; + mes "\"And if you have more Mylarin Dust with you, I will not hesitate to give you another old weapon as a reward.\""; + goto L_Close; + +L_NoMylarin: + mes "[Ashley]"; + mes "She fakes smiles at you"; + mes "\"Oh, did you said you wanted me to play with you?\""; + next; + mes "[Ashley]"; + mes "\"While I would love to play... I still have to put a prank on Cupid, so you'll have to wait your turn.\""; + goto L_Close; + +L_FullInv: + mes "[Ashley]"; + mes "\"You're carrying so many things that I feel the urge of stomping you.\""; + goto L_Close; + +L_Close: + set @inventorylist_count, 0; + close; +} |