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authorwushin <pasekei@gmail.com>2015-01-29 17:22:11 -0600
committerwushin <pasekei@gmail.com>2015-01-30 17:45:17 -0600
commitff730ea859a4a350d3052935f827852238bc10ec (patch)
tree1395921a3c2b9daa871495ab07eb0e89d429ee40
parentfe8d009bbd05a8d856a33d149cf7647facf448a8 (diff)
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Format the double key display better
-rw-r--r--world/map/npc/029-2/sorfina.txt26
-rw-r--r--world/map/npc/029-2/tanisha.txt16
2 files changed, 21 insertions, 21 deletions
diff --git a/world/map/npc/029-2/sorfina.txt b/world/map/npc/029-2/sorfina.txt
index 671835f1..4f55ef76 100644
--- a/world/map/npc/029-2/sorfina.txt
+++ b/world/map/npc/029-2/sorfina.txt
@@ -57,8 +57,8 @@ L_Tut:
L_Carpet:
mes "[Sorfina]";
mes "\"Try to take a few steps and walk to that carpet over there.";
- mes "Just use the ###keyMoveUp; to move up, press ###keyMoveDown; to move down, ";
- mes "press ###keyMoveLeft; to move left, press ###keyMoveRight; to move right ";
+ mes "Press [###keyMoveUp;] to move up, press [###keyMoveDown;] to move down, ";
+ mes "press [###keyMoveLeft;] to move left, press [###keyMoveRight;] to move right ";
mes " or click on the place you want to go to.\"";
set @tutorial_tmp, 1;
callfunc "SetTutorialMask";
@@ -67,15 +67,15 @@ L_Carpet:
L_Dresser:
mes "[Sorfina]";
mes "\"In that dresser there are some clothes you can wear.\"";
- mes "\"To interact with things in your environment or talk to NPCs you can either click on it or press ###keyTargetNPC; to focus and ###keyTalk; to talk/activate.\"";
+ mes "\"To interact with things in your environment or talk to NPCs you can either click on it or press [###keyTargetNPC;] to focus and [###keyTalk;] to talk/activate.\"";
mes "\"Now get the clothes out of the dresser.\"";
goto L_Close;
L_Naked:
mes "[Sorfina]";
- mes "\"Press ###keyWindowInventory; or click on the Inventory button in the bar at the upper right corner to open your bag.\"";
+ mes "\"Press [###keyWindowInventory;] or click on the Inventory button in the bar at the upper right corner to open your bag.\"";
mes "\"Once we stop talking, double-click on the clothes to equip.\"";
- mes "\"Talk to me again after you get dressed. You can either click on me, or press ###keyTargetNPC; to focus on me and ###keyTalk; to talk.\"";
+ mes "\"Talk to me again after you get dressed. You can either click on me, or press [###keyTargetNPC;] to focus on me and [###keyTalk;] to talk.\"";
goto L_Close;
L_Clothes:
@@ -136,8 +136,8 @@ L_Explain:
L_Walk:
mes "[Sorfina]";
mes "\"You can use the arrow keys to walk around.";
- mes "Just use the ###keyMoveUp; to move up, press ###keyMoveDown; to move down, ";
- mes "press ###keyMoveLeft; to move left, press ###keyMoveRight; to move right ";
+ mes "Press [###keyMoveUp;] to move up, press [###keyMoveDown;] to move down, ";
+ mes "press [###keyMoveLeft;] to move left, press [###keyMoveRight;] to move right ";
mes " or click on the place you want to go to.\"";
mes "This only works if that place is reachable and walkable.\"";
goto L_Close;
@@ -145,16 +145,16 @@ L_Walk:
L_Talk:
mes "[Sorfina]";
mes "\"If you want to talk to a normal person, you can click at him or her.";
- mes "Or you can press ###keyTargetNPC; to focus on the nearest person and then press ###keyTalk; to talk.\"";
+ mes "Or you can press [###keyTargetNPC;] to focus on the nearest person and then press [###keyTalk;] to talk.\"";
next;
- mes "\"If you want to talk to other adventurers, press ###keyChat; to open your chat window.";
+ mes "\"If you want to talk to other adventurers, press [###keyChat;] to open your chat window.";
mes "Then type your message and press Enter to send.\"";
next;
mes "\"You may want to talk privately to another adventurer sometimes. In that case you can whisper.";
- mes "After pressing ###keyChat; type '/whisper [name] [message]'.";
+ mes "After pressing [###keyChat;] type '/whisper [name] [message]'.";
mes "Or you can right click on someone and choose the whisper option.\"";
next;
- mes "\"Press ###keyWindowChat; to show and hide your chat window.\"";
