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authorwushin <pasekei@gmail.com>2015-04-03 10:11:38 -0500
committerwushin <pasekei@gmail.com>2015-04-05 01:19:25 -0500
commit13ab3942963d6478c287cbeaf9e7c8fb1b55d24d (patch)
tree8b81a250c9f6b932c1cd0aa801745ffe60747291 /world/map/conf/battle_athena.conf
parentdb4e22c9ea7c47eedecde14699e3759c670d19b3 (diff)
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Added player_pvp_time amount of time inbetween calling @pvp
Added pvp atcommand to conf
Diffstat (limited to 'world/map/conf/battle_athena.conf')
-rw-r--r--world/map/conf/battle_athena.conf3
1 files changed, 3 insertions, 0 deletions
diff --git a/world/map/conf/battle_athena.conf b/world/map/conf/battle_athena.conf
index 6e80b1e7..d2d68dda 100644
--- a/world/map/conf/battle_athena.conf
+++ b/world/map/conf/battle_athena.conf
@@ -122,6 +122,9 @@ basic_skill_check: no
// If you attack a monster, it will attack you back regardless of this setting. (I think)
player_invincible_time: 5000
+// PvP delay for spammers
+player_pvp_time: 5000
+
// Will there be a minimum skill dmg even if there is a miss?
skill_min_damage: no