diff options
author | wushin <pasekei@gmail.com> | 2013-06-21 11:28:26 -0500 |
---|---|---|
committer | Jessica Tölke <jtoelke@mail.upb.de> | 2013-06-21 22:38:39 +0200 |
commit | f4aad0b8a088ffbd648bb1fcace56d2f8dc96909 (patch) | |
tree | 93878be55cc1bf45fa3cee8a9dbb54c359ef68b5 /world/map/npc/002-4/chest.txt | |
parent | 1f5fe84a1b593574bdf37d812e343bf9690f24e9 (diff) | |
download | serverdata-f4aad0b8a088ffbd648bb1fcace56d2f8dc96909.tar.gz serverdata-f4aad0b8a088ffbd648bb1fcace56d2f8dc96909.tar.bz2 serverdata-f4aad0b8a088ffbd648bb1fcace56d2f8dc96909.tar.xz serverdata-f4aad0b8a088ffbd648bb1fcace56d2f8dc96909.zip |
New server content to support new caves
Added mobs:Angry Fire Goblin, Angry Sea Slime, Angry Green Slime.
Moved NPCs in sandstorm around.
Malvox got a house and lives in it now on 002-2
The mines go a layer deeper so the merchant was moved into the camp along with nathan.
Naem and Sema moved down with respective maps.
Sandstorm_mine_barrier is not mining_camp_barrier
Diffstat (limited to 'world/map/npc/002-4/chest.txt')
-rw-r--r-- | world/map/npc/002-4/chest.txt | 51 |
1 files changed, 0 insertions, 51 deletions
diff --git a/world/map/npc/002-4/chest.txt b/world/map/npc/002-4/chest.txt deleted file mode 100644 index 61b59109..00000000 --- a/world/map/npc/002-4/chest.txt +++ /dev/null @@ -1,51 +0,0 @@ -// Variables used: nibble 4 and 5 of QUEST_SouthTulimshar - -002-4.gat,93,37,0|script|Treasure|111,{ - - // This NPC previously used the variable TMW_Quest - callfunc "ClearVarTMW_Quest"; - - set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT); - - if (@state >= 26) goto L_Finished; - - mes "There is a chest here."; - mes "Do you want to try to open it?"; - next; - menu - "Yes.", L_Yes, - "No.", L_Close; - -L_Yes: - if (countitem("TreasureKey") < 3) - goto L_Not_Enough; - getinventorylist; - if (@inventorylist_count == 100 && countitem("TreasureKey") > 3) - goto L_TooMany; - mes "You opened the chest and found a short bow!"; - delitem "TreasureKey", 3; - getitem "ShortBow", 1; - set @state, 26; - callsub S_Update_Var; - goto L_Close; - -L_Not_Enough: - mes "It seems that you do not have the right key for this chest yet..."; - goto L_Close; - -L_Finished: - mes "You have already opened this chest."; - goto L_Close; - -L_TooMany: - mes "You do not have enough room to loot this chest. Maybe you should try again later."; - goto L_Close; - -L_Close: - set @state, 0; - close; - -S_Update_Var: - set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(BYTE_2_MASK) | (@state << BYTE_2_SHIFT)); - return; -} |