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authorVincent Petithory <vincent.petithory@gmail.com>2013-08-31 21:32:23 +0200
committerVincent Petithory <vincent.petithory@gmail.com>2013-08-31 21:32:23 +0200
commit41babcda744f8d68de6c9d51e9b06dad77c3af4b (patch)
treee87af3ea406d16ae8cfbb3a17eda40084752feb3 /world/map/db/item_db.txt
parent69ee8feaf7be74f004ca4bac005e2b29c5c31ad1 (diff)
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item_db: lower sell prices of lazurite{shard,crystal} and heart of lazurite to reasonable amounts
Diffstat (limited to 'world/map/db/item_db.txt')
-rw-r--r--world/map/db/item_db.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/world/map/db/item_db.txt b/world/map/db/item_db.txt
index 8f5bc7eb..79bd60f8 100644
--- a/world/map/db/item_db.txt
+++ b/world/map/db/item_db.txt
@@ -388,9 +388,9 @@
870, FineDress, Fine Dress, 5, 10000, 5000, 35, 0, 8, 0, 3, 0, 2, 512, 0, 0, 0, {}, {}
871, SealedSoul, Sealed Soul, 3, 12000, 1000, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
872, LockPicks, Lock Picks, 3, 5000, 1500, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
-873, LazuriteShard, Lazurite Shard, 3, 500, 250, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
-874, LazuriteCrystal, Lazurite Crystal, 3, 3000, 750, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
-875, HeartOfLazurite, Heart of Lazurite, 3, 10000, 2500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
+873, LazuriteShard, Lazurite Shard, 3, 500, 50, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
+874, LazuriteCrystal, Lazurite Crystal, 3, 3000, 200, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
+875, HeartOfLazurite, Heart of Lazurite, 3, 10000, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
876, WarlordBoots, Warlord Boots, 5, 19000, 2000, 550, 0, 5, 0, -22, 0, 2, 64, 0, 0, 0, {}, {}
877, BullHelmet, Bull Helmet, 5, 90000, 60000, 1300, 0, 19, 0, -52, 0, 2, 256, 0, 90, 0, {}, {set @bStat$, "Str";set @minbStatVal, 70;callfunc "RequireStat"; set @bStat$, "Vit";set @minbStatVal, 50;callfunc "RequireStat"; set @bStat$, "Luk";set @minbStatVal, 50;callfunc "RequireStat"; bonus bAtkRange, -10; bonus bDoubleAddRate, 20; bonus bStr, 10; bonus bCritical, 15; bonus bAspdRate, 10; bonus bDef2Rate, -39; bonus bHit, -15;}
878, BansheeBow, Banshee Bow, 4, 101000, 40000, 900, 90, 0, 6, 0, 0, 2, 34, 1, 90, 11, {}, {set @bStat$, "Dex";set @minbStatVal, 80;callfunc "RequireStat"; bonus2 bHPDrainRate, 100, -4; bonus bAspdRate, 20; bonus bCritical, 70; bonus bMaxHP, -150; bonus bDefRate, -40; bonus bDef2Rate, -35;}