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// Map: new_2-1
// This is the Desert mines south of Tulimshar -- level 1.
//

new_2-1.gat,0,0,0,0	monster	RedSlime	1008,30,2500,0,Mob2::OnRedSlime
new_2-1.gat,0,0,0,0	monster	BlackScorpion	1009,15,2500,0,Mob2::OnBlackScorpion

new_2-1.gat,0,0,0	script	Mob2	-1,{
OnRedSlime:
	set @mobID, 1008;
	callfunc "MobPoints";
	break;

OnBlackScorpion:
	set @mobID, 1009;
	callfunc "MobPoints";
	break;

	end;
}