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authorJared Adams <jaxad0127@gmail.com>2011-06-01 15:27:26 -0600
committerJared Adams <jaxad0127@gmail.com>2011-06-01 15:37:09 -0600
commit3d0823d5c9b56be5c3892c0a4e717f961cb93e69 (patch)
tree6545b29dbd08d81b57f9cb1f9f83df57ead489c2 /npc/001-2_Tulimshar/casino.txt
parentc6e448824925eec18edffffc7342399b73b6feb4 (diff)
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Change the Converter to use different folder names
And update everything to use it.
Diffstat (limited to 'npc/001-2_Tulimshar/casino.txt')
-rw-r--r--npc/001-2_Tulimshar/casino.txt175
1 files changed, 0 insertions, 175 deletions
diff --git a/npc/001-2_Tulimshar/casino.txt b/npc/001-2_Tulimshar/casino.txt
deleted file mode 100644
index cf4943a4..00000000
--- a/npc/001-2_Tulimshar/casino.txt
+++ /dev/null
@@ -1,175 +0,0 @@
-//
-
-001-2.gat,134,23,0 script Valdo 117,{
- mes "[Valdo the Worker]";
- mes "\"Please let me work, I'm really in a hurry!\"";
- close;
-}
-
-001-2.gat,37,65,0 script Slot1 127,{
- callfunc "SlotMachine";
- close;
-}
-
-001-2.gat,39,65,0 script Slot2 127,{
- callfunc "SlotMachine";
- close;
-}
-
-001-2.gat,41,65,0 script Slot3 127,{
- callfunc "SlotMachine";
- close;
-}
-
-001-2.gat,32,67,0 shop MoneyChanger 124,503:10
-
-001-2.gat,28,63,0 script BlackJack 107,{
- mes "[Croupier]";
- mes "\"Would you like to play Black Jack?";
- mes "You will need 15 casino coins.\"";
- next;
-
- menu
- "Yes", L_Begin,
- "No", -;
- mes "\"As you wish.\"";
- close;
-
-L_Begin:
- if(countitem("CasinoCoins") < 15) goto L_NoCoin;
- delitem "CasinoCoins", 15;
- set @croupier, rand(0, 4);
- set @croupier, @croupier + 17;
- set @player, rand(4, 21);
- mes "\"You got " + @player + " with your cards.";
- if(@player == 21) goto L_End;
- mes "Do you want another card?\"";
- next;
-
- menu
- "Yes", L_Another,
- "No", L_End;
-
-L_Another:
- set @tempace, rand(2, 11);
- if (@tempace == 11) goto L_Ace;
- set @player, @player + @tempace;
- if (@player > 21) goto L_Lost;
- if (@player == 21) goto L_End;
- mes "\"You got " + @player + " with your cards.";
- mes "Do you want another card?\"";
- next;
-
- menu
- "Yes", L_Another,
- "No", L_End;
-L_End:
- if (@player <= @croupier) goto L_Lost;
- mes "\"Congratulations, you won!";
- mes "I had " + @croupier + ".";
- mes "You get 45 casino coins.\"";
- getitem "CasinoCoins", 45;
- close;
-
-L_NoCoin:
- mes "\"You need at least 15 coins.\"";
- close;
-
-L_Lost:
- mes "\"I'm sorry but you lost.";
- mes "You got " + @player + " with your cards.";
- mes "I had " + @croupier + ".\"";
- close;
-
-L_Ace:
- set @player, @player + 11;
- if (@player > 21) set @player, @player - 10;
- if (@player > 21) goto L_Lost;
- if (@player == 21) goto L_End;
- mes "You got " + @player + " with your cards.";
- mes "Do you want another card?";
- next;
-
- menu
- "Yes", L_Another,
- "No", L_End;
- close;
-}
-
-001-2.gat,22,69,0 script Roulette 107,{
- mes "\"Good evening monsieur...";
- mes "How much would you like to bet?\"";
- next;
-
- menu
- "1 coin", L_b1,
- "5 coins", L_b5,
- "10 coins", L_b10,
- "50 coins", L_b50,
- "100 coins", L_b100,
- "Maybe I'll play later", -;
- mes "Come again.";
- close;
-
-L_b1:
- set @bet, 1;
- goto L_Check;
-
-L_b5:
- set @bet, 5;
- goto L_Check;
-
-L_b10:
- set @bet, 10;
- goto L_Check;
-
-L_b50:
- set @bet, 50;
- goto L_Check;
-
-L_b100:
- set @bet, 100;
- goto L_Check;
-
-L_Check:
- if(countitem("CasinoCoins") < @bet) goto L_NoCoin;
- delitem "CasinoCoins", @bet;
- menu
- "Choose a color", -,
- "Choose a number", L_Number;
- menu
- "Black", -,
- "Red", -;
- set @color,rand(2);
- if(@color == 1) goto L_Lost;
- mes "You won!";
- getitem "CasinoCoins", @bet * 2;
- close;
-
-L_Number:
- menu
- "0", -, "00", -, "1", -, "2", -, "3", -, "4", -, "5", -, "6", -, "7", -, "8", -,
- "9", -, "10", -, "11", -, "12", -, "13", -, "14", -, "15", -, "16", -, "17", -, "18", -,
- "19", -, "20", -, "21", -, "22", -, "23", -, "24", -, "25", -, "26", -, "27", -, "28", -,
- "29", -, "30", -, "31", -, "32", -, "33", -, "34", -, "35", -, "36", -;
-
- if (@menu == 1) set @number, 0;
- if (@menu == 2) set @number, 37;
- if (@menu >= 3) set @number, @menu - 2;
-
- set @roulette, rand(38);
- if (@roulette == 37) mes "The ball stopped on 00";
- if (@roulette < 37) mes "The ball stopped on " + @roulette;
- if (@number != @roulette) goto L_Lost;
- mes "\"You won!\"";
- getitem "CasinoCoins", @bet * 10;
- close;
-
-L_NoCoin:
- mes "\"You don't have enough coins.\"";
- close;
-
-L_Lost:
- mes "\"I'm sorry, you lost.\"";
- close;
-}