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// Old man

009-1,85,51,0|script|Old Man|159
{
    callfunc "ClearVariables";

    set @inspector, ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);

    mes "[Old Man]";
    mes "\"Don't let those monsters get to you.\"";
    next;
    if (@inspector == 1) goto L_NohMask_Ask;
    if (@inspector == 6) goto L_NohMask_Accuse;
    goto L_Close;

L_NohMask_Ask:
    menu
        "Have you seen anything strange lately?", L_NohMask_Ask_Nothing,
        "Do you know anything about the recent robberies?", L_NohMask_Ask_Nothing,
        "I won't, thank you.", L_Close;

L_NohMask_Ask_Nothing:
    mes "[Old Man]";
    mes "\"I'm sorry, but I didn't see anything. You should ask my old woman.\"";
    goto L_Close;

L_NohMask_Accuse:
    menu
        "The leader of the troupe said you hung around them a lot while they were in town.", L_NohMask_Accuse_Respond,
        "I won't, thank you.", L_Close;

L_NohMask_Accuse_Respond:
    mes "[Old Man]";
    mes "\"Yes, I hung around the theater a lot. I was an actor when I was younger. But I wasn't there that night. Me and the wife were at home all night.\"";
    set @inspector, 7;
    set QUEST_Hurnscald, (QUEST_Hurnscald & ~(NIBBLE_3_MASK)) | (@inspector << NIBBLE_3_SHIFT);
    goto L_Close;

L_Close:
    set @inspector, 0;
    close;
}