+ mes "\"Press [###keyWindowChat;] to show and hide your chat window.\"";
goto L_Close;
L_Items:
@@ -173,7 +173,7 @@ L_Items:
mes "\"Your HitchHikers Towel will return you to your last set soul menhir or here if not set.\"";
mes "\"It can't be used constantly as the magic needs time to power the jump.\"";
next;
- mes "\"Press ###keyWindowInventory; to open your inventory.";
+ mes "\"Press [###keyWindowInventory;] to open your inventory.";
mes "When placing your cursor over an item there, you can see a box with some information about that item.\"";
next;
mes "\"To use or equip an item, select it by double-clicking on it.";
@@ -182,7 +182,7 @@ L_Items:
L_Shortcut:
mes "[Sorfina]";
- mes "\"Press ###keyWindowShortcut; or click the Shortcut button in the bar at the upper right to open your shortcut window.\"";
+ mes "\"Press [###keyWindowShortcut;] or click the Shortcut button in the bar at the upper right to open your shortcut window.\"";
next;
mes "\"You can select the item you want to put on a shortcut with your mouse and then click on the position in the shortcut window you want to place it.\"";
next;
diff --git a/world/map/npc/029-2/tanisha.txt b/world/map/npc/029-2/tanisha.txt
index b45b5d06..92ffccaf 100644
--- a/world/map/npc/029-2/tanisha.txt
+++ b/world/map/npc/029-2/tanisha.txt
@@ -58,14 +58,14 @@ L_Fight_Again:
mes "[Tanisha]";
mes "\"Ok, listen what to do.";
mes "Equip a weapon and kill the maggots.\"";
- mes "\"Press ###keyTargetMonster; to focus on a monster. With ###keyTargetAttack; you can focus and start attacking the same time.";
+ mes "\"Press [###keyTargetMonster;] to focus on a monster. With [###keyTargetAttack;] you can focus and start attacking the same time.";
mes "But it also works to click on the monster with your mouse.\"";
next;
- mes "\"If you press the ###keyTarget;, you can abort your attack.\"";
+ mes "\"If you press the [###keyTarget;], you can abort your attack.\"";
next;
mes "\"Maggots aren't aggressive, so they won't harm you until you attack them first. Take them out one by one.\"";
next;
- mes "\"Sometimes dead monsters leave some useful things. You can pick them up by pressing ###keyPickup; or clicking on the items with your mouse.\"";
+ mes "\"Sometimes dead monsters leave some useful things. You can pick them up by pressing [###keyPickup;] or clicking on the items with your mouse.\"";
close2;
// The getitem must be in the same place as set @tutorial, 2;
// since it was moved to after L_Fight_Again, add it conditionally
@@ -101,7 +101,7 @@ L_Stats:
mes "\"That was great! Like a professional exterminator!\"";
mes "\"And it seems you became stronger and more experienced.";
mes "That means you got some status points which you can use to increase your abilities.\"";
- mes "\"Press ###keyWindowStatus; or click the Status button in the bar at the upper right to see your status window. There you can distribute your points on six different properties.\"";
+ mes "\"Press [###keyWindowStatus;] or click the Status button in the bar at the upper right to see your status window. There you can distribute your points on six different properties.\"";
next;
goto L_StatsRe;
@@ -150,14 +150,14 @@ L_Explain:
L_Fight:
mes "[Tanisha]";
- mes "\"Press ###keyTargetMonster; to focus on a monster. With ###keyTargetAttack; you can focus and attack.";
+ mes "\"Press [###keyTargetMonster;] to focus on a monster. With [###keyTargetAttack;] you can focus and attack.";
mes "But it also works to click on the monster with your mouse.\"";
next;
- mes "\"If you press the ###keyTarget; button, you can abort your attack.\"";
+ mes "\"If you press the [###keyTarget;] button, you can abort your attack.\"";
next;
- mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing ###keyPickup; or clicking on the items with your mouse.\"";
+ mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing [###keyPickup;] or clicking on the items with your mouse.\"";
next;
- mes "\"If you feel exhausted from battle you can sit down by pressing ###keyBeingSit; to recover faster.\"";
+ mes "\"If you feel exhausted from battle you can sit down by pressing [###keyBeingSit;] to recover faster.\"";
goto L_Close;
L_Mob: