// This file is generated automatically. All manually changes will be removed when running the Converter.
// Ice cave mobs
020-3.gat,40,36,29,4 monster Bat 1017,1,100000,30000,Mob020-3::On1017
020-3.gat,40,49,34,7 monster Violet 1018,1,100000,30000,Mob020-3::On1018
020-3.gat,0,0,0 script Mob020-3 -1,{
On1017:
set @mobID, 1017;
callfunc "MobPoints";
break;
On1018:
set @mobID, 1018;
callfunc "MobPoints";
break;
end;
}